Mercurial > sdl-ios-xcode
view src/main/linux/SDL_main.c @ 45:60a6e045808e
Fix palette creation in windowed mode at 8 bpp
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 07 Jun 2001 13:52:10 +0000 |
parents | 74212992fb08 |
children | 25dfe480c75e |
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/* Include the SDL main definition header */ #include "SDL_main.h" #ifdef main #undef main #endif extern int SDL_run(int argc, char **argv); int main(int argc, char *argv[]) { return(SDL_run(argc, argv)); }