Mercurial > sdl-ios-xcode
view src/video/Xext/extensions/xf86dga1.h @ 1133:609c060fd2a2
The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:
To: SDL Developers <sdl@libsdl.org>
From: =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= <afb@algonet.se>
Date: Mon, 30 May 2005 23:29:04 +0200
Subject: [SDL] Mac OS X Video Drivers [patch]
I've updated/added the Carbon and X11 video drivers
to the Mac OS X port of SDL 1.2 (the CVS version),
and made the Cocoa driver and runtime *optional*.
The default is still Cocoa, and the "Quartz" driver.
But you can now also use "toolbox" for Carbon, and
"x11" for running with Apple's (or other) X11 server:
export SDL_VIDEODRIVER=x11
export SDL_VIDEO_GL_DRIVER=/usr/X11R6/lib/libGL.dylib
It also checks if the frameworks are available, by a:
#include <Carbon/Carbon.h> or #import <Cocoa/Cocoa.h>
(this should make it configure on plain Darwin as well?)
Here are the new configure targets:
--enable-video-cocoa use Cocoa/Quartz video driver default=yes
--enable-video-carbon use Carbon/QuickDraw video driver default=yes
--enable-video-x11 use X11 video driver default=no
./configure --enable-video-cocoa --enable-video-carbon
--enable-video-x11 \
--x-includes=/usr/X11R6/include --x-libraries=/usr/X11R6/lib
The Carbon version is just an updated version of the old
SDL driver for Mac OS 9, and could probably be improved...
(but it does work, including the Carbon version of SDLmain)
If you disable cocoa, you can run with -framework Carbon only,
and the C version of SDL_main.c. And if you disable carbon too,
you can still use the X11 version which doesn't require SDLmain.
I updated the DrawSprocket version, but did not include it.
(no blitters or VRAM GWorlds etc. available on OS X anyway)
Besides for Mac OS 9, I don't think there's any use for it ?
And note that any performance on Mac OS X equals OpenGL anyway...
You can get "fair" software SDL results on captured CG displays,
but for decent frame rates you need to be using GL for rendering.
Finally, here is the patch itself:
http://www.algonet.se/~afb/SDL-12CVS-macvideo.patch
--anders
PS. It says "video", but as usual it applies to mouse/keyboard too.
------
To: A list for developers using the SDL library <sdl@libsdl.org>
From: =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= <afb@algonet.se>
Date: Sun, 4 Sep 2005 10:02:15 +0200
Subject: [SDL] Updated Mac patch
Updated the previous Mac patch to disable Carbon by default.
Also "fixed" the SDL.spec again, so that it builds on Darwin.
http://www.algonet.se/~afb/SDL-1.2.9-mac.patch
Also applied fine to SDL12 CVS, when I tried it.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 08 Sep 2005 06:16:14 +0000 |
parents | 585a7e1285ae |
children | 782fd950bd46 c121d94672cb |
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/* $XFree86: xc/include/extensions/xf86dga1.h,v 1.2 1999/04/17 07:05:41 dawes Exp $ */ /* Copyright (c) 1995 Jon Tombs Copyright (c) 1995 XFree86 Inc */ /************************************************************************ THIS IS THE OLD DGA API AND IS OBSOLETE. PLEASE DO NOT USE IT ANYMORE ************************************************************************/ #ifndef _XF86DGA1_H_ #define _XF86DGA1_H_ #include <X11/Xfuncproto.h> #include "SDL_name.h" #define X_XF86DGAQueryVersion 0 #define X_XF86DGAGetVideoLL 1 #define X_XF86DGADirectVideo 2 #define X_XF86DGAGetViewPortSize 3 #define X_XF86DGASetViewPort 4 #define X_XF86DGAGetVidPage 5 #define X_XF86DGASetVidPage 6 #define X_XF86DGAInstallColormap 7 #define X_XF86DGAQueryDirectVideo 8 #define X_XF86DGAViewPortChanged 9 #define XF86DGADirectPresent 0x0001 #define XF86DGADirectGraphics 0x0002 #define XF86DGADirectMouse 0x0004 #define XF86DGADirectKeyb 0x0008 #define XF86DGAHasColormap 0x0100 #define XF86DGADirectColormap 0x0200 #ifndef _XF86DGA_SERVER_ _XFUNCPROTOBEGIN Bool SDL_NAME(XF86DGAQueryVersion)( #if NeedFunctionPrototypes Display* /* dpy */, int* /* majorVersion */, int* /* minorVersion */ #endif ); Bool SDL_NAME(XF86DGAQueryExtension)( #if NeedFunctionPrototypes Display* /* dpy */, int* /* event_base */, int* /* error_base */ #endif ); Status SDL_NAME(XF86DGAGetVideoLL)( #if NeedFunctionPrototypes Display* /* dpy */, int /* screen */, int * /* base addr */, int * /* width */, int * /* bank_size */, int * /* ram_size */ #endif ); Status SDL_NAME(XF86DGAGetVideo)( #if NeedFunctionPrototypes Display* /* dpy */, int /* screen */, char ** /* base addr */, int * /* width */, int * /* bank_size */, int * /* ram_size */ #endif ); Status SDL_NAME(XF86DGADirectVideo)( #if NeedFunctionPrototypes Display* /* dpy */, int /* screen */, int /* enable */ #endif ); Status SDL_NAME(XF86DGADirectVideoLL)( #if NeedFunctionPrototypes Display* /* dpy */, int /* screen */, int /* enable */ #endif ); Status SDL_NAME(XF86DGAGetViewPortSize)( #if NeedFunctionPrototypes Display* /* dpy */, int /* screen */, int * /* width */, int * /* height */ #endif ); Status SDL_NAME(XF86DGASetViewPort)( #if NeedFunctionPrototypes Display* /* dpy */, int /* screen */, int x /* X */, int y /* Y */ #endif ); Status SDL_NAME(XF86DGAGetVidPage)( #if NeedFunctionPrototypes Display* /* dpy */, int /* screen */, int * /* vid page */ #endif ); Status SDL_NAME(XF86DGASetVidPage)( #if NeedFunctionPrototypes Display* /* dpy */, int /* screen */, int /* vid page */ #endif ); Status SDL_NAME(XF86DGAInstallColormap)( #if NeedFunctionPrototypes Display* /* dpy */, int /* screen */, Colormap /*Colormap */ #endif ); int SDL_NAME(XF86DGAForkApp)( #if NeedFunctionPrototypes int screen #endif ); Status SDL_NAME(XF86DGAQueryDirectVideo)( #if NeedFunctionPrototypes Display * /* dpy */, int /* screen */, int * /* flags */ #endif ); Bool SDL_NAME(XF86DGAViewPortChanged)( #if NeedFunctionPrototypes Display * /* dpy */, int /* screen */, int /* n */ #endif ); _XFUNCPROTOEND #endif /* _XF86DGA_SERVER_ */ #endif /* _XF86DGA1_H_ */