view src/video/Xext/extensions/xf86dga.h @ 1133:609c060fd2a2

The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails: To: SDL Developers <sdl@libsdl.org> From: =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= <afb@algonet.se> Date: Mon, 30 May 2005 23:29:04 +0200 Subject: [SDL] Mac OS X Video Drivers [patch] I've updated/added the Carbon and X11 video drivers to the Mac OS X port of SDL 1.2 (the CVS version), and made the Cocoa driver and runtime *optional*. The default is still Cocoa, and the "Quartz" driver. But you can now also use "toolbox" for Carbon, and "x11" for running with Apple's (or other) X11 server: export SDL_VIDEODRIVER=x11 export SDL_VIDEO_GL_DRIVER=/usr/X11R6/lib/libGL.dylib It also checks if the frameworks are available, by a: #include <Carbon/Carbon.h> or #import <Cocoa/Cocoa.h> (this should make it configure on plain Darwin as well?) Here are the new configure targets: --enable-video-cocoa use Cocoa/Quartz video driver default=yes --enable-video-carbon use Carbon/QuickDraw video driver default=yes --enable-video-x11 use X11 video driver default=no ./configure --enable-video-cocoa --enable-video-carbon --enable-video-x11 \ --x-includes=/usr/X11R6/include --x-libraries=/usr/X11R6/lib The Carbon version is just an updated version of the old SDL driver for Mac OS 9, and could probably be improved... (but it does work, including the Carbon version of SDLmain) If you disable cocoa, you can run with -framework Carbon only, and the C version of SDL_main.c. And if you disable carbon too, you can still use the X11 version which doesn't require SDLmain. I updated the DrawSprocket version, but did not include it. (no blitters or VRAM GWorlds etc. available on OS X anyway) Besides for Mac OS 9, I don't think there's any use for it ? And note that any performance on Mac OS X equals OpenGL anyway... You can get "fair" software SDL results on captured CG displays, but for decent frame rates you need to be using GL for rendering. Finally, here is the patch itself: http://www.algonet.se/~afb/SDL-12CVS-macvideo.patch --anders PS. It says "video", but as usual it applies to mouse/keyboard too. ------ To: A list for developers using the SDL library <sdl@libsdl.org> From: =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= <afb@algonet.se> Date: Sun, 4 Sep 2005 10:02:15 +0200 Subject: [SDL] Updated Mac patch Updated the previous Mac patch to disable Carbon by default. Also "fixed" the SDL.spec again, so that it builds on Darwin. http://www.algonet.se/~afb/SDL-1.2.9-mac.patch Also applied fine to SDL12 CVS, when I tried it.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 08 Sep 2005 06:16:14 +0000
parents 585a7e1285ae
children 0c105755b110
line wrap: on
line source

/*
   Copyright (c) 1999  XFree86 Inc
*/
/* $XFree86: xc/include/extensions/xf86dga.h,v 3.21 2001/08/01 00:44:36 tsi Exp $ */

#ifndef _XF86DGA_H_
#define _XF86DGA_H_

#include <X11/Xfuncproto.h>
#include <XFree86/extensions/xf86dga1.h>
#include "SDL_name.h"

#define X_XDGAQueryVersion		0

/* 1 through 9 are in xf86dga1.h */

/* 10 and 11 are reserved to avoid conflicts with rogue DGA extensions */

#define X_XDGAQueryModes		12
#define X_XDGASetMode			13
#define X_XDGASetViewport		14
#define X_XDGAInstallColormap		15
#define X_XDGASelectInput		16
#define X_XDGAFillRectangle		17
#define X_XDGACopyArea			18
#define X_XDGACopyTransparentArea	19
#define X_XDGAGetViewportStatus		20
#define X_XDGASync			21
#define X_XDGAOpenFramebuffer		22
#define X_XDGACloseFramebuffer		23
#define X_XDGASetClientVersion		24
#define X_XDGAChangePixmapMode		25
#define X_XDGACreateColormap		26


#define XDGAConcurrentAccess	0x00000001
#define XDGASolidFillRect	0x00000002
#define XDGABlitRect		0x00000004
#define XDGABlitTransRect	0x00000008
#define XDGAPixmap    		0x00000010

#define XDGAInterlaced          0x00010000
#define XDGADoublescan          0x00020000

#define XDGAFlipImmediate	0x00000001
#define XDGAFlipRetrace		0x00000002

#define XDGANeedRoot		0x00000001

#define XF86DGANumberEvents		7

#define XDGAPixmapModeLarge		0
#define XDGAPixmapModeSmall		1

#define XF86DGAClientNotLocal		0
#define XF86DGANoDirectVideoMode	1
#define XF86DGAScreenNotActive		2
#define XF86DGADirectNotActivated	3
#define XF86DGAOperationNotSupported	4
#define XF86DGANumberErrors		(XF86DGAOperationNotSupported + 1)


typedef struct {
   int num;		/* A unique identifier for the mode (num > 0) */
   char *name;		/* name of mode given in the XF86Config */
   float verticalRefresh;
   int flags;		/* DGA_CONCURRENT_ACCESS, etc... */
   int imageWidth;	/* linear accessible portion (pixels) */
   int imageHeight;
   int pixmapWidth;	/* Xlib accessible portion (pixels) */
   int pixmapHeight;	/* both fields ignored if no concurrent access */
   int bytesPerScanline; 
   int byteOrder;	/* MSBFirst, LSBFirst */
   int depth;		
   int bitsPerPixel;
   unsigned long redMask;
   unsigned long greenMask;
   unsigned long blueMask;
   short visualClass;
   int viewportWidth;
   int viewportHeight;
   int xViewportStep;	/* viewport position granularity */
   int yViewportStep;
   int maxViewportX;	/* max viewport origin */
   int maxViewportY;
   int viewportFlags;	/* types of page flipping possible */
   int reserved1;
   int reserved2;
} SDL_NAME(XDGAMode);


typedef struct {
   SDL_NAME(XDGAMode) mode;
   unsigned char *data;
   Pixmap pixmap;
} SDL_NAME(XDGADevice);


#ifndef _XF86DGA_SERVER_
_XFUNCPROTOBEGIN

typedef struct {
   int type;
   unsigned long serial;
   Display *display;
   int screen;
   Time time;
   unsigned int state;
   unsigned int button;
} SDL_NAME(XDGAButtonEvent);

typedef struct {
   int type;
   unsigned long serial;
   Display *display;
   int screen;
   Time time;
   unsigned int state;
   unsigned int keycode;
} SDL_NAME(XDGAKeyEvent);

typedef struct {
   int type;
   unsigned long serial;
   Display *display;
   int screen;
   Time time;
   unsigned int state;
   int dx;
   int dy;
} SDL_NAME(XDGAMotionEvent);

typedef union {
  int type;
  SDL_NAME(XDGAButtonEvent) xbutton;
  SDL_NAME(XDGAKeyEvent)	  xkey;
  SDL_NAME(XDGAMotionEvent) xmotion;
  long		  pad[24];
} SDL_NAME(XDGAEvent);

Bool SDL_NAME(XDGAQueryExtension)(
    Display 	*dpy,
    int 	*eventBase,
    int 	*erroBase
);

Bool SDL_NAME(XDGAQueryVersion)(
    Display 	*dpy,
    int 	*majorVersion,
    int 	*minorVersion
);

SDL_NAME(XDGAMode)* SDL_NAME(XDGAQueryModes)(
    Display	*dpy,
    int 	screen,
    int		*num
);

SDL_NAME(XDGADevice)* SDL_NAME(XDGASetMode)(
    Display	*dpy,
    int		screen,
    int		mode
);

Bool SDL_NAME(XDGAOpenFramebuffer)(
    Display	*dpy,
    int 	screen
);

void SDL_NAME(XDGACloseFramebuffer)(
    Display	*dpy,
    int		screen
);

void SDL_NAME(XDGASetViewport)(
    Display	*dpy,
    int		screen,
    int		x,
    int		y,
    int		flags
);

void SDL_NAME(XDGAInstallColormap)(
    Display	*dpy,
    int		screen,
    Colormap	cmap
);

Colormap SDL_NAME(XDGACreateColormap)(
    Display	*dpy,
    int 	screen,
    SDL_NAME(XDGADevice)  *device,
    int 	alloc
);

void SDL_NAME(XDGASelectInput)(
    Display	*dpy,
    int		screen,
    long	event_mask
);

void SDL_NAME(XDGAFillRectangle)(
    Display	*dpy,
    int		screen,
    int		x,
    int		y,
    unsigned int	width,
    unsigned int	height,
    unsigned long	color
);


void SDL_NAME(XDGACopyArea)(
    Display	*dpy,
    int		screen,
    int		srcx,
    int		srcy,
    unsigned int	width,
    unsigned int	height,
    int		dstx,
    int		dsty
);


void SDL_NAME(XDGACopyTransparentArea)(
    Display	*dpy,
    int		screen,
    int		srcx,
    int		srcy,
    unsigned int	width,
    unsigned int	height,
    int		dstx,
    int		dsty,
    unsigned long key
);

int SDL_NAME(XDGAGetViewportStatus)(
    Display	*dpy,
    int		screen
);
   
void SDL_NAME(XDGASync)(
    Display	*dpy,
    int		screen
);

Bool SDL_NAME(XDGASetClientVersion)(
    Display	*dpy
);

void SDL_NAME(XDGAChangePixmapMode)(
    Display 	*dpy,
    int		screen,
    int		*x,
    int		*y,
    int		mode
);


void SDL_NAME(XDGAKeyEventToXKeyEvent)(SDL_NAME(XDGAKeyEvent)* dk, XKeyEvent* xk);


_XFUNCPROTOEND
#endif /* _XF86DGA_SERVER_ */
#endif /* _XF86DGA_H_ */