view src/audio/mint/SDL_mintaudio_dma8.c @ 1133:609c060fd2a2

The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails: To: SDL Developers <sdl@libsdl.org> From: =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= <afb@algonet.se> Date: Mon, 30 May 2005 23:29:04 +0200 Subject: [SDL] Mac OS X Video Drivers [patch] I've updated/added the Carbon and X11 video drivers to the Mac OS X port of SDL 1.2 (the CVS version), and made the Cocoa driver and runtime *optional*. The default is still Cocoa, and the "Quartz" driver. But you can now also use "toolbox" for Carbon, and "x11" for running with Apple's (or other) X11 server: export SDL_VIDEODRIVER=x11 export SDL_VIDEO_GL_DRIVER=/usr/X11R6/lib/libGL.dylib It also checks if the frameworks are available, by a: #include <Carbon/Carbon.h> or #import <Cocoa/Cocoa.h> (this should make it configure on plain Darwin as well?) Here are the new configure targets: --enable-video-cocoa use Cocoa/Quartz video driver default=yes --enable-video-carbon use Carbon/QuickDraw video driver default=yes --enable-video-x11 use X11 video driver default=no ./configure --enable-video-cocoa --enable-video-carbon --enable-video-x11 \ --x-includes=/usr/X11R6/include --x-libraries=/usr/X11R6/lib The Carbon version is just an updated version of the old SDL driver for Mac OS 9, and could probably be improved... (but it does work, including the Carbon version of SDLmain) If you disable cocoa, you can run with -framework Carbon only, and the C version of SDL_main.c. And if you disable carbon too, you can still use the X11 version which doesn't require SDLmain. I updated the DrawSprocket version, but did not include it. (no blitters or VRAM GWorlds etc. available on OS X anyway) Besides for Mac OS 9, I don't think there's any use for it ? And note that any performance on Mac OS X equals OpenGL anyway... You can get "fair" software SDL results on captured CG displays, but for decent frame rates you need to be using GL for rendering. Finally, here is the patch itself: http://www.algonet.se/~afb/SDL-12CVS-macvideo.patch --anders PS. It says "video", but as usual it applies to mouse/keyboard too. ------ To: A list for developers using the SDL library <sdl@libsdl.org> From: =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= <afb@algonet.se> Date: Sun, 4 Sep 2005 10:02:15 +0200 Subject: [SDL] Updated Mac patch Updated the previous Mac patch to disable Carbon by default. Also "fixed" the SDL.spec again, so that it builds on Darwin. http://www.algonet.se/~afb/SDL-1.2.9-mac.patch Also applied fine to SDL12 CVS, when I tried it.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 08 Sep 2005 06:16:14 +0000
parents 856f76a099c7
children 3692456e7b0f
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

/*
	MiNT audio driver
	using DMA 8bits (hardware access)

	Patrice Mandin
*/

#include <stdlib.h>
#include <stdio.h>
#include <string.h>

/* Mint includes */
#include <mint/osbind.h>
#include <mint/falcon.h>
#include <mint/cookie.h>

#include "SDL_endian.h"
#include "SDL_audio.h"
#include "SDL_audio_c.h"
#include "SDL_audiomem.h"
#include "SDL_sysaudio.h"

#include "SDL_atarimxalloc_c.h"

#include "SDL_mintaudio.h"
#include "SDL_mintaudio_dma8.h"

/*--- Defines ---*/

#define MINT_AUDIO_DRIVER_NAME "mint_dma8"

/* Debug print info */
#define DEBUG_NAME "audio:dma8: "
#if 0
#define DEBUG_PRINT(what) \
	{ \
		printf what; \
	}
#else
#define DEBUG_PRINT(what)
#endif

/*--- Static variables ---*/

static unsigned long cookie_snd, cookie_mch;

/*--- Audio driver functions ---*/

static void Mint_CloseAudio(_THIS);
static int Mint_OpenAudio(_THIS, SDL_AudioSpec *spec);
static void Mint_LockAudio(_THIS);
static void Mint_UnlockAudio(_THIS);

/* To check/init hardware audio */
static int Mint_CheckAudio(_THIS, SDL_AudioSpec *spec);
static void Mint_InitAudio(_THIS, SDL_AudioSpec *spec);

/*--- Audio driver bootstrap functions ---*/

static int Audio_Available(void)
{
	const char *envr = getenv("SDL_AUDIODRIVER");

	/* Check if user asked a different audio driver */
	if ((envr) && (strcmp(envr, MINT_AUDIO_DRIVER_NAME)!=0)) {
		DEBUG_PRINT((DEBUG_NAME "user asked a different audio driver\n"));
		return 0;
	}

	/* Cookie _MCH present ? if not, assume ST machine */
	if (Getcookie(C__MCH, &cookie_mch) == C_NOTFOUND) {
		cookie_mch = MCH_ST;
	}

	/* Cookie _SND present ? if not, assume ST machine */
	if (Getcookie(C__SND, &cookie_snd) == C_NOTFOUND) {
		cookie_snd = SND_PSG;
	}

	/* Check if we have 8 bits audio */
	if ((cookie_snd & SND_8BIT)==0) {
		DEBUG_PRINT((DEBUG_NAME "no 8 bits sound\n"));
	    return(0);
	}

	/* Check if audio is lockable */
	if (cookie_snd & SND_16BIT) {
		if (Locksnd()!=1) {
			DEBUG_PRINT((DEBUG_NAME "audio locked by other application\n"));
			return(0);
		}

		Unlocksnd();
	}

	DEBUG_PRINT((DEBUG_NAME "8 bits audio available!\n"));
	return(1);
}

static void Audio_DeleteDevice(SDL_AudioDevice *device)
{
    free(device->hidden);
    free(device);
}

static SDL_AudioDevice *Audio_CreateDevice(int devindex)
{
	SDL_AudioDevice *this;

	/* Initialize all variables that we clean on shutdown */
	this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice));
    if ( this ) {
        memset(this, 0, (sizeof *this));
        this->hidden = (struct SDL_PrivateAudioData *)
                malloc((sizeof *this->hidden));
    }
    if ( (this == NULL) || (this->hidden == NULL) ) {
        SDL_OutOfMemory();
        if ( this ) {
            free(this);
        }
        return(0);
    }
    memset(this->hidden, 0, (sizeof *this->hidden));

    /* Set the function pointers */
    this->OpenAudio   = Mint_OpenAudio;
    this->CloseAudio  = Mint_CloseAudio;
    this->LockAudio   = Mint_LockAudio;
    this->UnlockAudio = Mint_UnlockAudio;
    this->free        = Audio_DeleteDevice;

    return this;
}

AudioBootStrap MINTAUDIO_DMA8_bootstrap = {
	MINT_AUDIO_DRIVER_NAME, "MiNT DMA 8 bits audio driver",
	Audio_Available, Audio_CreateDevice
};

static void Mint_LockAudio(_THIS)
{
	void *oldpile;

	/* Stop replay */
	oldpile=(void *)Super(0);
	DMAAUDIO_IO.control=0;
	Super(oldpile);
}

static void Mint_UnlockAudio(_THIS)
{
	void *oldpile;

	/* Restart replay */
	oldpile=(void *)Super(0);
	DMAAUDIO_IO.control=3;
	Super(oldpile);
}

static void Mint_CloseAudio(_THIS)
{
	void *oldpile;

	/* Stop replay */
	oldpile=(void *)Super(0);
	DMAAUDIO_IO.control=0;
	Super(oldpile);

	DEBUG_PRINT((DEBUG_NAME "closeaudio: replay stopped\n"));

	/* Disable interrupt */
	Jdisint(MFP_DMASOUND);

	DEBUG_PRINT((DEBUG_NAME "closeaudio: interrupt disabled\n"));

	/* Wait if currently playing sound */
	while (SDL_MintAudio_mutex != 0) {
	}

	DEBUG_PRINT((DEBUG_NAME "closeaudio: no more interrupt running\n"));

	/* Clear buffers */
	if (SDL_MintAudio_audiobuf[0]) {
		Mfree(SDL_MintAudio_audiobuf[0]);
		SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL;
	}

	DEBUG_PRINT((DEBUG_NAME "closeaudio: buffers freed\n"));
}

static int Mint_CheckAudio(_THIS, SDL_AudioSpec *spec)
{
	int i, masterprediv, sfreq;
	unsigned long masterclock;

	DEBUG_PRINT((DEBUG_NAME "asked: %d bits, ",spec->format & 0x00ff));
	DEBUG_PRINT(("signed=%d, ", ((spec->format & 0x8000)!=0)));
	DEBUG_PRINT(("big endian=%d, ", ((spec->format & 0x1000)!=0)));
	DEBUG_PRINT(("channels=%d, ", spec->channels));
	DEBUG_PRINT(("freq=%d\n", spec->freq));

	/* Check formats available */
	spec->format = AUDIO_S8;
	
	/* Calculate and select the closest frequency */
	sfreq=0;
	masterclock=MASTERCLOCK_STE;
	masterprediv=MASTERPREDIV_STE;
	switch(cookie_mch>>16) {
/*
		case MCH_STE:
			masterclock=MASTERCLOCK_STE;
			masterprediv=MASTERPREDIV_STE;
			break;
*/
		case MCH_TT:
			masterclock=MASTERCLOCK_TT;
			masterprediv=MASTERPREDIV_TT;
			break;
		case MCH_F30:
		case MCH_ARANYM:
			masterclock=MASTERCLOCK_FALCON1;
			masterprediv=MASTERPREDIV_FALCON;
			sfreq=1;
			break;
	}
	
	MINTAUDIO_freqcount=0;
	for (i=sfreq;i<4;i++) {
		SDL_MintAudio_AddFrequency(this, masterclock/(masterprediv*(1<<i)),
			masterclock, i-sfreq, -1);
	}

#if 1
	for (i=0; i<MINTAUDIO_freqcount; i++) {
		DEBUG_PRINT((DEBUG_NAME "freq %d: %lu Hz, clock %lu, prediv %d\n",
			i, MINTAUDIO_frequencies[i].frequency, MINTAUDIO_frequencies[i].masterclock,
			MINTAUDIO_frequencies[i].predivisor
		));
	}
#endif

	MINTAUDIO_numfreq=SDL_MintAudio_SearchFrequency(this, spec->freq);
	spec->freq=MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency;

	DEBUG_PRINT((DEBUG_NAME "obtained: %d bits, ",spec->format & 0x00ff));
	DEBUG_PRINT(("signed=%d, ", ((spec->format & 0x8000)!=0)));
	DEBUG_PRINT(("big endian=%d, ", ((spec->format & 0x1000)!=0)));
	DEBUG_PRINT(("channels=%d, ", spec->channels));
	DEBUG_PRINT(("freq=%d\n", spec->freq));

	return 0;
}

static void Mint_InitAudio(_THIS, SDL_AudioSpec *spec)
{
	void *oldpile;
	unsigned long buffer;
	unsigned char mode;
	
	/* Set replay tracks */
	if (cookie_snd & SND_16BIT) {
		Settracks(0,0);
		Setmontracks(0);
	}

	oldpile=(void *)Super(0);

	/* Stop currently playing sound */
	DMAAUDIO_IO.control=0;

	/* Set buffer */
	buffer = (unsigned long) SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf];
	DMAAUDIO_IO.start_high = (buffer>>16) & 255;
	DMAAUDIO_IO.start_mid = (buffer>>8) & 255;
	DMAAUDIO_IO.start_low = buffer & 255;

	buffer += SDL_MintAudio_audiosize;
	DMAAUDIO_IO.end_high = (buffer>>16) & 255;
	DMAAUDIO_IO.end_mid = (buffer>>8) & 255;
	DMAAUDIO_IO.end_low = buffer & 255;

	mode = 3-MINTAUDIO_frequencies[MINTAUDIO_numfreq].predivisor;
	if (spec->channels==1) {
		mode |= 1<<7;
	}
	DMAAUDIO_IO.sound_ctrl = mode;	

	/* Set interrupt */
	Jdisint(MFP_DMASOUND);
	Xbtimer(XB_TIMERA, 8, 1, SDL_MintAudio_Dma8Interrupt);
	Jenabint(MFP_DMASOUND);

	if (cookie_snd & SND_16BIT) {
		if (Setinterrupt(SI_TIMERA, SI_PLAY)<0) {
			DEBUG_PRINT((DEBUG_NAME "Setinterrupt() failed\n"));
		}
	}

	/* Go */
	DMAAUDIO_IO.control = 3;	/* playback + repeat */

	Super(oldpile);
}

static int Mint_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
	SDL_MintAudio_device = this;

	/* Check audio capabilities */
	if (Mint_CheckAudio(this, spec)==-1) {
		return -1;
	}

	SDL_CalculateAudioSpec(spec);

	/* Allocate memory for audio buffers in DMA-able RAM */
	DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", spec->size));

	SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(spec->size *2, MX_STRAM);
	if (SDL_MintAudio_audiobuf[0]==NULL) {
		SDL_SetError("MINT_OpenAudio: Not enough memory for audio buffer");
		return (-1);
	}
	SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + spec->size ;
	SDL_MintAudio_numbuf=0;
	memset(SDL_MintAudio_audiobuf[0], spec->silence, spec->size *2);
	SDL_MintAudio_audiosize = spec->size;
	SDL_MintAudio_mutex = 0;

	DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n", SDL_MintAudio_audiobuf[0]));
	DEBUG_PRINT((DEBUG_NAME "buffer 1 at 0x%08x\n", SDL_MintAudio_audiobuf[1]));

	/* Setup audio hardware */
	Mint_InitAudio(this, spec);

    return(1);	/* We don't use threaded audio */
}