Mercurial > sdl-ios-xcode
view src/timer/win32/SDL_systimer.c @ 1338:604d73db6802
Removed uses of stdlib.h and string.h
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 07 Feb 2006 09:29:18 +0000 |
parents | 450721ad5436 |
children | c71e05b4dc2e |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_windows.h" #include <mmsystem.h> #include "SDL_timer.h" #include "SDL_timer_c.h" #include "SDL_error.h" #ifdef _WIN32_WCE #error This is WinCE. Please use src/timer/wince/SDL_systimer.c instead. /* but if you really want to use this file, use these #defines... */ #define USE_GETTICKCOUNT #define USE_SETTIMER #endif #define TIME_WRAP_VALUE (~(DWORD)0) /* The first (low-resolution) ticks value of the application */ static DWORD start; #ifndef USE_GETTICKCOUNT /* Store if a high-resolution performance counter exists on the system */ static BOOL hires_timer_available; /* The first high-resolution ticks value of the application */ static LARGE_INTEGER hires_start_ticks; /* The number of ticks per second of the high-resolution performance counter */ static LARGE_INTEGER hires_ticks_per_second; #endif void SDL_StartTicks(void) { /* Set first ticks value */ #ifdef USE_GETTICKCOUNT start = GetTickCount(); #else #if 0 /* Apparently there are problems with QPC on Win2K */ if (QueryPerformanceFrequency(&hires_ticks_per_second) == TRUE) { hires_timer_available = TRUE; QueryPerformanceCounter(&hires_start_ticks); } else #endif { hires_timer_available = FALSE; timeBeginPeriod(1); /* use 1 ms timer precision */ start = timeGetTime(); } #endif } Uint32 SDL_GetTicks(void) { DWORD now, ticks; #ifndef USE_GETTICKCOUNT LARGE_INTEGER hires_now; #endif #ifdef USE_GETTICKCOUNT now = GetTickCount(); #else if (hires_timer_available) { QueryPerformanceCounter(&hires_now); hires_now.QuadPart -= hires_start_ticks.QuadPart; hires_now.QuadPart *= 1000; hires_now.QuadPart /= hires_ticks_per_second.QuadPart; return (DWORD)hires_now.QuadPart; } else { now = timeGetTime(); } #endif if ( now < start ) { ticks = (TIME_WRAP_VALUE-start) + now; } else { ticks = (now - start); } return(ticks); } void SDL_Delay(Uint32 ms) { Sleep(ms); } #ifdef USE_SETTIMER static UINT WIN_timer; int SDL_SYS_TimerInit(void) { return(0); } void SDL_SYS_TimerQuit(void) { return; } /* Forward declaration because this is called by the timer callback */ int SDL_SYS_StartTimer(void); static VOID CALLBACK TimerCallbackProc(HWND hwnd, UINT uMsg, UINT idEvent, DWORD dwTime) { Uint32 ms; ms = SDL_alarm_callback(SDL_alarm_interval); if ( ms != SDL_alarm_interval ) { KillTimer(NULL, idEvent); if ( ms ) { SDL_alarm_interval = ROUND_RESOLUTION(ms); SDL_SYS_StartTimer(); } else { SDL_alarm_interval = 0; } } } int SDL_SYS_StartTimer(void) { int retval; WIN_timer = SetTimer(NULL, 0, SDL_alarm_interval, TimerCallbackProc); if ( WIN_timer ) { retval = 0; } else { retval = -1; } return retval; } void SDL_SYS_StopTimer(void) { if ( WIN_timer ) { KillTimer(NULL, WIN_timer); WIN_timer = 0; } } #else /* !USE_SETTIMER */ /* Data to handle a single periodic alarm */ static UINT timerID = 0; static void CALLBACK HandleAlarm(UINT uID, UINT uMsg, DWORD dwUser, DWORD dw1, DWORD dw2) { SDL_ThreadedTimerCheck(); } int SDL_SYS_TimerInit(void) { MMRESULT result; /* Set timer resolution */ result = timeBeginPeriod(TIMER_RESOLUTION); if ( result != TIMERR_NOERROR ) { SDL_SetError("Warning: Can't set %d ms timer resolution", TIMER_RESOLUTION); } /* Allow 10 ms of drift so we don't chew on CPU */ timerID = timeSetEvent(TIMER_RESOLUTION,1,HandleAlarm,0,TIME_PERIODIC); if ( ! timerID ) { SDL_SetError("timeSetEvent() failed"); return(-1); } return(SDL_SetTimerThreaded(1)); } void SDL_SYS_TimerQuit(void) { if ( timerID ) { timeKillEvent(timerID); } timeEndPeriod(TIMER_RESOLUTION); } int SDL_SYS_StartTimer(void) { SDL_SetError("Internal logic error: Win32 uses threaded timer"); return(-1); } void SDL_SYS_StopTimer(void) { return; } #endif /* USE_SETTIMER */