Mercurial > sdl-ios-xcode
view src/video/SDL_alphamult.h @ 3512:5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 02 Dec 2009 07:42:10 +0000 |
parents | cd863dd2082b |
children | f7b03b6838cb |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* Functions to pre-multiply the alpha channel into the color channels */ #define DEFINE_PREMULTIPLY_FUNC(fmt) \ void \ SDL_PreMultiplyAlpha##fmt(int w, int h, Uint32 *pixels, int pitch); /* *INDENT-OFF* */ DEFINE_PREMULTIPLY_FUNC(ARGB8888) DEFINE_PREMULTIPLY_FUNC(RGBA8888) DEFINE_PREMULTIPLY_FUNC(ABGR8888) DEFINE_PREMULTIPLY_FUNC(BGRA8888) /* *INDENT-ON* */ #undef DEFINE_PREMULTIPLY_FUNC /* vi: set ts=4 sw=4 expandtab: */