Mercurial > sdl-ios-xcode
view docs/man3/SDL_CreateYUVOverlay.3 @ 177:5f46f27efb6a
Added library version information to the Windows DLL
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 12 Sep 2001 05:11:15 +0000 |
parents | 55f1f1b3e27d |
children | e5bc29de3f0a |
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.TH "SDL_CreateYUVOverlay" "3" "Sun 10 Jun 2001, 19:41" "SDL" "SDL API Reference" .SH "NAME" SDL_CreateYUVOverlay\- Create a YUV video overlay .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBSDL_Overlay *\fBSDL_CreateYUVOverlay\fP\fR(\fBint width, int height, Uint32 format, SDL_Surface *display\fR); .SH "DESCRIPTION" .PP \fBSDL_CreateYUVOverlay\fP creates a YUV overlay of the specified \fBwidth\fR, \fBheight\fR and \fBformat\fR (see \fI\fBSDL_Overlay\fR\fR for a list of available formats), for the provided \fBdisplay\fR\&. A \fI\fBSDL_Overlay\fR\fR structure is returned\&. .PP The term \&'overlay\&' is a misnomer since, unless the overlay is created in hardware, the contents for the display surface underneath the area where the overlay is shown will be overwritten when the overlay is displayed\&. .SH "SEE ALSO" .PP \fI\fBSDL_Overlay\fR\fR, \fI\fBSDL_DisplayYUVOverlay\fP\fR, \fI\fBSDL_FreeYUVOverlay\fP\fR ...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:41