view docs/man3/SDL_Rect.3 @ 3098:5f372cef955d

Date: Thu, 05 Feb 2009 17:27:54 +0100 From: Stefan Klug Subject: [SDL] SDL_SetVideoMode compatibility fix SDL_SetVideoMode(0,0,0,flags) used to be valid in SDL 1.2 Attached is a patch to replicate this behaviour in SDL 1.3 Cheers Stefan
author Sam Lantinga <slouken@libsdl.org>
date Mon, 23 Mar 2009 05:37:45 +0000
parents 546f7c1eb755
children 1238da4a7112
line wrap: on
line source

.TH "SDL_Rect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_Rect \- Defines a rectangular area
.SH "STRUCTURE DEFINITION"
.PP
.nf
\f(CWtypedef struct{
  Sint16 x, y;
  Uint16 w, h;
} SDL_Rect;\fR
.fi
.PP
.SH "STRUCTURE DATA"
.TP 20
\fBx, y\fR
Position of the upper-left corner of the rectangle
.TP 20
\fBw, h\fR
The width and height of the rectangle
.SH "DESCRIPTION"
.PP
A \fBSDL_Rect\fR defines a rectangular area of pixels\&. It is used by \fI\fBSDL_BlitSurface\fP\fR to define blitting regions and by several other video functions\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_UpdateRect\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01