Mercurial > sdl-ios-xcode
view Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist @ 3635:5ea5e4e6103f
Call SDL_Init() before SDL_GetNumAudioDrivers().
Not sure why that was reversed.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sun, 10 Jan 2010 19:09:57 +0000 |
parents | d44a0a913aa2 |
children |
line wrap: on
line source
{ FilesToRename = { "SDLApp_Prefix.pch" = "ÇPROJECTNAMEÈ_Prefix.pch"; }; FilesToMacroExpand = ( "ÇPROJECTNAMEÈ_Prefix.pch", "Info.plist", "English.lproj/InfoPlist.strings", "main.c", ); Description = "This project builds an SDL-based application that uses OpenGL."; }