view Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist @ 3635:5ea5e4e6103f

Call SDL_Init() before SDL_GetNumAudioDrivers(). Not sure why that was reversed.
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 10 Jan 2010 19:09:57 +0000
parents d44a0a913aa2
children
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{
	FilesToRename = {
		"SDLApp_Prefix.pch" = "ÇPROJECTNAMEÈ_Prefix.pch";
	};
	FilesToMacroExpand = (
		"ÇPROJECTNAMEÈ_Prefix.pch",
		"Info.plist",
		"English.lproj/InfoPlist.strings",
		"main.c",
	);
	Description = "This project builds an SDL-based application that uses OpenGL.";
}