view test/testtimer.c @ 1748:5e86e34453d4

------- Comment #1 From Max Horn 2006-04-17 03:08 [reply] ------- Created an attachment (id=106) [edit] Patch for src/joystick/win32/SDL_mmjoystick.c I am not even a Windows user, so take the following with a grain of salt: SDL_mmjoystick.c has a function GetJoystickName which obtains the joystick name by looking at the registry. The way it does that seems very fishy to me. Namely, it uses the parameter "index" to construct a registry value name (BTW, those variables used in the code are really badly named). The value of "index" in turn equals the current value of "numdevs", as called from SDL_SYS_JoystickInit. I read through the MSDN docs at <http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/dnarinput/html/msdn_extdirect.asp>, and I believe the simple fix is to replace line 183 of said file SYS_JoystickName[numdevs] = GetJoystickName(numdevs, joycaps.szRegKey); by the following: SYS_JoystickName[numdevs] = GetJoystickName(SYS_JoystickID[i], joycaps.szRegKey); However, that is only *hiding* the real issue. Problem is, the list of joysticks as returned by windows may contains "gaps", and the code deals incorrectly with that. Namely those gaps occur if joysticks are removed/(re)added, as the reporter observed. The attached patch fixes this and another (off-by-one) issue in the code. But since I have no Windows machine, I can't even test-compile it, so use with caution.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 29 Apr 2006 20:22:31 +0000
parents d5298e8f22b3
children 14717b52abc0
line wrap: on
line source


/* Test program to check the resolution of the SDL timer on the current
   platform
*/

#include <stdlib.h>
#include <stdio.h>

#include "SDL.h"

#define DEFAULT_RESOLUTION	1

static int ticks = 0;

static Uint32 ticktock(Uint32 interval)
{
	++ticks;
	return(interval);
}

static Uint32 callback(Uint32 interval, void *param)
{
  printf("Timer %d : param = %d\n", interval, (int)(uintptr_t)param);
  return interval;
}

int main(int argc, char *argv[])
{
	int desired;
	SDL_TimerID t1, t2, t3;

	if ( SDL_Init(SDL_INIT_TIMER) < 0 ) {
		fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
		return(1);
	}

	/* Start the timer */
	desired = 0;
	if ( argv[1] ) {
		desired = atoi(argv[1]);
	}
	if ( desired == 0 ) {
		desired = DEFAULT_RESOLUTION;
	}
	SDL_SetTimer(desired, ticktock);

	/* Wait 10 seconds */
	printf("Waiting 10 seconds\n");
	SDL_Delay(10*1000);

	/* Stop the timer */
	SDL_SetTimer(0, NULL);

	/* Print the results */
	if ( ticks ) {
		fprintf(stderr,
		"Timer resolution: desired = %d ms, actual = %f ms\n",
					desired, (double)(10*1000)/ticks);
	}
	
	/* Test multiple timers */
	printf("Testing multiple timers...\n");
	t1 = SDL_AddTimer(100, callback, (void*)1);
	if(!t1)
	  fprintf(stderr,"Could not create timer 1: %s\n", SDL_GetError());
	t2 = SDL_AddTimer(50, callback, (void*)2);
	if(!t2)
	  fprintf(stderr,"Could not create timer 2: %s\n", SDL_GetError());
	t3 = SDL_AddTimer(233, callback, (void*)3);
	if(!t3)
	  fprintf(stderr,"Could not create timer 3: %s\n", SDL_GetError());
	
	/* Wait 10 seconds */
	printf("Waiting 10 seconds\n");
	SDL_Delay(10*1000);

	printf("Removing timer 1 and waiting 5 more seconds\n");
	SDL_RemoveTimer(t1);

	SDL_Delay(5*1000);

	SDL_RemoveTimer(t2);
	SDL_RemoveTimer(t3);

	SDL_Quit();
	return(0);
}