view src/video/epoc/SDL_epocevents.cpp @ 1748:5e86e34453d4

------- Comment #1 From Max Horn 2006-04-17 03:08 [reply] ------- Created an attachment (id=106) [edit] Patch for src/joystick/win32/SDL_mmjoystick.c I am not even a Windows user, so take the following with a grain of salt: SDL_mmjoystick.c has a function GetJoystickName which obtains the joystick name by looking at the registry. The way it does that seems very fishy to me. Namely, it uses the parameter "index" to construct a registry value name (BTW, those variables used in the code are really badly named). The value of "index" in turn equals the current value of "numdevs", as called from SDL_SYS_JoystickInit. I read through the MSDN docs at <http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/dnarinput/html/msdn_extdirect.asp>, and I believe the simple fix is to replace line 183 of said file SYS_JoystickName[numdevs] = GetJoystickName(numdevs, joycaps.szRegKey); by the following: SYS_JoystickName[numdevs] = GetJoystickName(SYS_JoystickID[i], joycaps.szRegKey); However, that is only *hiding* the real issue. Problem is, the list of joysticks as returned by windows may contains "gaps", and the code deals incorrectly with that. Namely those gaps occur if joysticks are removed/(re)added, as the reporter observed. The attached patch fixes this and another (off-by-one) issue in the code. But since I have no Windows machine, I can't even test-compile it, so use with caution.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 29 Apr 2006 20:22:31 +0000
parents 92947e3a18db
children
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
    SDL_epocevents.cpp
    Handle the event stream, converting Epoc events into SDL events

    Epoc version by Hannu Viitala (hannu.j.viitala@mbnet.fi)
*/


#include <stdio.h>
#undef NULL

extern "C" {
#include "SDL_error.h"
#include "SDL_video.h"
#include "SDL_keysym.h"
#include "SDL_keyboard.h"
#include "SDL_timer.h"
#include "../../events/SDL_events_c.h"
}; /* extern "C" */

#include "SDL_epocvideo.h"
#include "SDL_epocevents_c.h"

#include <hal.h>

extern "C" {
/* The translation tables from a console scancode to a SDL keysym */
static SDLKey keymap[MAX_SCANCODE];
static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym);
}; /* extern "C" */

TBool isCursorVisible = ETrue;

int EPOC_HandleWsEvent(_THIS, const TWsEvent& aWsEvent)
{
    int posted = 0;
    SDL_keysym keysym;


    switch (aWsEvent.Type()) {
    
    case EEventPointer: /* Mouse pointer events */
    {
        const TPointerEvent* pointerEvent = aWsEvent.Pointer();
        TPoint mousePos = pointerEvent->iPosition;

        //SDL_TRACE1("SDL: EPOC_HandleWsEvent, pointerEvent->iType=%d", pointerEvent->iType); //!!

        if (Private->EPOC_ShrinkedHeight) {
            mousePos.iY <<= 1; /* Scale y coordinate to shrinked screen height */
        }
		posted += SDL_PrivateMouseMotion(0, 0, mousePos.iX, mousePos.iY); /* Absolute position on screen */
        if (pointerEvent->iType==TPointerEvent::EButton1Down) {
            posted += SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_LEFT, 0, 0);
        }
        else if (pointerEvent->iType==TPointerEvent::EButton1Up) {
			posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_LEFT, 0, 0);
        }
        else if (pointerEvent->iType==TPointerEvent::EButton2Down) {
            posted += SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_RIGHT, 0, 0);
        }
        else if (pointerEvent->iType==TPointerEvent::EButton2Up) {
			posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_RIGHT, 0, 0);
        }
	    //!!posted += SDL_PrivateKeyboard(SDL_PRESSED, TranslateKey(aWsEvent.Key()->iScanCode, &keysym));
        break;
    }
    
    case EEventKeyDown: /* Key events */
    {
       (void*)TranslateKey(aWsEvent.Key()->iScanCode, &keysym);
        
        /* Special handling */
        switch((int)keysym.sym) {
        case SDLK_CAPSLOCK:
            if (!isCursorVisible) {
                /* Enable virtual cursor */
	            HAL::Set(HAL::EMouseState, HAL::EMouseState_Visible);
            }
            else {
                /* Disable virtual cursor */
                HAL::Set(HAL::EMouseState, HAL::EMouseState_Invisible);
            }
            isCursorVisible = !isCursorVisible;
            break;
        }
        
	    posted += SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
        break;
	} 

    case EEventKeyUp: /* Key events */
    {
	    posted += SDL_PrivateKeyboard(SDL_RELEASED, TranslateKey(aWsEvent.Key()->iScanCode, &keysym));
        break;
	} 
    
    case EEventFocusGained: /* SDL window got focus */
    {
        //Private->EPOC_IsWindowFocused = ETrue;
        /* Draw window background and screen buffer */
        RedrawWindowL(_this);  
        break;
    }

    case EEventFocusLost: /* SDL window lost focus */
    {
        //Private->EPOC_IsWindowFocused = EFalse;

        // Wait and eat events until focus is gained again
        /*
	    while (ETrue) {
            Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus);
            User::WaitForRequest(Private->EPOC_WsEventStatus);
		    Private->EPOC_WsSession.GetEvent(Private->EPOC_WsEvent);
            TInt eventType = Private->EPOC_WsEvent.Type();
		    Private->EPOC_WsEventStatus = KRequestPending;
		    //Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus);
            if (eventType == EEventFocusGained) {
                RedrawWindowL(_this);
                break;
            }
	    }
        */
        break;
    }

    case EEventModifiersChanged: 
    {
	    TModifiersChangedEvent* modEvent = aWsEvent.ModifiersChanged();
        TUint modstate = KMOD_NONE;
        if (modEvent->iModifiers == EModifierLeftShift)
            modstate |= KMOD_LSHIFT;
        if (modEvent->iModifiers == EModifierRightShift)
            modstate |= KMOD_RSHIFT;
        if (modEvent->iModifiers == EModifierLeftCtrl)
            modstate |= KMOD_LCTRL;
        if (modEvent->iModifiers == EModifierRightCtrl)
            modstate |= KMOD_RCTRL;
        if (modEvent->iModifiers == EModifierLeftAlt)
            modstate |= KMOD_LALT;
        if (modEvent->iModifiers == EModifierRightAlt)
            modstate |= KMOD_RALT;
        if (modEvent->iModifiers == EModifierLeftFunc)
            modstate |= KMOD_LMETA;
        if (modEvent->iModifiers == EModifierRightFunc)
            modstate |= KMOD_RMETA;
        if (modEvent->iModifiers == EModifierCapsLock)
            modstate |= KMOD_CAPS;
        SDL_SetModState(STATIC_CAST(SDLMod,(modstate | KMOD_LSHIFT)));
        break;
    }
    default:            
        break;
	} 
	
    return posted;
}

extern "C" {

void EPOC_PumpEvents(_THIS)
{
    int posted = 0; // !! Do we need this?
    //Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus);
	while (Private->EPOC_WsEventStatus != KRequestPending) {

		Private->EPOC_WsSession.GetEvent(Private->EPOC_WsEvent);
		posted = EPOC_HandleWsEvent(_this, Private->EPOC_WsEvent);
		Private->EPOC_WsEventStatus = KRequestPending;
		Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus);
	}
}


void EPOC_InitOSKeymap(_THIS)
{
	int i;

	/* Initialize the key translation table */
	for ( i=0; i<SDL_TABLESIZE(keymap); ++i )
		keymap[i] = SDLK_UNKNOWN;


	/* Numbers */
	for ( i = 0; i<32; ++i ){
		keymap[' ' + i] = (SDLKey)(SDLK_SPACE+i);
	}
	/* e.g. Alphabet keys */
	for ( i = 0; i<32; ++i ){
		keymap['A' + i] = (SDLKey)(SDLK_a+i);
	}

	keymap[EStdKeyBackspace]    = SDLK_BACKSPACE;
	keymap[EStdKeyTab]          = SDLK_TAB;
	keymap[EStdKeyEnter]        = SDLK_RETURN;
	keymap[EStdKeyEscape]       = SDLK_ESCAPE;
   	keymap[EStdKeySpace]        = SDLK_SPACE;
   	keymap[EStdKeyPause]        = SDLK_PAUSE;
   	keymap[EStdKeyHome]         = SDLK_HOME;
   	keymap[EStdKeyEnd]          = SDLK_END;
   	keymap[EStdKeyPageUp]       = SDLK_PAGEUP;
   	keymap[EStdKeyPageDown]     = SDLK_PAGEDOWN;
	keymap[EStdKeyDelete]       = SDLK_DELETE;
	keymap[EStdKeyUpArrow]      = SDLK_UP;
	keymap[EStdKeyDownArrow]    = SDLK_DOWN;
	keymap[EStdKeyLeftArrow]    = SDLK_LEFT;
	keymap[EStdKeyRightArrow]   = SDLK_RIGHT;
	keymap[EStdKeyCapsLock]     = SDLK_CAPSLOCK;
	keymap[EStdKeyLeftShift]    = SDLK_LSHIFT;
	keymap[EStdKeyRightShift]   = SDLK_RSHIFT;
	keymap[EStdKeyLeftAlt]      = SDLK_LALT;
	keymap[EStdKeyRightAlt]     = SDLK_RALT;
	keymap[EStdKeyLeftCtrl]     = SDLK_LCTRL;
	keymap[EStdKeyRightCtrl]    = SDLK_RCTRL;
	keymap[EStdKeyLeftFunc]     = SDLK_LMETA;
	keymap[EStdKeyRightFunc]    = SDLK_RMETA;
	keymap[EStdKeyInsert]       = SDLK_INSERT;
	keymap[EStdKeyComma]        = SDLK_COMMA;
	keymap[EStdKeyFullStop]     = SDLK_PERIOD;
	keymap[EStdKeyForwardSlash] = SDLK_SLASH;
	keymap[EStdKeyBackSlash]    = SDLK_BACKSLASH;
	keymap[EStdKeySemiColon]    = SDLK_SEMICOLON;
	keymap[EStdKeySingleQuote]  = SDLK_QUOTE;
	keymap[EStdKeyHash]         = SDLK_HASH;
	keymap[EStdKeySquareBracketLeft]    = SDLK_LEFTBRACKET;
	keymap[EStdKeySquareBracketRight]   = SDLK_RIGHTBRACKET;
	keymap[EStdKeyMinus]        = SDLK_MINUS;
	keymap[EStdKeyEquals]       = SDLK_EQUALS;

   	keymap[EStdKeyF1]          = SDLK_F1;  /* chr + q */
   	keymap[EStdKeyF2]          = SDLK_F2;  /* chr + w */
   	keymap[EStdKeyF3]          = SDLK_F3;  /* chr + e */
   	keymap[EStdKeyF4]          = SDLK_F4;  /* chr + r */
   	keymap[EStdKeyF5]          = SDLK_F5;  /* chr + t */
   	keymap[EStdKeyF6]          = SDLK_F6;  /* chr + y */
   	keymap[EStdKeyF7]          = SDLK_F7;  /* chr + i */
   	keymap[EStdKeyF8]          = SDLK_F8;  /* chr + o */

   	keymap[EStdKeyF9]          = SDLK_F9;  /* chr + a */
   	keymap[EStdKeyF10]         = SDLK_F10; /* chr + s */
   	keymap[EStdKeyF11]         = SDLK_F11; /* chr + d */
   	keymap[EStdKeyF12]         = SDLK_F12; /* chr + f */

    /* !!TODO
	EStdKeyNumLock=0x1b,
	EStdKeyScrollLock=0x1c,

	EStdKeyNkpForwardSlash=0x84,
	EStdKeyNkpAsterisk=0x85,
	EStdKeyNkpMinus=0x86,
	EStdKeyNkpPlus=0x87,
	EStdKeyNkpEnter=0x88,
	EStdKeyNkp1=0x89,
	EStdKeyNkp2=0x8a,
	EStdKeyNkp3=0x8b,
	EStdKeyNkp4=0x8c,
	EStdKeyNkp5=0x8d,
	EStdKeyNkp6=0x8e,
	EStdKeyNkp7=0x8f,
	EStdKeyNkp8=0x90,
	EStdKeyNkp9=0x91,
	EStdKeyNkp0=0x92,
	EStdKeyNkpFullStop=0x93,
    EStdKeyMenu=0x94,
    EStdKeyBacklightOn=0x95,
    EStdKeyBacklightOff=0x96,
    EStdKeyBacklightToggle=0x97,
    EStdKeyIncContrast=0x98,
    EStdKeyDecContrast=0x99,
    EStdKeySliderDown=0x9a,
    EStdKeySliderUp=0x9b,
    EStdKeyDictaphonePlay=0x9c,
    EStdKeyDictaphoneStop=0x9d,
    EStdKeyDictaphoneRecord=0x9e,
    EStdKeyHelp=0x9f,
    EStdKeyOff=0xa0,
    EStdKeyDial=0xa1,
    EStdKeyIncVolume=0xa2,
    EStdKeyDecVolume=0xa3,
    EStdKeyDevice0=0xa4,
    EStdKeyDevice1=0xa5,
    EStdKeyDevice2=0xa6,
    EStdKeyDevice3=0xa7,
    EStdKeyDevice4=0xa8,
    EStdKeyDevice5=0xa9,
    EStdKeyDevice6=0xaa,
    EStdKeyDevice7=0xab,
    EStdKeyDevice8=0xac,
    EStdKeyDevice9=0xad,
    EStdKeyDeviceA=0xae,
    EStdKeyDeviceB=0xaf,
    EStdKeyDeviceC=0xb0,
    EStdKeyDeviceD=0xb1,
    EStdKeyDeviceE=0xb2,
    EStdKeyDeviceF=0xb3,
    EStdKeyApplication0=0xb4,
    EStdKeyApplication1=0xb5,
    EStdKeyApplication2=0xb6,
    EStdKeyApplication3=0xb7,
    EStdKeyApplication4=0xb8,
    EStdKeyApplication5=0xb9,
    EStdKeyApplication6=0xba,
    EStdKeyApplication7=0xbb,
    EStdKeyApplication8=0xbc,
    EStdKeyApplication9=0xbd,
    EStdKeyApplicationA=0xbe,
    EStdKeyApplicationB=0xbf,
    EStdKeyApplicationC=0xc0,
    EStdKeyApplicationD=0xc1,
    EStdKeyApplicationE=0xc2,
    EStdKeyApplicationF=0xc3,
    EStdKeyYes=0xc4,
    EStdKeyNo=0xc5,
    EStdKeyIncBrightness=0xc6,
    EStdKeyDecBrightness=0xc7, 
    EStdKeyCaseOpen=0xc8,
    EStdKeyCaseClose=0xc9
    */

}



static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym)
{
    char debug[256];
    //SDL_TRACE1("SDL: TranslateKey, scancode=%d", scancode); //!!

	/* Set the keysym information */ 

	keysym->scancode = scancode;

    if ((scancode >= MAX_SCANCODE) && 
        ((scancode - ENonCharacterKeyBase + 0x0081) >= MAX_SCANCODE)) {
        SDL_SetError("Too big scancode");
        keysym->scancode = SDLK_UNKNOWN;
	    keysym->mod = KMOD_NONE; 
        return keysym;
    }

	keysym->mod = SDL_GetModState(); //!!Is this right??

    /* Handle function keys: F1, F2, F3 ... */
    if (keysym->mod & KMOD_META) {
        if (scancode >= 'A' && scancode < ('A' + 24)) { /* first 32 alphapet keys */
            switch(scancode) {
                case 'Q': scancode = EStdKeyF1; break;
                case 'W': scancode = EStdKeyF2; break;
                case 'E': scancode = EStdKeyF3; break;
                case 'R': scancode = EStdKeyF4; break;
                case 'T': scancode = EStdKeyF5; break;
                case 'Y': scancode = EStdKeyF6; break;
                case 'U': scancode = EStdKeyF7; break;
                case 'I': scancode = EStdKeyF8; break;
                case 'A': scancode = EStdKeyF9; break;
                case 'S': scancode = EStdKeyF10; break;
                case 'D': scancode = EStdKeyF11; break;
                case 'F': scancode = EStdKeyF12; break;
            }
            keysym->sym = keymap[scancode];
        }
    }

    if (scancode >= ENonCharacterKeyBase) {
        // Non character keys
	    keysym->sym = keymap[scancode - 
            ENonCharacterKeyBase + 0x0081]; // !!hard coded
    } else {
	    keysym->sym = keymap[scancode];
    }


	/* If UNICODE is on, get the UNICODE value for the key */
	keysym->unicode = 0;

#if 0 // !!TODO:unicode

	if ( SDL_TranslateUNICODE ) 
    {
		/* Populate the unicode field with the ASCII value */
		keysym->unicode = scancode;
	}
#endif

    //!!
    //sprintf(debug, "SDL: TranslateKey: keysym->scancode=%d, keysym->sym=%d, keysym->mod=%d",
    //    keysym->scancode, keysym->sym, keysym->mod);
    //SDL_TRACE(debug); //!!

	return(keysym);
}

}; /* extern "C" */