Mercurial > sdl-ios-xcode
view docs/html/sdlkillthread.html @ 2675:5e4274591163 gsoc2008_nds
Started minor changes to the coordinate system used by the touchscreen API as discussed on the mailing list. Also beginning to separate the 'Pressed' and 'Moved' event handling on the private level.
author | Darren Alton <dalton@stevens.edu> |
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date | Sun, 29 Jun 2008 21:32:31 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_KillThread</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Multi-threaded Programming" HREF="thread.html"><LINK REL="PREVIOUS" TITLE="SDL_WaitThread" HREF="sdlwaitthread.html"><LINK REL="NEXT" TITLE="SDL_CreateMutex" HREF="sdlcreatemutex.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlwaitthread.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlcreatemutex.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLKILLTHREAD" ></A >SDL_KillThread</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN7794" ></A ><H2 >Name</H2 >SDL_KillThread -- Gracelessly terminates the thread.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN7797" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN7798" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h" #include "SDL_thread.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >void <B CLASS="FSFUNC" >SDL_KillThread</B ></CODE >(SDL_Thread *thread);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7804" ></A ><H2 >Description</H2 ><P ><TT CLASS="FUNCTION" >SDL_KillThread</TT > gracelessly terminates the thread associated with <TT CLASS="PARAMETER" ><I >thread</I ></TT >. If possible, you should use some other form of IPC to signal the thread to quit.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7809" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlcreatethread.html" ><TT CLASS="FUNCTION" >SDL_CreateThread</TT ></A >, <A HREF="sdlwaitthread.html" ><TT CLASS="FUNCTION" >SDL_WaitThread</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlwaitthread.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlcreatemutex.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_WaitThread</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="thread.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_CreateMutex</TD ></TR ></TABLE ></DIV ></BODY ></HTML >