view docs/man3/SDL_SemTryWait.3 @ 858:5db50aa5bf08

Date: Wed, 25 Feb 2004 06:41:17 -0500 From: "Ryan C. Gordon" Subject: Re: MacOS X bugs... This isn't an ideal patch (trying to open a joystick that has previously been unplugged will report success, but it'll just never give any input, etc), but it handles the worst case of deadlock in the event subsystem.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 26 Feb 2004 13:45:22 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_SemTryWait" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_SemTryWait\- Attempt to lock a semaphore but don\&'t suspend the thread\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
#include "SDL_thread\&.h"
.sp
\fBint \fBSDL_SemTryWait\fP\fR(\fBSDL_sem *sem\fR);
.SH "DESCRIPTION"
.PP
\fBSDL_SemTryWait\fP is a non-blocking varient of \fI\fBSDL_SemWait\fP\fR\&. If the value of the semaphore pointed to by \fBsem\fR is positive it will atomically decrement the semaphore value and return 0, otherwise it will return \fBSDL_MUTEX_TIMEOUT\fR instead of suspending the thread\&.
.PP
After \fBSDL_SemTryWait\fP is successful, the semaphore can be released and its count atomically incremented by a successful call to \fISDL_SemPost\fR\&.
.SH "RETURN VALUE"
.PP
Returns \fB0\fR if the semaphore was successfully locked or either \fBSDL_MUTEX_TIMEOUT\fR or \fB-1\fR if the thread would have suspended or there was an error, respectivly\&.
.PP
If the semaphore was not successfully locked, the semaphore will be unchanged\&.
.SH "EXAMPLES"
.PP
.PP
.nf
\f(CWres = SDL_SemTryWait(my_sem);

if (res == SDL_MUTEX_TIMEOUT) {
        return TRY_AGAIN;
}
if (res == -1) {
        return WAIT_ERROR;
}

\&.\&.\&.

SDL_SemPost(my_sem);\fR
.fi
.PP
.SH "SEE ALSO"
.PP
\fI\fBSDL_CreateSemaphore\fP\fR, \fI\fBSDL_DestroySemaphore\fP\fR, \fI\fBSDL_SemWait\fP\fR, \fI\fBSDL_SemWaitTimeout\fP\fR, \fI\fBSDL_SemPost\fP\fR, \fI\fBSDL_SemValue\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00