view src/video/x11/SDL_x11gamma_c.h @ 1641:5cf11b00b900

Fixed bug #197 On servers with the composite extension enabled, visuals with 32-bit depth have an alpha mask. This is pretty neat, but SDL needs a bit more work to handle these properly, so for now, we'll just use 24 bit depth visuals.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 17 Apr 2006 04:54:08 +0000
parents d910939febfa
children 782fd950bd46 c121d94672cb a1b03ba2fcd0
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_x11gamma_h
#define _SDL_x11gamma_h

extern int X11_SetVidModeGamma(_THIS, float red, float green, float blue);
extern int X11_GetVidModeGamma(_THIS, float *red, float *green, float *blue);
extern void X11_SaveVidModeGamma(_THIS);
extern void X11_SwapVidModeGamma(_THIS);

#endif