Mercurial > sdl-ios-xcode
view src/main/macos/exports/Makefile @ 1641:5cf11b00b900
Fixed bug #197
On servers with the composite extension enabled, visuals with 32-bit depth
have an alpha mask. This is pretty neat, but SDL needs a bit more work to
handle these properly, so for now, we'll just use 24 bit depth visuals.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 17 Apr 2006 04:54:08 +0000 |
parents | c71e05b4dc2e |
children | 9cb722ce769c |
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EXPORTS = SDL.x HEADERS = \ ../../../../include/SDL.h \ ../../../../include/SDL_active.h \ ../../../../include/SDL_audio.h \ ../../../../include/SDL_cdrom.h \ ../../../../include/SDL_copying.h \ ../../../../include/SDL_cpuinfo.h \ ../../../../include/SDL_endian.h \ ../../../../include/SDL_error.h \ ../../../../include/SDL_events.h \ ../../../../include/SDL_joystick.h \ ../../../../include/SDL_keyboard.h \ ../../../../include/SDL_keysym.h \ ../../../../include/SDL_loadso.h \ ../../../../include/SDL_mouse.h \ ../../../../include/SDL_mutex.h \ ../../../../include/SDL_quit.h \ ../../../../include/SDL_rwops.h \ ../../../../include/SDL_syswm.h \ ../../../../include/SDL_thread.h \ ../../../../include/SDL_timer.h \ ../../../../include/SDL_version.h \ ../../../../include/SDL_video.h all: $(EXPORTS) $(EXPORTS): Makefile gendef.pl $(HEADERS) perl gendef.pl $(HEADERS) >$@ || rm $@ clean: rm -f $(EXPORTS)