Mercurial > sdl-ios-xcode
view docs/man3/SDL_JoystickGetHat.3 @ 3937:5c6e937518c6 SDL-1.2
Let Windows OpenGL users use SDL_GL_SWAP_CONTROL even if WGL_ARB_pixel_format
isn't available...this looks like it got tucked into here with the other
attributes, which are wrapped in a pixel_format availability check.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 17 Apr 2007 08:28:19 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_JoystickGetHat" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_JoystickGetHat\- Get the current state of a joystick hat .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBUint8 \fBSDL_JoystickGetHat\fP\fR(\fBSDL_Joystick *joystick, int hat\fR); .SH "DESCRIPTION" .PP SDL_JoystickGetHat returns the current state of the given \fBhat\fR on the given \fBjoystick\fR\&. .SH "RETURN VALUE" .PP The current state is returned as a Uint8 which is defined as an OR\&'d combination of one or more of the following .IP "" 10 \fBSDL_HAT_CENTERED\fP .IP "" 10 \fBSDL_HAT_UP\fP .IP "" 10 \fBSDL_HAT_RIGHT\fP .IP "" 10 \fBSDL_HAT_DOWN\fP .IP "" 10 \fBSDL_HAT_LEFT\fP .IP "" 10 \fBSDL_HAT_RIGHTUP\fP .IP "" 10 \fBSDL_HAT_RIGHTDOWN\fP .IP "" 10 \fBSDL_HAT_LEFTUP\fP .IP "" 10 \fBSDL_HAT_LEFTDOWN\fP .SH "SEE ALSO" .PP \fI\fBSDL_JoystickNumHats\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00