Mercurial > sdl-ios-xcode
view include/SDL_config.h.default @ 4434:5c64052fb476
changeset: 4433:25667ea797fa
tag: tip
user: Jiang Jiang <gzjjgod@gmail.com>
date: Thu Apr 15 12:01:46 2010 +0800
summary: Add windowID to text editing event
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 15 Apr 2010 22:14:26 -0700 |
parents | d3baf5ac4e37 |
children | 2ac33eaa8a31 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #ifndef _SDL_config_h #define _SDL_config_h #include "SDL_platform.h" /** * \file SDL_config.h.default * * SDL_config.h for any platform that doesn't build using the configure system. */ /* Add any platform that doesn't build using the configure system. */ #if defined(__NINTENDODS__) #include "SDL_config_nintendods.h" #elif defined(__IPHONEOS__) #include "SDL_config_iphoneos.h" #elif defined(__MACOSX__) #include "SDL_config_macosx.h" #elif defined(__WIN32__) #include "SDL_config_win32.h" #else #include "SDL_config_minimal.h" #endif /* platform config */ #endif /* _SDL_config_h */