view src/video/photon/SDL_ph_image.c @ 689:5bb080d35049

Date: Tue, 19 Aug 2003 17:57:00 +0200 From: Stephane Marchesin Subject: Re: [SDL] [patch] MMX alpha blit patches with MMX detection I think everything is correct now. I've done as much testing as I could, but some real-world testing wouldn't hurt, I think. The patch is here : http://icps.u-strasbg.fr/~marchesin/sdl_mmxblit.patch If you do byte-by-byte comparison of the output between C and MMX functions, you'll notice that the results for 555 and 565 RGB alpha blits aren't exactly the same. This is because MMX functions for 555 and 565 RGB have an higher accuracy. If you want the exact same behaviour that's possible by masking the three lower alpha bits in the MMX functions. Just ask ! I removed one MMX function because after I fixed it to match its C equivalent, it revealed to be slower than the C version on a PIII (although a bit faster on an Athlon XP). I've also added MMX and PIII replacements for SDL_memcpy. Those provide some speed up in testvidinfo -benchmark (at least for me, under linux & X11).
author Sam Lantinga <slouken@libsdl.org>
date Fri, 22 Aug 2003 05:51:19 +0000
parents 8bedd6d61642
children 04dd6c6d7c30
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

#include <stdlib.h>
#include <Ph.h>
#include <photon/Pg.h>

#include "SDL.h"
#include "SDL_error.h"
#include "SDL_endian.h"
#include "SDL_video.h"
#include "SDL_pixels_c.h"
#include "SDL_ph_image_c.h"
#include "SDL_ph_modes_c.h"

int ph_SetupImage(_THIS, SDL_Surface *screen)
{
    PgColor_t* palette=NULL;
    int type=0;
    int bpp;
    
    bpp=screen->format->BitsPerPixel;

    /* Determine image type */
    switch(bpp)
    {
        case 8:{
            type = Pg_IMAGE_PALETTE_BYTE;
        }
        break;
        case 15:{
            type = Pg_IMAGE_DIRECT_555; 
        }
        break;
        case 16:{
            type = Pg_IMAGE_DIRECT_565; 
        }
        break;
        case 24:{
            type = Pg_IMAGE_DIRECT_888;
        }
        break;
        case 32:{
            type = Pg_IMAGE_DIRECT_8888;
        }
        break;
        default:{
            SDL_SetError("ph_SetupImage(): unsupported bpp=%d !\n", bpp);
            return -1;
        }
        break;
    }

    /* palette emulation code */
    if ((bpp==8) && (desktoppal==SDLPH_PAL_EMULATE))
    {
        /* creating image palette */
        palette=malloc(_Pg_MAX_PALETTE*sizeof(PgColor_t));
        if (palette==NULL)
        {
            SDL_SetError("ph_SetupImage(): can't allocate memory for palette !\n");
            return -1;
        }
        PgGetPalette(palette);

        /* using shared memory for speed (set last param to 1) */
        if ((SDL_Image = PhCreateImage(NULL, screen->w, screen->h, type, palette, _Pg_MAX_PALETTE, 1)) == NULL)
        {
            SDL_SetError("ph_SetupImage(): PhCreateImage() failed for bpp=8 !\n");
            free(palette);
            return -1;
        }
    }
    else
    {
        /* using shared memory for speed (set last param to 1) */
        if ((SDL_Image = PhCreateImage(NULL, screen->w, screen->h, type, NULL, 0, 1)) == NULL)
        {
            SDL_SetError("ph_SetupImage(): PhCreateImage() failed for bpp=%d !\n", bpp);
            return -1;
        }
    }

    screen->pixels = SDL_Image->image;
    screen->pitch = SDL_Image->bpl;

    this->UpdateRects = ph_NormalUpdate;

    return 0;
}

int ph_SetupOCImage(_THIS, SDL_Surface *screen)
{
    int type = 0;
    int bpp;

    OCImage.flags = screen->flags;
    
    bpp=screen->format->BitsPerPixel;

    /* Determine image type */
    switch(bpp)
    {
        case 8: {
                    type = Pg_IMAGE_PALETTE_BYTE;
                }
                break;
        case 15:{
                    type = Pg_IMAGE_DIRECT_555; 
		}
		break;
        case 16:{
                    type = Pg_IMAGE_DIRECT_565; 
                }
                break;
        case 24:{
                    type = Pg_IMAGE_DIRECT_888;
                }
                break;
        case 32:{
                    type = Pg_IMAGE_DIRECT_8888;
                }
                break;
        default:{
                    SDL_SetError("ph_SetupOCImage(): unsupported bpp=%d !\n", bpp);
                    return -1;
                }
                break;
    }

    /* Currently only offscreen contexts with the same bit depth as the
     * display can be created. */
    OCImage.offscreen_context = PdCreateOffscreenContext(0, screen->w, screen->h, Pg_OSC_MEM_PAGE_ALIGN);

    if (OCImage.offscreen_context == NULL)
    {
        SDL_SetError("ph_SetupOCImage(): PdCreateOffscreenContext() function failed !\n");
        return -1;
    }

    screen->pitch = OCImage.offscreen_context->pitch;

    OCImage.dc_ptr = (unsigned char *) PdGetOffscreenContextPtr(OCImage.offscreen_context);

    if (OCImage.dc_ptr == NULL)
    {
        SDL_SetError("ph_SetupOCImage(): PdGetOffscreenContextPtr function failed !\n");
        PhDCRelease(OCImage.offscreen_context);
        return -1;
    }

    OCImage.FrameData0 = OCImage.dc_ptr;
    OCImage.CurrentFrameData = OCImage.FrameData0;
    OCImage.current = 0;

    PhDCSetCurrent(OCImage.offscreen_context);

    screen->pixels = OCImage.CurrentFrameData;

    this->UpdateRects = ph_OCUpdate;

    return 0;
}

int ph_SetupOpenGLImage(_THIS, SDL_Surface* screen)
{
   this->UpdateRects = ph_OpenGLUpdate;
   
   return 0;
}

int ph_SetupFullScreenImage(_THIS, SDL_Surface* screen)
{
    OCImage.flags = screen->flags;

    /* Begin direct mode */
    if (!ph_EnterFullScreen(this, screen))
    {
        return -1;
    }

    /* store palette for fullscreen */
    if ((screen->format->BitsPerPixel==8) && (desktopbpp!=8))
    {
        PgGetPalette(savedpal);
        PgGetPalette(syspalph);
    }

    OCImage.offscreen_context = PdCreateOffscreenContext(0, 0, 0, Pg_OSC_MAIN_DISPLAY);
    if (OCImage.offscreen_context == NULL)
    {
        SDL_SetError("ph_SetupFullScreenImage(): PdCreateOffscreenContext() function failed !\n");
        return -1;
    }
    
    if ((screen->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF)
    {
        OCImage.offscreen_backcontext = PdDupOffscreenContext(OCImage.offscreen_context, Pg_OSC_CRTC_SAFE);
        if (OCImage.offscreen_backcontext == NULL)
        {
            SDL_SetError("ph_SetupFullScreenImage(): PdCreateOffscreenContext(back) function failed !\n");
            return -1;
        }
    }

    OCImage.FrameData0 = (unsigned char *)PdGetOffscreenContextPtr(OCImage.offscreen_context);
    if (OCImage.FrameData0 == NULL)
    {
        SDL_SetError("ph_SetupFullScreenImage(): PdGetOffscreenContextPtr() function failed !\n");
        ph_DestroyImage(this, screen);
        return -1;
    }

    if ((screen->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF)
    {
        OCImage.FrameData1 = (unsigned char *)PdGetOffscreenContextPtr(OCImage.offscreen_backcontext);
        if (OCImage.FrameData1 == NULL)
        {
            SDL_SetError("ph_SetupFullScreenImage(back): PdGetOffscreenContextPtr() function failed !\n");
            ph_DestroyImage(this, screen);
            return -1;
        }
    }

    /* wait for the hardware */
    PgWaitHWIdle();

    if ((screen->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF)
    {
        OCImage.current = 1;
        PhDCSetCurrent(OCImage.offscreen_backcontext);
        screen->pitch = OCImage.offscreen_backcontext->pitch;
        screen->pixels = OCImage.FrameData1;
        PgSwapDisplay(OCImage.offscreen_context, 0);
    }
    else
    {
        OCImage.current = 0;
        PhDCSetCurrent(OCImage.offscreen_context);
        screen->pitch = OCImage.offscreen_context->pitch;
        screen->pixels = OCImage.FrameData0;
    }

    this->UpdateRects = ph_OCDCUpdate;

    return 0;
}

void ph_DestroyImage(_THIS, SDL_Surface *screen)
{
    if (currently_fullscreen)
    {
        /* if we right now in 8bpp fullscreen we must release palette */
        if ((screen->format->BitsPerPixel==8) && (desktopbpp!=8))
        {
            PgSetPalette(syspalph, 0, -1, 0, 0, 0);
            PgSetPalette(savedpal, 0, 0, _Pg_MAX_PALETTE, Pg_PALSET_GLOBAL | Pg_PALSET_FORCE_EXPOSE, 0);
            PgFlush();
        }
        ph_LeaveFullScreen(this);
    }

    if (OCImage.offscreen_context != NULL)
    {
        PhDCRelease(OCImage.offscreen_context);
        OCImage.offscreen_context = NULL;
        OCImage.FrameData0 = NULL;
    }
    if (OCImage.offscreen_backcontext != NULL)
    {
        PhDCRelease(OCImage.offscreen_backcontext);
        OCImage.offscreen_backcontext = NULL;
        OCImage.FrameData1 = NULL;
    }
    OCImage.CurrentFrameData = NULL;

    if (SDL_Image)
    {
        /* if palette allocated, free it */
        if (SDL_Image->palette)
        {
            free(SDL_Image->palette);
        }
        PgShmemDestroy(SDL_Image->image);
        free(SDL_Image);
    }

    /* Must be zeroed everytime */
    SDL_Image = NULL;

    if (screen)
    {
        screen->pixels = NULL;
    }
}

int ph_SetupUpdateFunction(_THIS, SDL_Surface *screen, Uint32 flags)
{
    ph_DestroyImage(this, screen);
    
    if ((flags & SDL_FULLSCREEN)==SDL_FULLSCREEN)
    {
        return ph_SetupFullScreenImage(this, screen);
    }
    if ((flags & SDL_HWSURFACE)==SDL_HWSURFACE)
    {
        return ph_SetupOCImage(this, screen);
    }
    if ((flags & SDL_OPENGL)==SDL_OPENGL)
    {
        return ph_SetupOpenGLImage(this, screen);
    } 

    return ph_SetupImage(this, screen);
}

int ph_AllocHWSurface(_THIS, SDL_Surface *surface)
{
    return(-1);
}

void ph_FreeHWSurface(_THIS, SDL_Surface *surface)
{
    return;
}

int ph_FlipHWSurface(_THIS, SDL_Surface *screen)
{
    PhArea_t area;

    area.pos.x=0;
    area.pos.y=0;
    area.size.w=screen->w;
    area.size.h=screen->h;

    if ((screen->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN)
    {
        if (OCImage.current==0)
        {
            PgSwapDisplay(OCImage.offscreen_context, 0);
            OCImage.current=1;
            screen->pitch = OCImage.offscreen_backcontext->pitch;
            screen->pixels = OCImage.FrameData1;
//            memcpy(OCImage.FrameData1, OCImage.FrameData0, OCImage.offscreen_context->shared_size);
            PgContextBlitArea(OCImage.offscreen_context, &area, OCImage.offscreen_backcontext, &area);
            PhDCSetCurrent(OCImage.offscreen_backcontext);
            PgFlush();
        }
        else
        {
            PgSwapDisplay(OCImage.offscreen_backcontext, 0);
            OCImage.current=0;
            screen->pitch = OCImage.offscreen_context->pitch;
            screen->pixels = OCImage.FrameData0;
//            memcpy(OCImage.FrameData0, OCImage.FrameData1, OCImage.offscreen_context->shared_size);
            PgContextBlitArea(OCImage.offscreen_backcontext, &area, OCImage.offscreen_context, &area);
            PhDCSetCurrent(OCImage.offscreen_context);
            PgFlush();
        }
    }
    return 0;
}

int ph_LockHWSurface(_THIS, SDL_Surface *surface)
{
    return(0);
}

void ph_UnlockHWSurface(_THIS, SDL_Surface *surface)
{
    return;
}

void ph_OpenGLUpdate(_THIS, int numrects, SDL_Rect* rects)
{
   this->GL_SwapBuffers(this);
   
   return;
}

void ph_NormalUpdate(_THIS, int numrects, SDL_Rect *rects)
{
    PhPoint_t ph_pos;
    PhRect_t ph_rect;
    int i;

    for (i=0; i<numrects; ++i) 
    {
    	if (rects[i].w==0) /* Clipped? */
        { 
            continue;
        }

    	if (rects[i].h==0) /* Clipped? */
        { 
            continue;
        }

        ph_pos.x = rects[i].x;
        ph_pos.y = rects[i].y;
        ph_rect.ul.x = rects[i].x;
        ph_rect.ul.y = rects[i].y;
        ph_rect.lr.x = rects[i].x + rects[i].w;
        ph_rect.lr.y = rects[i].y + rects[i].h;

        if (PgDrawPhImageRectmx(&ph_pos, SDL_Image, &ph_rect, 0) < 0)
        {
            SDL_SetError("ph_NormalUpdate(): PgDrawPhImageRectmx failed !\n");
        }
    }

    if (PgFlush() < 0)
    {
    	SDL_SetError("ph_NormalUpdate(): PgFlush failed.\n");
    }
}

void ph_OCUpdate(_THIS, int numrects, SDL_Rect *rects)
{
    int i;

    PhPoint_t zero = {0};
    PhArea_t src_rect;
    PhArea_t dest_rect;

    PgSetRegion(PtWidgetRid(window));
    PgSetClipping(0, NULL);
    PgWaitHWIdle();

    for (i=0; i<numrects; ++i)
    {
        if (rects[i].w == 0)  /* Clipped? */
        {
            continue;
        }

        if (rects[i].h == 0)  /* Clipped? */
        {
            continue;
        }

        src_rect.pos.x=rects[i].x;
        src_rect.pos.y=rects[i].y;
        dest_rect.pos.x=rects[i].x;
        dest_rect.pos.y=rects[i].y;

        src_rect.size.w=rects[i].w;
        src_rect.size.h=rects[i].h;
        dest_rect.size.w=rects[i].w;
        dest_rect.size.h=rects[i].h;

        zero.x = 0;
        zero.y = 0;
        PgSetTranslation(&zero, 0);
        PgSetRegion(PtWidgetRid(window));
        PgSetClipping(0, NULL);
        PgContextBlitArea(OCImage.offscreen_context, &src_rect, NULL, &dest_rect);
    }

    if (PgFlush() < 0)
    {
        SDL_SetError("ph_OCUpdate(): PgFlush failed.\n");
    }
}

void ph_OCDCUpdate(_THIS, int numrects, SDL_Rect *rects)
{
    PgWaitHWIdle();

    if (PgFlush() < 0)
    {
        SDL_SetError("ph_OCDCUpdate(): PgFlush failed.\n");
    }
}