view src/joystick/dc/SDL_sysjoystick.c @ 689:5bb080d35049

Date: Tue, 19 Aug 2003 17:57:00 +0200 From: Stephane Marchesin Subject: Re: [SDL] [patch] MMX alpha blit patches with MMX detection I think everything is correct now. I've done as much testing as I could, but some real-world testing wouldn't hurt, I think. The patch is here : http://icps.u-strasbg.fr/~marchesin/sdl_mmxblit.patch If you do byte-by-byte comparison of the output between C and MMX functions, you'll notice that the results for 555 and 565 RGB alpha blits aren't exactly the same. This is because MMX functions for 555 and 565 RGB have an higher accuracy. If you want the exact same behaviour that's possible by masking the three lower alpha bits in the MMX functions. Just ask ! I removed one MMX function because after I fixed it to match its C equivalent, it revealed to be slower than the C version on a PIII (although a bit faster on an Athlon XP). I've also added MMX and PIII replacements for SDL_memcpy. Those provide some speed up in testvidinfo -benchmark (at least for me, under linux & X11).
author Sam Lantinga <slouken@libsdl.org>
date Fri, 22 Aug 2003 05:51:19 +0000
parents dad72daf44b3
children b8d311d90021
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    BERO
    bero@geocities.co.jp

    based on win32/SDL_mmjoystick.c

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* Win32 MultiMedia Joystick driver, contributed by Andrei de A. Formiga */

#include <stdlib.h>
#include <stdio.h>		/* For the definition of NULL */

#include "SDL_error.h"
#include "SDL_joystick.h"
#include "SDL_sysjoystick.h"
#include "SDL_joystick_c.h"

#include <dc/maple.h>
#include <dc/maple/controller.h>

#define MAX_JOYSTICKS	8	/* only 2 are supported in the multimedia API */
#define MAX_AXES	6	/* each joystick can have up to 6 axes */
#define MAX_BUTTONS	8	/* and 8 buttons                      */
#define	MAX_HATS	2

#define	JOYNAMELEN	8

/* array to hold joystick ID values */
static uint8	SYS_Joystick_addr[MAX_JOYSTICKS];

/* The private structure used to keep track of a joystick */
struct joystick_hwdata
{
	cont_cond_t prev_cond;
	int prev_buttons;
};

/* Function to scan the system for joysticks.
 * This function should set SDL_numjoysticks to the number of available
 * joysticks.  Joystick 0 should be the system default joystick.
 * It should return 0, or -1 on an unrecoverable fatal error.
 */
int SDL_SYS_JoystickInit(void)
{
	int numdevs;

	int p,u;

	numdevs = 0;
	for(p=0;p<MAPLE_PORT_COUNT;p++) {
		for(u=0;u<MAPLE_UNIT_COUNT;u++) {
			if (maple_device_func(p,u)&MAPLE_FUNC_CONTROLLER) {
				SYS_Joystick_addr[numdevs] = maple_addr(p,u);
				numdevs++;
			}
		}
	}

	return(numdevs);
}

/* Function to get the device-dependent name of a joystick */
const char *SDL_SYS_JoystickName(int index)
{
	maple_device_t *dev;
	if (maple_compat_resolve(SYS_Joystick_addr[index],&dev,MAPLE_FUNC_CONTROLLER)!=0) return NULL;
	return dev->info.product_name;
}

/* Function to open a joystick for use.
   The joystick to open is specified by the index field of the joystick.
   This should fill the nbuttons and naxes fields of the joystick structure.
   It returns 0, or -1 if there is an error.
 */
int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
{
	/* allocate memory for system specific hardware data */
	joystick->hwdata = (struct joystick_hwdata *) malloc(sizeof(*joystick->hwdata));
	if (joystick->hwdata == NULL)
	{
		SDL_OutOfMemory();
		return(-1);
	}
	memset(joystick->hwdata, 0, sizeof(*joystick->hwdata));

	/* fill nbuttons, naxes, and nhats fields */
	joystick->nbuttons = MAX_BUTTONS;
	joystick->naxes = MAX_AXES;
	joystick->nhats = MAX_HATS;
	return(0);
}


/* Function to update the state of a joystick - called as a device poll.
 * This function shouldn't update the joystick structure directly,
 * but instead should call SDL_PrivateJoystick*() to deliver events
 * and update joystick device state.
 */

void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
{
const	int sdl_buttons[] = {
	CONT_C,
	CONT_B,
	CONT_A,
	CONT_START,
	CONT_Z,
	CONT_Y,
	CONT_X,
	CONT_D
};

	uint8 addr;
	cont_cond_t cond,*prev_cond;
	int buttons,prev_buttons,i,changed;

	addr = SYS_Joystick_addr[joystick->index];
	if (cont_get_cond(addr,&cond)<0) return;

	buttons = cond.buttons;
	prev_buttons = joystick->hwdata->prev_buttons;
	changed = buttons^prev_buttons;

	if ((changed)&(CONT_DPAD_UP|CONT_DPAD_DOWN|CONT_DPAD_LEFT|CONT_DPAD_RIGHT)) {
		int hat = SDL_HAT_CENTERED;
		if (buttons&CONT_DPAD_UP) hat|=SDL_HAT_UP;
		if (buttons&CONT_DPAD_DOWN) hat|=SDL_HAT_DOWN;
		if (buttons&CONT_DPAD_LEFT) hat|=SDL_HAT_LEFT;
		if (buttons&CONT_DPAD_RIGHT) hat|=SDL_HAT_RIGHT;
		SDL_PrivateJoystickHat(joystick, 0, hat);
	}
	if ((changed)&(CONT_DPAD2_UP|CONT_DPAD2_DOWN|CONT_DPAD2_LEFT|CONT_DPAD2_RIGHT)) {
		int hat = SDL_HAT_CENTERED;
		if (buttons&CONT_DPAD2_UP) hat|=SDL_HAT_UP;
		if (buttons&CONT_DPAD2_DOWN) hat|=SDL_HAT_DOWN;
		if (buttons&CONT_DPAD2_LEFT) hat|=SDL_HAT_LEFT;
		if (buttons&CONT_DPAD2_RIGHT) hat|=SDL_HAT_RIGHT;
		SDL_PrivateJoystickHat(joystick, 1, hat);
	}

	for(i=0;i<sizeof(sdl_buttons)/sizeof(sdl_buttons[0]);i++) {
		if (changed & sdl_buttons[i]) {
			SDL_PrivateJoystickButton(joystick, i, (buttons & sdl_buttons[i])?SDL_PRESSED:SDL_RELEASED);
		}
	}

	prev_cond = &joystick->hwdata->prev_cond;
	if (cond.joyx!=prev_cond->joyx)
		SDL_PrivateJoystickAxis(joystick, 0, cond.joyx-128);
	if (cond.joyy!=prev_cond->joyy)
		SDL_PrivateJoystickAxis(joystick, 1, cond.joyy-128);
	if (cond.rtrig!=prev_cond->rtrig)
		SDL_PrivateJoystickAxis(joystick, 2, cond.rtrig);
	if (cond.ltrig!=prev_cond->ltrig)
		SDL_PrivateJoystickAxis(joystick, 3, cond.ltrig);
	if (cond.joy2x!=prev_cond->joy2x)
		SDL_PrivateJoystickAxis(joystick, 4, cond.joy2x-128);
	if (cond.joy2y!=prev_cond->joy2y)
		SDL_PrivateJoystickAxis(joystick, 5, cond.joy2y-128);

	joystick->hwdata->prev_buttons = buttons;
	joystick->hwdata->prev_cond = cond;
}

/* Function to close a joystick after use */
void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
{
	if (joystick->hwdata != NULL) {
		/* free system specific hardware data */
		free(joystick->hwdata);
	}
}

/* Function to perform any system-specific joystick related cleanup */
void SDL_SYS_JoystickQuit(void)
{
	return;
}