view docs/man3/SDL_JoystickUpdate.3 @ 1028:5ba65305c954

Fix various problems with the timer code. * SDL_timer_running wasn't always updated correctly. * Fixed occasional crash in SDL_SetTimer() when clearing threaded timers * It was possible to get both the timer thread and event thread running * Other misc. cleanup
author Sam Lantinga <slouken@libsdl.org>
date Thu, 13 Jan 2005 23:24:56 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_JoystickUpdate" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_JoystickUpdate\- Updates the state of all joysticks
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid \fBSDL_JoystickUpdate\fP\fR(\fBvoid\fR);
.SH "DESCRIPTION"
.PP
Updates the state(position, buttons, etc\&.) of all open joysticks\&. If joystick events have been enabled with \fI\fBSDL_JoystickEventState\fP\fR then this is called automatically in the event loop\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_JoystickEventState\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00