view test/testoverlay2.c @ 4216:5b99971a27b4 SDL-1.2

Fixed bug #698 Hans de Goede 2009-02-13 01:10:52 PST Since the new "glitch free" version of pulseaudio (used in Fedora 10 amongst others), the sound of SDL using apps (like a simple playmus call) has been crackling. While looking in to fixing this I noticed that the current pulseaudio code in SDL uses pa_simple. However pa_simple uses a thread to pump pulseaudio events and ipc, given that SDL already has its own thread for audio handling this is clearly suboptimal, leading to unnecessary context switching IPC, etc. Also pa_simple does not allow one to implement the WaitAudio() callback for SDL audiodrivers properly. Given that my work is mostly a rewrite (although some original pieces remain) I'm attaching the new .c and .h file, as that is easier to review then the huge diff. Let me know if you also want the diff. This new version has the following features: -no longer use an additional thread next to the SDL sound thread -do not crackle with glitch free audio -when used with a newer pulse, which does glitch free audio, the total latency is the same as with the alsa driver -proper WaitAudio() implementation, saving another mixlen worth of latency -adds a WaitDone() implementation This patch has been written in consultancy with Lennart Poetering (the pulseaudio author) and has been reviewed by him for correct use of the pa API.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 21 Sep 2009 09:27:08 +0000
parents f1211a4b7380
children 782fd950bd46 c121d94672cb
line wrap: on
line source

/********************************************************************************
 *                                                                              *
 * Test of the overlay used for moved pictures, test more closed to real life.  *
 * Running trojan moose :) Coded by Mike Gorchak.                               *
 *                                                                              *
 ********************************************************************************/

#include <stdlib.h>
#include <stdio.h>
#include <string.h>

#include "SDL.h"

#define MOOSEPIC_W 64
#define MOOSEPIC_H 88

#define MOOSEFRAME_SIZE (MOOSEPIC_W * MOOSEPIC_H)
#define MOOSEFRAMES_COUNT 10

SDL_Color MooseColors[84]={
    { 49,  49,  49}, { 66,  24,   0}, { 66,  33,   0}, { 66,  66,  66},
    { 66, 115,  49}, { 74,  33,   0}, { 74,  41,  16}, { 82,  33,   8},
    { 82,  41,   8}, { 82,  49,  16}, { 82,  82,  82}, { 90,  41,   8},
    { 90,  41,  16}, { 90,  57,  24}, { 99,  49,  16}, { 99,  66,  24},
    { 99,  66,  33}, { 99,  74,  33}, {107,  57,  24}, {107,  82,  41},
    {115,  57,  33}, {115,  66,  33}, {115,  66,  41}, {115,  74,   0},
    {115,  90,  49}, {115, 115, 115}, {123,  82,   0}, {123,  99,  57},
    {132,  66,  41}, {132,  74,  41}, {132,  90,   8}, {132,  99,  33},
    {132,  99,  66}, {132, 107,  66}, {140,  74,  49}, {140,  99,  16},
    {140, 107,  74}, {140, 115,  74}, {148, 107,  24}, {148, 115,  82},
    {148, 123,  74}, {148, 123,  90}, {156, 115,  33}, {156, 115,  90},
    {156, 123,  82}, {156, 132,  82}, {156, 132,  99}, {156, 156, 156},
    {165, 123,  49}, {165, 123,  90}, {165, 132,  82}, {165, 132,  90},
    {165, 132,  99}, {165, 140,  90}, {173, 132,  57}, {173, 132,  99},
    {173, 140, 107}, {173, 140, 115}, {173, 148,  99}, {173, 173, 173},
    {181, 140,  74}, {181, 148, 115}, {181, 148, 123}, {181, 156, 107},
    {189, 148, 123}, {189, 156,  82}, {189, 156, 123}, {189, 156, 132},
    {189, 189, 189}, {198, 156, 123}, {198, 165, 132}, {206, 165,  99},
    {206, 165, 132}, {206, 173, 140}, {206, 206, 206}, {214, 173, 115},
    {214, 173, 140}, {222, 181, 148}, {222, 189, 132}, {222, 189, 156},
    {222, 222, 222}, {231, 198, 165}, {231, 231, 231}, {239, 206, 173}
};


/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void quit(int rc)
{
	SDL_Quit();
	exit(rc);
}

/* All RGB2YUV conversion code and some other parts of code has been taken from testoverlay.c */

/* NOTE: These RGB conversion functions are not intended for speed,
         only as examples.
*/

void RGBtoYUV(Uint8 *rgb, int *yuv, int monochrome, int luminance)
{
    if (monochrome)
    {
#if 1 /* these are the two formulas that I found on the FourCC site... */
        yuv[0] = 0.299*rgb[0] + 0.587*rgb[1] + 0.114*rgb[2];
        yuv[1] = 128;
        yuv[2] = 128;
#else
        yuv[0] = (0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16;
        yuv[1] = 128;
        yuv[2] = 128;
#endif
    }
    else
    {
#if 1 /* these are the two formulas that I found on the FourCC site... */
        yuv[0] = 0.299*rgb[0] + 0.587*rgb[1] + 0.114*rgb[2];
        yuv[1] = (rgb[2]-yuv[0])*0.565 + 128;
        yuv[2] = (rgb[0]-yuv[0])*0.713 + 128;
#else
        yuv[0] = (0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16;
        yuv[1] = 128 - (0.148 * rgb[0]) - (0.291 * rgb[1]) + (0.439 * rgb[2]);
        yuv[2] = 128 + (0.439 * rgb[0]) - (0.368 * rgb[1]) - (0.071 * rgb[2]);
#endif
    }

    if (luminance!=100)
    {
        yuv[0]=yuv[0]*luminance/100;
        if (yuv[0]>255)
            yuv[0]=255;
    }
}

void ConvertRGBtoYV12(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
	int x,y;
	int yuv[3];
	Uint8 *p,*op[3];

	SDL_LockSurface(s);
	SDL_LockYUVOverlay(o);

	/* Convert */
	for(y=0; y<s->h && y<o->h; y++)
	{
		p=((Uint8 *) s->pixels)+s->pitch*y;
		op[0]=o->pixels[0]+o->pitches[0]*y;
		op[1]=o->pixels[1]+o->pitches[1]*(y/2);
		op[2]=o->pixels[2]+o->pitches[2]*(y/2);
		for(x=0; x<s->w && x<o->w; x++)
		{
			RGBtoYUV(p, yuv, monochrome, luminance);
			*(op[0]++)=yuv[0];
			if(x%2==0 && y%2==0)
			{
				*(op[1]++)=yuv[2];
				*(op[2]++)=yuv[1];
			}
			p+=s->format->BytesPerPixel;
		}
	}

	SDL_UnlockYUVOverlay(o);
	SDL_UnlockSurface(s);
}

void ConvertRGBtoIYUV(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
	int x,y;
	int yuv[3];
	Uint8 *p,*op[3];

	SDL_LockSurface(s);
	SDL_LockYUVOverlay(o);

	/* Convert */
	for(y=0; y<s->h && y<o->h; y++)
	{
		p=((Uint8 *) s->pixels)+s->pitch*y;
		op[0]=o->pixels[0]+o->pitches[0]*y;
		op[1]=o->pixels[1]+o->pitches[1]*(y/2);
		op[2]=o->pixels[2]+o->pitches[2]*(y/2);
		for(x=0; x<s->w && x<o->w; x++)
		{
			RGBtoYUV(p,yuv, monochrome, luminance);
			*(op[0]++)=yuv[0];
			if(x%2==0 && y%2==0)
			{
				*(op[1]++)=yuv[1];
				*(op[2]++)=yuv[2];
			}
			p+=s->format->BytesPerPixel;
		}
	}

	SDL_UnlockYUVOverlay(o);
	SDL_UnlockSurface(s);
}

void ConvertRGBtoUYVY(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
	int x,y;
	int yuv[3];
	Uint8 *p,*op;

	SDL_LockSurface(s);
	SDL_LockYUVOverlay(o);

	for(y=0; y<s->h && y<o->h; y++)
	{
		p=((Uint8 *) s->pixels)+s->pitch*y;
		op=o->pixels[0]+o->pitches[0]*y;
		for(x=0; x<s->w && x<o->w; x++)
		{
			RGBtoYUV(p, yuv, monochrome, luminance);
			if(x%2==0)
			{
				*(op++)=yuv[1];
				*(op++)=yuv[0];
				*(op++)=yuv[2];
			}
			else
				*(op++)=yuv[0];

			p+=s->format->BytesPerPixel;
		}
	}

	SDL_UnlockYUVOverlay(o);
	SDL_UnlockSurface(s);
}

void ConvertRGBtoYVYU(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
	int x,y;
	int yuv[3];
	Uint8 *p,*op;

	SDL_LockSurface(s);
	SDL_LockYUVOverlay(o);

	for(y=0; y<s->h && y<o->h; y++)
	{
		p=((Uint8 *) s->pixels)+s->pitch*y;
		op=o->pixels[0]+o->pitches[0]*y;
		for(x=0; x<s->w && x<o->w; x++)
		{
			RGBtoYUV(p,yuv, monochrome, luminance);
			if(x%2==0)
			{
				*(op++)=yuv[0];
				*(op++)=yuv[2];
				op[1]=yuv[1];
			}
			else
			{
				*op=yuv[0];
				op+=2;
			}

			p+=s->format->BytesPerPixel;
		}
	}

	SDL_UnlockYUVOverlay(o);
	SDL_UnlockSurface(s);
}

void ConvertRGBtoYUY2(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
	int x,y;
	int yuv[3];
	Uint8 *p,*op;

	SDL_LockSurface(s);
	SDL_LockYUVOverlay(o);
        
	for(y=0; y<s->h && y<o->h; y++)
	{
		p=((Uint8 *) s->pixels)+s->pitch*y;
		op=o->pixels[0]+o->pitches[0]*y;
		for(x=0; x<s->w && x<o->w; x++)
		{
			RGBtoYUV(p,yuv, monochrome, luminance);
			if(x%2==0)
			{
				*(op++)=yuv[0];
				*(op++)=yuv[1];
				op[1]=yuv[2];
			}
			else
			{
				*op=yuv[0];
				op+=2;
			}

			p+=s->format->BytesPerPixel;
		}
	}

	SDL_UnlockYUVOverlay(o);
	SDL_UnlockSurface(s);
}

static void PrintUsage(char *argv0)
{
    fprintf(stderr, "Usage: %s [arg] [arg] [arg] ...\n", argv0);
    fprintf(stderr, "\n");
    fprintf(stderr, "Where 'arg' is any of the following options:\n");
    fprintf(stderr, "\n");
    fprintf(stderr, "	-fps <frames per second>\n");
    fprintf(stderr, "	-format <fmt> (one of the: YV12, IYUV, YUY2, UYVY, YVYU)\n");
    fprintf(stderr, "	-scale <scale factor> (initial scale of the overlay)\n");
    fprintf(stderr, "	-help (shows this help)\n");
    fprintf(stderr, "\n");
    fprintf(stderr, "Press ESC to exit, or SPACE to freeze the movie while application running.\n");
    fprintf(stderr, "\n");
}

int main(int argc, char **argv)
{
    Uint8* RawMooseData;
    SDL_RWops* handle;
    SDL_Surface* screen;
    SDL_Surface* MooseFrame[MOOSEFRAMES_COUNT];
    SDL_Overlay* overlay;
    SDL_Rect overlayrect;
    SDL_Event event;
    Uint32 lastftick;
    int paused=0;
    int resized=0;
    int i;
    int fps=12;
    int fpsdelay;
    int overlay_format=SDL_YUY2_OVERLAY;
    int scale=5;

    if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE) < 0)
    {
        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
        return 3;
    }

    while ( argc > 1 )
    {
        if (strcmp(argv[1], "-fps")== 0)
        {
            if (argv[2])
            {
                fps = atoi(argv[2]);
                if (fps==0)
                {
                    fprintf(stderr, "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
                    quit(10);
                }
                if ((fps<0) || (fps>1000))
                {
                    fprintf(stderr, "The -fps option must be in range from 1 to 1000, default is 12.\n");
                    quit(10);
                }
                argv += 2;
                argc -= 2;
            }
            else
            {
                fprintf(stderr, "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
                quit(10);
            }
        } else
        if (strcmp(argv[1], "-format") == 0)
        {
            if (argv[2])
            {
                if (!strcmp(argv[2],"YV12"))
                    overlay_format = SDL_YV12_OVERLAY;
                else if(!strcmp(argv[2],"IYUV"))
                    overlay_format = SDL_IYUV_OVERLAY;
                else if(!strcmp(argv[2],"YUY2"))
                    overlay_format = SDL_YUY2_OVERLAY;
                else if(!strcmp(argv[2],"UYVY"))
                    overlay_format = SDL_UYVY_OVERLAY;
                else if(!strcmp(argv[2],"YVYU"))
                    overlay_format = SDL_YVYU_OVERLAY;
                else
                {
                    fprintf(stderr, "The -format option %s is not recognized, see help for info.\n", argv[2]);
                    quit(10);
                }
                argv += 2;
                argc -= 2;
            }
            else
            {
                fprintf(stderr, "The -format option requires an argument, default is YUY2.\n");
                quit(10);
            }
        } else
        if (strcmp(argv[1], "-scale") == 0)
        {
            if (argv[2])
            {
                scale = atoi(argv[2]);
                if (scale==0)
                {
                    fprintf(stderr, "The -scale option requires an argument [from 1 to 50], default is 5.\n");
                    quit(10);
                }
                if ((scale<0) || (scale>50))
                {
                    fprintf(stderr, "The -scale option must be in range from 1 to 50, default is 5.\n");
                    quit(10);
                }
                argv += 2;
                argc -= 2;
            }
            else
            {
                fprintf(stderr, "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
                quit(10);
            }
        } else
        if ((strcmp(argv[1], "-help") == 0 ) || (strcmp(argv[1], "-h") == 0))
        {
            PrintUsage(argv[0]);
            quit(0);
        } else
        {
            fprintf(stderr, "Unrecognized option: %s.\n", argv[1]);
            quit(10);
        }
        break;
    }
   
    RawMooseData=(Uint8*)malloc(MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT);
    if (RawMooseData==NULL)
    {
        fprintf(stderr, "Can't allocate memory for movie !\n");
        free(RawMooseData);
        quit(1);
    }

    /* load the trojan moose images */
    handle=SDL_RWFromFile("moose.dat", "rb");
    if (handle==NULL)
    {
        fprintf(stderr, "Can't find the file moose.dat !\n");
        free(RawMooseData);
        quit(2);
    }
   
    SDL_RWread(handle, RawMooseData, MOOSEFRAME_SIZE, MOOSEFRAMES_COUNT);

    SDL_RWclose(handle);

    /* Set video mode */
    if ( (screen=SDL_SetVideoMode(MOOSEPIC_W*scale, MOOSEPIC_H*scale, 0, SDL_RESIZABLE | SDL_SWSURFACE)) == NULL )
    {
        fprintf(stderr, "Couldn't set video mode: %s\n", SDL_GetError());
        free(RawMooseData);
        quit(4);
    }

    /* Set the window manager title bar */
    SDL_WM_SetCaption("SDL test overlay: running moose", "testoverlay2");

    for (i=0; i<MOOSEFRAMES_COUNT; i++)
    {
        MooseFrame[i]=SDL_CreateRGBSurfaceFrom(RawMooseData+i*MOOSEFRAME_SIZE, MOOSEPIC_W,
                                               MOOSEPIC_H, 8, MOOSEPIC_W, 0, 0, 0, 0);
        if (MooseFrame[i]==NULL)
        {
            fprintf(stderr, "Couldn't create SDL_Surfaces:%s\n", SDL_GetError());
            free(RawMooseData);
            quit(5);
        }
        SDL_SetColors(MooseFrame[i], MooseColors, 0, 84);

	{
		SDL_Surface *newsurf;
		SDL_PixelFormat format;

		format.palette=NULL;
		format.BitsPerPixel=32;
		format.BytesPerPixel=4;
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
		format.Rshift=0;
		format.Gshift=8;
		format.Bshift=16;
#else
		format.Rshift=24;
		format.Gshift=16;
		format.Bshift=8;
#endif
		format.Ashift=0;
		format.Rmask=0xff<<format.Rshift;
		format.Gmask=0xff<<format.Gshift;
		format.Bmask=0xff<<format.Bshift;
		format.Amask=0;
		format.Rloss=0;
		format.Gloss=0;
		format.Bloss=0;
		format.Aloss=8;
		format.colorkey=0;
		format.alpha=0;

		newsurf=SDL_ConvertSurface(MooseFrame[i], &format, SDL_SWSURFACE);
		if(!newsurf)
		{
                    fprintf(stderr, "Couldn't convert picture to 32bits RGB: %s\n", SDL_GetError());
                    quit(6);
		}
		SDL_FreeSurface(MooseFrame[i]);
		MooseFrame[i]=newsurf;
	}
    }

    free(RawMooseData);

    overlay=SDL_CreateYUVOverlay(MOOSEPIC_W, MOOSEPIC_H, overlay_format, screen);
    if (!overlay)
    {
        fprintf(stderr, "Couldn't create overlay: %s\n", SDL_GetError());
        quit(7);
    }

    printf("Created %dx%dx%d %s %s overlay\n",overlay->w,overlay->h,overlay->planes,
           overlay->hw_overlay?"hardware":"software",
           overlay->format==SDL_YV12_OVERLAY?"YV12":
           overlay->format==SDL_IYUV_OVERLAY?"IYUV":
           overlay->format==SDL_YUY2_OVERLAY?"YUY2":
           overlay->format==SDL_UYVY_OVERLAY?"UYVY":
           overlay->format==SDL_YVYU_OVERLAY?"YVYU":
           "Unknown");

    for(i=0; i<overlay->planes; i++)
    {
        printf("  plane %d: pitch=%d\n", i, overlay->pitches[i]);
    }

    overlayrect.x=0;
    overlayrect.y=0;
    overlayrect.w=MOOSEPIC_W*scale;
    overlayrect.h=MOOSEPIC_H*scale;

    /* set the start frame */
    i=0;
    fpsdelay=1000/fps;

    /* Ignore key up events, they don't even get filtered */
    SDL_EventState(SDL_KEYUP, SDL_IGNORE);

    lastftick=SDL_GetTicks();

    /* Loop, waiting for QUIT or RESIZE */
    while (1)
    {
        if (SDL_PollEvent(&event))
        {
            switch (event.type)
            {
                case SDL_VIDEORESIZE:
                     screen=SDL_SetVideoMode(event.resize.w, event.resize.h, 0, SDL_RESIZABLE | SDL_SWSURFACE);
                     overlayrect.w=event.resize.w;
                     overlayrect.h=event.resize.h;
                     if (paused)
                     {
                         resized=1;
                     }
                     break;
                case SDL_MOUSEBUTTONDOWN:
                     overlayrect.x = event.button.x - overlayrect.w/2;
                     overlayrect.y = event.button.y - overlayrect.h/2;
                     break;
                case SDL_KEYDOWN:
                     if (event.key.keysym.sym == SDLK_SPACE)
                     {
                         paused=!paused;
                         break;
                     }
                     if (event.key.keysym.sym != SDLK_ESCAPE)
                     {
                         break;
                     }
                case SDL_QUIT:
                     SDL_FreeYUVOverlay(overlay);
                     for (i=0; i<MOOSEFRAMES_COUNT; i++)
                     {
                         SDL_FreeSurface(MooseFrame[i]);
                     }
                     quit(0);
            }
        }

        if ((!paused)||(resized))
        {
            if (((SDL_GetTicks()-lastftick)>fpsdelay)||(resized))
            {
                lastftick=SDL_GetTicks();

                switch (overlay_format)
                {
                    case SDL_YUY2_OVERLAY:
                         ConvertRGBtoYUY2(MooseFrame[i], overlay, 0, 100);
                         break;
                    case SDL_YV12_OVERLAY:
                         ConvertRGBtoYV12(MooseFrame[i], overlay, 0, 100);
                         break;
                    case SDL_UYVY_OVERLAY:
                         ConvertRGBtoUYVY(MooseFrame[i], overlay, 0, 100);
                         break;
                    case SDL_YVYU_OVERLAY:
                         ConvertRGBtoYVYU(MooseFrame[i], overlay, 0, 100);
                         break;
                    case SDL_IYUV_OVERLAY:
                         ConvertRGBtoIYUV(MooseFrame[i], overlay, 0, 100);
                         break;
                }

                SDL_DisplayYUVOverlay(overlay, &overlayrect);
                if (!resized)
                {
                    i++;
                    if (i==10)
                    {
                        i=0;
                    }
                }
                else
                {
                    resized=0;
                }
            }
        }
        /* kind of timeslice to OS */
        SDL_Delay(1);
    }

	SDL_Quit();
    return 0;
}