view src/hermes/x86_main.asm @ 4216:5b99971a27b4 SDL-1.2

Fixed bug #698 Hans de Goede 2009-02-13 01:10:52 PST Since the new "glitch free" version of pulseaudio (used in Fedora 10 amongst others), the sound of SDL using apps (like a simple playmus call) has been crackling. While looking in to fixing this I noticed that the current pulseaudio code in SDL uses pa_simple. However pa_simple uses a thread to pump pulseaudio events and ipc, given that SDL already has its own thread for audio handling this is clearly suboptimal, leading to unnecessary context switching IPC, etc. Also pa_simple does not allow one to implement the WaitAudio() callback for SDL audiodrivers properly. Given that my work is mostly a rewrite (although some original pieces remain) I'm attaching the new .c and .h file, as that is easier to review then the huge diff. Let me know if you also want the diff. This new version has the following features: -no longer use an additional thread next to the SDL sound thread -do not crackle with glitch free audio -when used with a newer pulse, which does glitch free audio, the total latency is the same as with the alsa driver -proper WaitAudio() implementation, saving another mixlen worth of latency -adds a WaitDone() implementation This patch has been written in consultancy with Lennart Poetering (the pulseaudio author) and has been reviewed by him for correct use of the pa API.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 21 Sep 2009 09:27:08 +0000
parents 540466e900db
children
line wrap: on
line source

;
; x86 format converters for HERMES
; Some routines Copyright (c) 1998 Christian Nentwich (brn@eleet.mcb.at)
; This source code is licensed under the GNU LGPL
; 
; Please refer to the file COPYING.LIB contained in the distribution for
; licensing conditions		
;
; Most routines are (c) Glenn Fiedler (ptc@gaffer.org), used with permission
; 

BITS 32

%include "common.inc"

SDL_FUNC _ConvertX86

SECTION .text
		
;; _ConvertX86:	 
;; [ESP+8] ConverterInfo*
;; --------------------------------------------------------------------------
;; ConverterInfo (ebp+..)
;;   0:	void *s_pixels
;;   4:	int s_width
;;   8:	int s_height
;;  12:	int s_add
;;  16:	void *d_pixels
;;  20:	int d_width
;;  24:	int d_height
;;  28:	int d_add
;;  32:	void (*converter_function)() 
;;  36: int32 *lookup
	
_ConvertX86:
	push ebp
	mov ebp,esp

; Save the registers used by the blitters, necessary for optimized code
	pusha

	mov eax,[ebp+8]

        cmp dword [eax+4],BYTE 0
	je endconvert
	
	mov ebp,eax
	
	mov esi,[ebp+0]
	mov edi,[ebp+16]
	
y_loop:	
	mov ecx,[ebp+4]

	call [ebp+32]

	add esi,[ebp+12]
	add edi,[ebp+28]
	
	dec dword  [ebp+8]
	jnz y_loop

; Restore the registers used by the blitters, necessary for optimized code
	popa
	
	pop ebp

endconvert:	
	ret		



%ifidn __OUTPUT_FORMAT__,elf
section .note.GNU-stack noalloc noexec nowrite progbits
%endif