Mercurial > sdl-ios-xcode
view src/thread/win32/win_ce_semaphore.h @ 4813:5b4c7d7d8953
Wrote out the system for breaking shape-masks into quad-trees of rectangles, and added code to conglomerate those quad-trees of rectangles into regions for setting shapes under Win32.
author | Eli Gottlieb <eligottlieb@gmail.com> |
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date | Wed, 28 Jul 2010 23:35:24 -0400 |
parents | c121d94672cb |
children |
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/* win_ce_semaphore.h - header file to go with win_ce_semaphore.c */ typedef struct _SYNCH_HANDLE_STRUCTURE { HANDLE hEvent; HANDLE hMutex; HANDLE hSemph; LONG MaxCount; volatile LONG CurCount; LPCTSTR lpName; } SYNCH_HANDLE_STRUCTURE, *SYNCHHANDLE; #define SYNCH_HANDLE_SIZE sizeof (SYNCH_HANDLE_STRUCTURE) /* Error codes - all must have bit 29 set */ #define SYNCH_ERROR 0X20000000 /* EXERCISE - REFINE THE ERROR NUMBERS */ extern SYNCHHANDLE CreateSemaphoreCE(LPSECURITY_ATTRIBUTES, LONG, LONG, LPCTSTR); extern BOOL ReleaseSemaphoreCE(SYNCHHANDLE, LONG, LPLONG); extern DWORD WaitForSemaphoreCE(SYNCHHANDLE, DWORD); extern BOOL CloseSynchHandle(SYNCHHANDLE); /* vi: set ts=4 sw=4 expandtab: */