view test/testcpuinfo.c @ 1400:5abff0870de2

Date: Mon, 20 Feb 2006 19:54:51 -0500 From: Brian Barnes Subject: [SDL] Fix for FSAA OS X bug -- Please fix in CVS Code I stopped complaining and went in an fixed the bug myself :) SDL always dies if you try to use FSAA on Mac OS X, the problem is in the file: SDL_QuartzGL.m
author Sam Lantinga <slouken@libsdl.org>
date Tue, 21 Feb 2006 02:42:05 +0000
parents ca06a994f03c
children
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/* Test program to check SDL's CPU feature detection */

#include <stdio.h>

#include "SDL.h"
#include "SDL_cpuinfo.h"

int main(int argc, char *argv[])
{
	printf("RDTSC %s\n", SDL_HasRDTSC() ? "detected" : "not detected");
	printf("MMX %s\n", SDL_HasMMX() ? "detected" : "not detected");
	printf("MMX Ext %s\n", SDL_HasMMXExt() ? "detected" : "not detected");
	printf("3DNow %s\n", SDL_Has3DNow() ? "detected" : "not detected");
	printf("3DNow Ext %s\n", SDL_Has3DNowExt() ? "detected" : "not detected");
	printf("SSE %s\n", SDL_HasSSE() ? "detected" : "not detected");
	printf("SSE2 %s\n", SDL_HasSSE2() ? "detected" : "not detected");
	printf("AltiVec %s\n", SDL_HasAltiVec() ? "detected" : "not detected");
	return(0);
}