view src/video/Xext/extensions/xme.h @ 1400:5abff0870de2

Date: Mon, 20 Feb 2006 19:54:51 -0500 From: Brian Barnes Subject: [SDL] Fix for FSAA OS X bug -- Please fix in CVS Code I stopped complaining and went in an fixed the bug myself :) SDL always dies if you try to use FSAA on Mac OS X, the problem is in the file: SDL_QuartzGL.m
author Sam Lantinga <slouken@libsdl.org>
date Tue, 21 Feb 2006 02:42:05 +0000 (2006-02-21)
parents caf0328c8058
children 782fd950bd46 c121d94672cb a10bddfdc40f
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/*
 * Copyright 1993-2001 by Xi Graphics, Inc.
 * All Rights Reserved.
 *
 * Please see the LICENSE file accompanying this distribution for licensing 
 * information. 
 *
 * Please send any bug fixes and modifications to src@xig.com.
 *
 * $XiGId: xme.h,v 1.1.1.1 2001/11/19 19:01:10 jon Exp $
 *
 */


#ifndef _XME_H_INCLUDED 
#define _XME_H_INCLUDED

typedef struct {        
  short		        x;
  short		        y;
  unsigned short	w;
  unsigned short	h;
} XiGMiscViewInfo;

typedef struct {        
  unsigned short        width;
  unsigned short        height;
  int                   refresh;
} XiGMiscResolutionInfo;

extern Bool XiGMiscQueryVersion(Display *dpy, int *major, int *minor);
extern int XiGMiscQueryViews(Display *dpy, int screen, 
			     XiGMiscViewInfo **pviews);
extern int XiGMiscQueryResolutions(Display *dpy, int screen, int view, 
			    int *pactive, 
			    XiGMiscResolutionInfo **presolutions);
extern void XiGMiscChangeResolution(Display *dpy, int screen, int view, 
			     int width, int height, int refresh);
#endif /* _XME_H_INCLUDED */