Mercurial > sdl-ios-xcode
view src/timer/macos/FastTimes.h @ 1400:5abff0870de2
Date: Mon, 20 Feb 2006 19:54:51 -0500
From: Brian Barnes
Subject: [SDL] Fix for FSAA OS X bug -- Please fix in CVS Code
I stopped complaining and went in an fixed the bug myself :) SDL
always dies if you try to use FSAA on Mac OS X, the problem is in the
file:
SDL_QuartzGL.m
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 21 Feb 2006 02:42:05 +0000 (2006-02-21) |
parents | 74212992fb08 |
children | d910939febfa |
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/* File "FastTimes.h" - Original code by Matt Slot <fprefect@ambrosiasw.com> */ /* Created 4/24/99 - This file is hereby placed in the public domain */ /* Updated 5/21/99 - Calibrate to VIA, add TBR support, renamed functions */ /* Updated 10/4/99 - Use AbsoluteToNanoseconds() in case Absolute = double */ /* Updated 2/15/00 - Check for native Time Manager, no need to calibrate */ /* Updated 3/21/00 - Fixed ns conversion, create 2 different scale factors */ /* Updated 5/03/00 - Added copyright and placed into PD. No code changes */ /* This file is Copyright (C) Matt Slot, 1999-2000. It is hereby placed into the public domain. The author makes no warranty as to fitness or stability */ #ifndef __FAST_TIMES_HEADER__ #define __FAST_TIMES_HEADER__ /* **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** */ /* **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** */ extern void FastInitialize(void); extern UInt64 FastMicroseconds(void); extern UInt64 FastMilliseconds(void); extern StringPtr FastMethod(void); /* **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** */ /* **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** */ #endif /* __FAST_TIMES_HEADER__ */