Mercurial > sdl-ios-xcode
view src/thread/Makefile.wat @ 1400:5abff0870de2
Date: Mon, 20 Feb 2006 19:54:51 -0500
From: Brian Barnes
Subject: [SDL] Fix for FSAA OS X bug -- Please fix in CVS Code
I stopped complaining and went in an fixed the bug myself :) SDL
always dies if you try to use FSAA on Mac OS X, the problem is in the
file:
SDL_QuartzGL.m
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 21 Feb 2006 02:42:05 +0000 |
parents | 173c063d4f55 |
children |
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#============================================================================= # This is a Watcom makefile to build SDL.DLL for OS/2 # # Makefile for threading #============================================================================= object_files=SDL_thread.obj SDL_sysmutex.obj SDL_syssem.obj SDL_systhread.obj SDL_syscond.obj ExtraCFlags= # #============================================================================== # !include ..\..\Watcom.mif .before set include=$(%os2tk)\h;$(%include);../../include;./os2;../; all : $(object_files) SDL_sysmutex.obj: .AUTODEPEND wcc386 os2\SDL_sysmutex.c $(cflags) SDL_syssem.obj: .AUTODEPEND wcc386 os2\SDL_syssem.c $(cflags) SDL_systhread.obj: .AUTODEPEND wcc386 os2\SDL_systhread.c $(cflags) SDL_syscond.obj: .AUTODEPEND wcc386 os2\SDL_syscond.c $(cflags) clean : .SYMBOLIC @if exist *.obj del *.obj @if exist *.map del *.map @if exist *.res del *.res @if exist *.lst del *.lst