view docs/man3/SDL_WarpMouse.3 @ 1400:5abff0870de2

Date: Mon, 20 Feb 2006 19:54:51 -0500 From: Brian Barnes Subject: [SDL] Fix for FSAA OS X bug -- Please fix in CVS Code I stopped complaining and went in an fixed the bug myself :) SDL always dies if you try to use FSAA on Mac OS X, the problem is in the file: SDL_QuartzGL.m
author Sam Lantinga <slouken@libsdl.org>
date Tue, 21 Feb 2006 02:42:05 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_WarpMouse" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_WarpMouse\- Set the position of the mouse cursor\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid \fBSDL_WarpMouse\fP\fR(\fBUint16 x, Uint16 y\fR);
.SH "DESCRIPTION"
.PP
Set the position of the mouse cursor (generates a mouse motion event)\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_MouseMotionEvent\fR\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01