view docs/man3/SDL_ThreadID.3 @ 109:5a9c36a45db1

Fixed switching away from the SDL at the framebuffer console
author Sam Lantinga <slouken@lokigames.com>
date Sat, 14 Jul 2001 19:10:06 +0000
parents 55f1f1b3e27d
children e5bc29de3f0a
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line source

.TH "SDL_ThreadID" "3" "Sun 10 Jun 2001, 19:41" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_ThreadID\- Get the 32-bit thread identifier for the current thread\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
#include "SDL_thread\&.h"
.sp
\fBUint32 \fBSDL_ThreadID\fP\fR(\fBvoid\fR)
.SH "DESCRIPTION"
.PP
Get the 32-bit thread identifier for the current thread\&.
...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:41