Mercurial > sdl-ios-xcode
view docs/man3/SDL_LoadBMP.3 @ 109:5a9c36a45db1
Fixed switching away from the SDL at the framebuffer console
author | Sam Lantinga <slouken@lokigames.com> |
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date | Sat, 14 Jul 2001 19:10:06 +0000 |
parents | 55f1f1b3e27d |
children | e5bc29de3f0a |
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.TH "SDL_LoadBMP" "3" "Sun 10 Jun 2001, 19:42" "SDL" "SDL API Reference" .SH "NAME" SDL_LoadBMP\- Load a Windows BMP file into an SDL_Surface\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBSDL_Surface *\fBSDL_LoadBMP\fP\fR(\fBconst char *file\fR); .SH "DESCRIPTION" .PP Loads a surface from a named Windows BMP file\&. .SH "RETURN VALUE" .PP Returns the new surface, or \fBNULL\fP if there was an error\&. .SH "SEE ALSO" .PP \fI\fBSDL_SaveBMP\fP\fR ...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:42