view docs/man3/SDL_GetEventFilter.3 @ 4255:5a203e2b0162 SDL-1.2

Fixed bug #716 Armin Burgmeier 2009-03-15 04:35:45 PDT When I hold a mouse button down on another (non-SDL) window, then move the mouse over an SDL window and releasing the mouse button there, then the application does not receive an SDL_ACTIVEEVENT with state SDL_APPMOUSEFOCUS and gain 1. Furthermore, SDL_GetAppState() reports the application not having mouse focus until moving the mouse out of the window and back in again.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 27 Sep 2009 23:22:57 +0000
parents 4e3b250c950e
children 1238da4a7112
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.TH "SDL_GetEventFilter" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_GetEventFilter \- Retrieves a pointer to he event filter
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBSDL_EventFilter \fBSDL_GetEventFilter\fP\fR(\fBvoid\fR);
.SH "DESCRIPTION"
.PP
This function retrieces a pointer to the event filter that was previously set using \fI\fBSDL_SetEventFilter\fP\fR\&. An SDL_EventFilter function is defined as: 
.PP
.nf
\f(CWtypedef int (*SDL_EventFilter)(const SDL_Event *event);\fR
.fi
.PP
.SH "RETURN VALUE"
.PP
Returns a pointer to the event filter or \fBNULL\fP if no filter has been set\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_Event\fR\fR, \fI\fBSDL_SetEventFilter\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59