Mercurial > sdl-ios-xcode
view docs/man3/SDL_CDPlay.3 @ 4255:5a203e2b0162 SDL-1.2
Fixed bug #716
Armin Burgmeier 2009-03-15 04:35:45 PDT
When I hold a mouse button down on another (non-SDL) window, then move the
mouse over an SDL window and releasing the mouse button there, then the
application does not receive an SDL_ACTIVEEVENT with state SDL_APPMOUSEFOCUS
and gain 1.
Furthermore, SDL_GetAppState() reports the application not having mouse focus
until moving the mouse out of the window and back in again.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 27 Sep 2009 23:22:57 +0000 |
parents | 4e3b250c950e |
children | 1238da4a7112 |
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.TH "SDL_CDPlay" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" .SH "NAME" SDL_CDPlay \- Play a CD .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_CDPlay\fP\fR(\fBSDL_CD *cdrom, int start, int length\fR); .SH "DESCRIPTION" .PP Plays the given \fBcdrom\fR, starting a frame \fBstart\fR for \fBlength\fR frames\&. .SH "RETURN VALUES" .PP Returns \fB0\fR on success, or \fB-1\fR on an error\&. .SH "SEE ALSO" .PP \fI\fBSDL_CDPlayTracks\fP\fR, \fI\fBSDL_CDStop\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58