Mercurial > sdl-ios-xcode
view README.BeOS @ 4255:5a203e2b0162 SDL-1.2
Fixed bug #716
Armin Burgmeier 2009-03-15 04:35:45 PDT
When I hold a mouse button down on another (non-SDL) window, then move the
mouse over an SDL window and releasing the mouse button there, then the
application does not receive an SDL_ACTIVEEVENT with state SDL_APPMOUSEFOCUS
and gain 1.
Furthermore, SDL_GetAppState() reports the application not having mouse focus
until moving the mouse out of the window and back in again.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 27 Sep 2009 23:22:57 +0000 |
parents | e2641c13bf33 |
children |
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SDL on BeOS R5 ============== You can build SDL on BeOS like any other GNU style package. e.g. ./configure && make && make install By default it is installed in /boot/develop/tools/gnupro/{bin,lib,etc.} Once you install SDL, you need to copy libSDL.so to /boot/home/config/lib, so it can be found by the dynamic linker. Enjoy! Sam Lantinga (slouken@libsdl.org)