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view Xcode/TemplatesForXcode/SDL Custom Cocoa Application/MyController.h @ 2213:59a667370c57
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author | Bob Pendleton <bob@pendleton.com> |
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date | Tue, 24 Jul 2007 18:46:45 +0000 |
parents | d63e9f5944ae |
children | 23a2cb765052 |
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// // MyController.h // SDL Custom Cocoa App // // Created by Darrell Walisser on Fri Jul 18 2003. // Copyright (c) 2003 __MyCompanyName__. All rights reserved. // #import <Cocoa/Cocoa.h> #import "SDL.h" extern id gController; // instance of this class from nib // Declare SDL_QuartzWindowDelegate (defined in SDL.framework) @interface SDL_QuartzWindowDelegate: NSObject @ end @ interface MyController:NSObject { // Interface Builder Outlets IBOutlet id _framesPerSecond; IBOutlet id _numSprites; IBOutlet id _window; IBOutlet id _view; // Private instance variables int _nSprites; int _max_speed; int _doFlip; Uint8 *_mem; SDL_Surface *_screen; SDL_Surface *_sprite; SDL_Rect *_sprite_rects; SDL_Rect *_positions; SDL_Rect *_velocities; int _sprites_visible; Uint16 _sprite_w, _sprite_h; int _mouse_x, _mouse_y; } // Interface Builder Actions -(IBAction) changeNumberOfSprites:(id) sender; -(IBAction) selectUpdateMode:(id) sender; @end