view Xcode/TemplatesForXcode/SDL Custom Cocoa Application/MyController.h @ 2213:59a667370c57

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author Bob Pendleton <bob@pendleton.com>
date Tue, 24 Jul 2007 18:46:45 +0000
parents d63e9f5944ae
children 23a2cb765052
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//
//  MyController.h
//  SDL Custom Cocoa App
//
//  Created by Darrell Walisser on Fri Jul 18 2003.
//  Copyright (c) 2003 __MyCompanyName__. All rights reserved.
//

#import <Cocoa/Cocoa.h>
#import "SDL.h"

extern id gController;          // instance of this class from nib

// Declare SDL_QuartzWindowDelegate (defined in SDL.framework)
@interface SDL_QuartzWindowDelegate: NSObject @ end @ interface MyController:NSObject {
    // Interface Builder Outlets
    IBOutlet id _framesPerSecond;
    IBOutlet id _numSprites;
    IBOutlet id _window;
    IBOutlet id _view;

    // Private instance variables
    int _nSprites;
    int _max_speed;
    int _doFlip;
    Uint8 *_mem;

    SDL_Surface *_screen;
    SDL_Surface *_sprite;
    SDL_Rect *_sprite_rects;
    SDL_Rect *_positions;
    SDL_Rect *_velocities;
    int _sprites_visible;
    Uint16 _sprite_w, _sprite_h;

    int _mouse_x, _mouse_y;
}

// Interface Builder Actions
-(IBAction) changeNumberOfSprites:(id) sender;
-(IBAction) selectUpdateMode:(id) sender;
@end