Mercurial > sdl-ios-xcode
view src/video/cybergfx/SDL_cgximage_c.h @ 441:598b25b9bffe
Zeroed out SDL_Surface::unused1 so glSDL will work on stock SDL
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 17 Aug 2002 19:17:01 +0000 |
parents | f6ffac90895c |
children | b8d311d90021 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include "SDL_cgxvideo.h" extern int CGX_SetupImage(_THIS, SDL_Surface *screen); extern void CGX_DestroyImage(_THIS, SDL_Surface *screen); extern int CGX_ResizeImage(_THIS, SDL_Surface *screen, Uint32 flags); extern int CGX_AllocHWSurface(_THIS, SDL_Surface *surface); extern void CGX_FreeHWSurface(_THIS, SDL_Surface *surface); extern int CGX_LockHWSurface(_THIS, SDL_Surface *surface); extern void CGX_UnlockHWSurface(_THIS, SDL_Surface *surface); extern int CGX_FlipHWSurface(_THIS, SDL_Surface *surface); extern void CGX_RefreshDisplay(_THIS);