Mercurial > sdl-ios-xcode
view src/main/linux/SDL_main.c @ 441:598b25b9bffe
Zeroed out SDL_Surface::unused1 so glSDL will work on stock SDL
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 17 Aug 2002 19:17:01 +0000 |
parents | 25dfe480c75e |
children |
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/* Include the SDL main definition header */ #include "SDL_main.h" #ifdef main #undef main #endif extern int SDL_main(int argc, char *argv[]); int main(int argc, char *argv[]) { return(SDL_main(argc, argv)); }