Mercurial > sdl-ios-xcode
view include/Makefile.am @ 672:5955fa16d4b8
Date: Mon, 28 Jul 2003 18:30:50 +0300
From: "Mike Gorchak"
Subject: New test for overlays
While writting QNX Photon Overlay code I've found that the existent overlay test application is not enough, it performs too artificial tests - it always moves/resizes the overlay's viewport, but in the real life that happens very rare. So I decided to write new test (commonly base on testoverlay.c code) and called it testoverlay2 :)
moose.dat - raw 8 bit paletted data of the small movie. (It was a moose.gif, also included in the attachment as reference, but not needed for this test, it is just for information). I cannot find, who created this .gif, so no credits this time :) But over inet I saw this gif zillion times, so I think we do not infringing somebody rights :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 08 Aug 2003 21:31:18 +0000 |
parents | a3bb929c9e2f |
children | 22dbf364c017 |
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# The input Makefile for SDL header files # The directory where the include files will be installed libSDLincludedir = $(includedir)/SDL # Which header files to install libSDLinclude_HEADERS = \ SDL.h \ SDL_active.h \ SDL_audio.h \ SDL_byteorder.h \ SDL_cdrom.h \ SDL_copying.h \ SDL_endian.h \ SDL_error.h \ SDL_events.h \ SDL_getenv.h \ SDL_joystick.h \ SDL_keyboard.h \ SDL_keysym.h \ SDL_loadso.h \ SDL_main.h \ SDL_mouse.h \ SDL_mutex.h \ SDL_name.h \ SDL_opengl.h \ SDL_quit.h \ SDL_rwops.h \ SDL_syswm.h \ SDL_thread.h \ SDL_timer.h \ SDL_types.h \ SDL_version.h \ SDL_video.h \ begin_code.h \ close_code.h