Mercurial > sdl-ios-xcode
view src/audio/android/SDL_androidaudio.h @ 4989:58b6bb4a45e9
More Android cleanup:
* Formalized the interface with Java methods in SDL_android.h
* We don't need the feature system, at least right now
* Fixed waiting for the SDLMain thread
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 12 Jan 2011 17:53:06 -0800 |
parents | 79aa6c61f33b |
children | 9f9bea41e88f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef _SDL_androidaudio_h #define _SDL_androidaudio_h #include "../SDL_sysaudio.h" /* Hidden "this" pointer for the audio functions */ #define _THIS SDL_AudioDevice *this struct SDL_PrivateAudioData { /* The file descriptor for the audio device */ Uint8 *mixbuf; Uint32 mixlen; Uint32 write_delay; Uint32 initial_calls; }; #endif /* _SDL_androidaudio_h */ /* vi: set ts=4 sw=4 expandtab: */