Mercurial > sdl-ios-xcode
view src/video/cocoa/SDL_cocoamouse.m @ 2745:587d2b5fb805
Added support for OpenGL ES renderer
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Tue, 02 Sep 2008 20:19:45 +0000 |
parents | 44e49d3fa6cf |
children | 99210400e8b9 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_cocoavideo.h" #include "../../events/SDL_mouse_c.h" void Cocoa_InitMouse(_THIS) { SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; SDL_Mouse mouse; SDL_zero(mouse); data->mouse = SDL_AddMouse(&mouse, -1, "Mouse", 0, 0, 1); SDL_SetMouseIndexId(data->mouse, data->mouse); } void Cocoa_QuitMouse(_THIS) { SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; SDL_DelMouse(data->mouse); } /* vi: set ts=4 sw=4 expandtab: */