view sdl.m4 @ 4139:568c9b3c0167 SDL-1.2

* Added configure option --enable-screensaver, to allow enabling the screensaver by default. * Use XResetScreenSaver() instead of disabling screensaver entirely. Full discussion summary from Erik on the SDL mailing list: Current behaviour ================= SDL changes the user's display power management settings without permission from the user and without telling the user. The interface that it uses to do so is DPMSDisable/DPMSEnable, which should only ever be used by configuration utilities like KControl, never by normal application programs, let alone by the libraries that they use. Using an interface that is not at all intended for what SDL tries to achieve means that it will not work as it should. Firstly, the power management is completely disabled during the whole lifetime of the SDL program, not only when it should be. Secondly, it makes SDL non-reentrant, meaning that things will break when multiple SDL programs are clients of the same X server simultaneously. Thirdly, no cleanup mechanism ensures that the setting is restored if the client does not do that (for example if it crashes). In addition to that, this interface is broken on xorg, [http://bugs.freedesktop.org/show_bug.cgi?id=13962], so what SDL tries to do does not work at all on that implementation of the X Window System. (The reason that the DPMSEnable works in KControl is that it calls DPMSSetTimeout immediately after, [http://websvn.kde.org/tags/KDE/3.5.9/kdebase/kcontrol/energy/energy.cpp?annotate=774532#l343]). The problems that the current behaviour causes ============================================== 1. Information leak. When the user is away, someone might see what the user has on the display when the user counts on the screensaver preventing this. This does not even require physical access to the workstation, it is enough to see it from a distance. 2. Draining battery. An SDL program that runs on a laptop will quickly drain the battery while the user is away. The system will soon shut down and require recharging before being usable again, while it should in fact have consumed very little energy if the user's settings would have been obeyed. 3. Wasting energy. Even if battery issues are not considered, energy as such is wasted. 4. Display wear. The display may be worn out. The problems that the current behaviour tries to solve ====================================================== 1. Preventing screensaver while playing movies. Many SDL applications are media players. They have reasons to prevent screensavers from being activated while a movie is being played. When a user clicks on the play button it can be interpreted as saying "play this movie, but do not turn off the display while playing it, because I will watch it even though I do not interact with the system". 2. Preventing screensaver when some input bypasses X. Sometimes SDL uses input from another source than the X server, so that the X server is bypassed. This obviously breaks the screensaver handling. SDL tries to work around that. 3. Preventing screensaver when all input bypasses X. There is something called Direct Graphics Access mode, where a program takes control of both the display and the input devices from the X server. This obviously means that the X server can not handle the screensaver alone, since screensaver handling depends on input handling. SDL does not do what it should to help the X server to handle the screensaver. Nor does SDL take care of screeensaver handling itself. SDL simply disables the screensaver completely. How the problems should be solved ================================= The correct way for an application program to prevent the screensaver under X is to call XResetScreenSaver. This was recently discovered and implemented by the mplayer developers, [http://svn.mplayerhq.hu/mplayer?view=rev&revision=25637]. SDL needs to wrap this in an API call (SDL_ResetScreenSaver) and implement it for the other video targets (if they do not have a corresponding call, SDL should do what it takes on that particular target, for example sending fake key events). 1. When a movie is played, the player should reset the screensaver when the animation is advanced to a new frame. The same applies to anything similar, like slideshows. 2. When the X server is handling input, it must handle all input (keyboards, mice, gamepads, ...). This is necessary, not only to be able to handle the screensaver, but also so that it can send the events to the correct (the currently active) client. If there is an input device that the X server can not handle for some reason (such as lack of Plug and Play capability), the program that handles the device as a workaround must simulate what would happen if the X server would have handled the device, by calling XResetScreenSaver when input is received from the device. 3. When the X server is not handling the input, it depends on the program that does to call XResetScreenSaver whenever an input event occurs. Alternatively the program must handle the screensaver countdown internally and call XActivateScreenSaver.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 29 Feb 2008 13:55:44 +0000
parents cd98d1dc385c
children 3d75acd08339 7bb8f748a14d
line wrap: on
line source

# Configure paths for SDL
# Sam Lantinga 9/21/99
# stolen from Manish Singh
# stolen back from Frank Belew
# stolen from Manish Singh
# Shamelessly stolen from Owen Taylor

dnl AM_PATH_SDL([MINIMUM-VERSION, [ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]]])
dnl Test for SDL, and define SDL_CFLAGS and SDL_LIBS
dnl
AC_DEFUN([AM_PATH_SDL],
[dnl 
dnl Get the cflags and libraries from the sdl-config script
dnl
AC_ARG_WITH(sdl-prefix,[  --with-sdl-prefix=PFX   Prefix where SDL is installed (optional)],
            sdl_prefix="$withval", sdl_prefix="")
AC_ARG_WITH(sdl-exec-prefix,[  --with-sdl-exec-prefix=PFX Exec prefix where SDL is installed (optional)],
            sdl_exec_prefix="$withval", sdl_exec_prefix="")
AC_ARG_ENABLE(sdltest, [  --disable-sdltest       Do not try to compile and run a test SDL program],
		    , enable_sdltest=yes)

  if test x$sdl_exec_prefix != x ; then
    sdl_config_args="$sdl_config_args --exec-prefix=$sdl_exec_prefix"
    if test x${SDL_CONFIG+set} != xset ; then
      SDL_CONFIG=$sdl_exec_prefix/bin/sdl-config
    fi
  fi
  if test x$sdl_prefix != x ; then
    sdl_config_args="$sdl_config_args --prefix=$sdl_prefix"
    if test x${SDL_CONFIG+set} != xset ; then
      SDL_CONFIG=$sdl_prefix/bin/sdl-config
    fi
  fi

  as_save_PATH="$PATH"
  if test "x$prefix" != xNONE; then
    PATH="$prefix/bin:$prefix/usr/bin:$PATH"
  fi
  AC_PATH_PROG(SDL_CONFIG, sdl-config, no, [$PATH])
  PATH="$as_save_PATH"
  min_sdl_version=ifelse([$1], ,0.11.0,$1)
  AC_MSG_CHECKING(for SDL - version >= $min_sdl_version)
  no_sdl=""
  if test "$SDL_CONFIG" = "no" ; then
    no_sdl=yes
  else
    SDL_CFLAGS=`$SDL_CONFIG $sdl_config_args --cflags`
    SDL_LIBS=`$SDL_CONFIG $sdl_config_args --libs`

    sdl_major_version=`$SDL_CONFIG $sdl_config_args --version | \
           sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'`
    sdl_minor_version=`$SDL_CONFIG $sdl_config_args --version | \
           sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\2/'`
    sdl_micro_version=`$SDL_CONFIG $sdl_config_args --version | \
           sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'`
    if test "x$enable_sdltest" = "xyes" ; then
      ac_save_CFLAGS="$CFLAGS"
      ac_save_CXXFLAGS="$CXXFLAGS"
      ac_save_LIBS="$LIBS"
      CFLAGS="$CFLAGS $SDL_CFLAGS"
      CXXFLAGS="$CXXFLAGS $SDL_CFLAGS"
      LIBS="$LIBS $SDL_LIBS"
dnl
dnl Now check if the installed SDL is sufficiently new. (Also sanity
dnl checks the results of sdl-config to some extent
dnl
      rm -f conf.sdltest
      AC_TRY_RUN([
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "SDL.h"

char*
my_strdup (char *str)
{
  char *new_str;
  
  if (str)
    {
      new_str = (char *)malloc ((strlen (str) + 1) * sizeof(char));
      strcpy (new_str, str);
    }
  else
    new_str = NULL;
  
  return new_str;
}

int main (int argc, char *argv[])
{
  int major, minor, micro;
  char *tmp_version;

  /* This hangs on some systems (?)
  system ("touch conf.sdltest");
  */
  { FILE *fp = fopen("conf.sdltest", "a"); if ( fp ) fclose(fp); }

  /* HP/UX 9 (%@#!) writes to sscanf strings */
  tmp_version = my_strdup("$min_sdl_version");
  if (sscanf(tmp_version, "%d.%d.%d", &major, &minor, &micro) != 3) {
     printf("%s, bad version string\n", "$min_sdl_version");
     exit(1);
   }

   if (($sdl_major_version > major) ||
      (($sdl_major_version == major) && ($sdl_minor_version > minor)) ||
      (($sdl_major_version == major) && ($sdl_minor_version == minor) && ($sdl_micro_version >= micro)))
    {
      return 0;
    }
  else
    {
      printf("\n*** 'sdl-config --version' returned %d.%d.%d, but the minimum version\n", $sdl_major_version, $sdl_minor_version, $sdl_micro_version);
      printf("*** of SDL required is %d.%d.%d. If sdl-config is correct, then it is\n", major, minor, micro);
      printf("*** best to upgrade to the required version.\n");
      printf("*** If sdl-config was wrong, set the environment variable SDL_CONFIG\n");
      printf("*** to point to the correct copy of sdl-config, and remove the file\n");
      printf("*** config.cache before re-running configure\n");
      return 1;
    }
}

],, no_sdl=yes,[echo $ac_n "cross compiling; assumed OK... $ac_c"])
       CFLAGS="$ac_save_CFLAGS"
       CXXFLAGS="$ac_save_CXXFLAGS"
       LIBS="$ac_save_LIBS"
     fi
  fi
  if test "x$no_sdl" = x ; then
     AC_MSG_RESULT(yes)
     ifelse([$2], , :, [$2])     
  else
     AC_MSG_RESULT(no)
     if test "$SDL_CONFIG" = "no" ; then
       echo "*** The sdl-config script installed by SDL could not be found"
       echo "*** If SDL was installed in PREFIX, make sure PREFIX/bin is in"
       echo "*** your path, or set the SDL_CONFIG environment variable to the"
       echo "*** full path to sdl-config."
     else
       if test -f conf.sdltest ; then
        :
       else
          echo "*** Could not run SDL test program, checking why..."
          CFLAGS="$CFLAGS $SDL_CFLAGS"
          CXXFLAGS="$CXXFLAGS $SDL_CFLAGS"
          LIBS="$LIBS $SDL_LIBS"
          AC_TRY_LINK([
#include <stdio.h>
#include "SDL.h"

int main(int argc, char *argv[])
{ return 0; }
#undef  main
#define main K_and_R_C_main
],      [ return 0; ],
        [ echo "*** The test program compiled, but did not run. This usually means"
          echo "*** that the run-time linker is not finding SDL or finding the wrong"
          echo "*** version of SDL. If it is not finding SDL, you'll need to set your"
          echo "*** LD_LIBRARY_PATH environment variable, or edit /etc/ld.so.conf to point"
          echo "*** to the installed location  Also, make sure you have run ldconfig if that"
          echo "*** is required on your system"
	  echo "***"
          echo "*** If you have an old version installed, it is best to remove it, although"
          echo "*** you may also be able to get things to work by modifying LD_LIBRARY_PATH"],
        [ echo "*** The test program failed to compile or link. See the file config.log for the"
          echo "*** exact error that occured. This usually means SDL was incorrectly installed"
          echo "*** or that you have moved SDL since it was installed. In the latter case, you"
          echo "*** may want to edit the sdl-config script: $SDL_CONFIG" ])
          CFLAGS="$ac_save_CFLAGS"
          CXXFLAGS="$ac_save_CXXFLAGS"
          LIBS="$ac_save_LIBS"
       fi
     fi
     SDL_CFLAGS=""
     SDL_LIBS=""
     ifelse([$3], , :, [$3])
  fi
  AC_SUBST(SDL_CFLAGS)
  AC_SUBST(SDL_LIBS)
  rm -f conf.sdltest
])