view src/video/x11/SDL_x11framebuffer.h @ 5242:55b31686f82b

Fixed crash when shaders aren't available.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 09 Feb 2011 10:13:26 -0800
parents 073b86030262
children b530ef003506
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"


extern int X11_CreateWindowFramebuffer(_THIS, SDL_Window * window,
                                       Uint32 * format,
                                       void ** pixels, int *pitch);
extern int X11_UpdateWindowFramebuffer(_THIS, SDL_Window * window,
                                       int numrects, SDL_Rect * rects);
extern void X11_DestroyWindowFramebuffer(_THIS, SDL_Window * window);

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