Mercurial > sdl-ios-xcode
view src/video/windows/SDL_windowsframebuffer.c @ 5242:55b31686f82b
Fixed crash when shaders aren't available.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 09 Feb 2011 10:13:26 -0800 |
parents | d2652aafafbb |
children | b530ef003506 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_windowsvideo.h" #ifndef _WIN32_WCE #define HAVE_GETDIBITS #endif int WIN_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch) { SDL_WindowData *data = (SDL_WindowData *) window->driverdata; size_t size; LPBITMAPINFO info; #ifdef HAVE_GETDIBITS HBITMAP hbm; #endif /* Free the old framebuffer surface */ if (data->mdc) { DeleteDC(data->mdc); } if (data->hbm) { DeleteObject(data->hbm); } /* Find out the format of the screen */ size = sizeof(BITMAPINFOHEADER) + 256 * sizeof (RGBQUAD); info = (LPBITMAPINFO)SDL_stack_alloc(Uint8, size); #ifdef HAVE_GETDIBITS SDL_memset(info, 0, size); info->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); /* The second call to GetDIBits() fills in the bitfields */ hbm = CreateCompatibleBitmap(data->hdc, 1, 1); GetDIBits(data->hdc, hbm, 0, 0, NULL, info, DIB_RGB_COLORS); GetDIBits(data->hdc, hbm, 0, 0, NULL, info, DIB_RGB_COLORS); DeleteObject(hbm); *format = SDL_PIXELFORMAT_UNKNOWN; if (info->bmiHeader.biCompression == BI_BITFIELDS) { int bpp; Uint32 *masks; bpp = info->bmiHeader.biPlanes * info->bmiHeader.biBitCount; masks = (Uint32*)((Uint8*)info + info->bmiHeader.biSize); *format = SDL_MasksToPixelFormatEnum(bpp, masks[0], masks[1], masks[2], 0); } if (*format == SDL_PIXELFORMAT_UNKNOWN) #endif { /* We'll use RGB format for now */ *format = SDL_PIXELFORMAT_RGB888; /* Create a new one */ SDL_memset(info, 0, size); info->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); info->bmiHeader.biPlanes = 1; info->bmiHeader.biBitCount = 32; info->bmiHeader.biCompression = BI_RGB; } /* Fill in the size information */ *pitch = (((window->w * SDL_BYTESPERPIXEL(*format)) + 3) & ~3); info->bmiHeader.biWidth = window->w; info->bmiHeader.biHeight = -window->h; /* negative for topdown bitmap */ info->bmiHeader.biSizeImage = window->h * (*pitch); data->mdc = CreateCompatibleDC(data->hdc); data->hbm = CreateDIBSection(data->hdc, info, DIB_RGB_COLORS, pixels, NULL, 0); SDL_stack_free(info); if (!data->hbm) { WIN_SetError("Unable to create DIB"); return -1; } SelectObject(data->mdc, data->hbm); return 0; } int WIN_UpdateWindowFramebuffer(_THIS, SDL_Window * window, int numrects, SDL_Rect * rects) { SDL_WindowData *data = (SDL_WindowData *) window->driverdata; BitBlt(data->hdc, 0, 0, window->w, window->h, data->mdc, 0, 0, SRCCOPY); return 0; } void WIN_DestroyWindowFramebuffer(_THIS, SDL_Window * window) { SDL_WindowData *data = (SDL_WindowData *) window->driverdata; if (data->mdc) { DeleteDC(data->mdc); data->mdc = NULL; } if (data->hbm) { DeleteObject(data->hbm); data->hbm = NULL; } } /* vi: set ts=4 sw=4 expandtab: */