Mercurial > sdl-ios-xcode
view src/video/cybergfx/SDL_cgxaccel.c @ 1775:5572e4204f36
Date: Sun, 7 May 2006 19:22:33 -0400
From: Mike Frysinger
Subject: [SDL] [patch] fix building with DirectFB-0.9.25.1
another DirectFB release, another small bit of API breakage :)
this time around, DIKI_ALTGR has been removed and DIKI_ALT_R is supposed to be
used ... DIKI_ALT_R is not a new define, so there shouldnt be any need for
checking the DirectFB version ... it should work with older DirectFB's as
well
thanks to Sascha Schwarz for pointing this out on the Gentoo bugzilla:
http://bugs.gentoo.org/132571
-mike
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 08 May 2006 02:09:34 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_endian.h" #include "SDL_video.h" #include "../SDL_sysvideo.h" #include "../SDL_blit.h" #include "SDL_cgxvideo.h" static int CGX_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect); // These are needed to avoid register troubles with gcc -O2! #if defined(__SASC) || defined(__PPC__) || defined(MORPHOS) #define BMKBRP(a,b,c,d,e,f,g,h,i,j) BltMaskBitMapRastPort(a,b,c,d,e,f,g,h,i,j) #define BBRP(a,b,c,d,e,f,g,h,i) BltBitMapRastPort(a,b,c,d,e,f,g,h,i) #define BBB(a,b,c,d,e,f,g,h,i,j,k) BltBitMap(a,b,c,d,e,f,g,h,i,j,k) #else void BMKBRP(struct BitMap *a,WORD b, WORD c,struct RastPort *d,WORD e,WORD f,WORD g,WORD h,UBYTE i,APTR j) {BltMaskBitMapRastPort(a,b,c,d,e,f,g,h,i,j);} void BBRP(struct BitMap *a,WORD b, WORD c,struct RastPort *d,WORD e,WORD f,WORD g,WORD h,UBYTE i) {BltBitMapRastPort(a,b,c,d,e,f,g,h,i);} void BBB(struct BitMap *a,WORD b, WORD c,struct BitMap *d,WORD e,WORD f,WORD g,WORD h,UBYTE i,UBYTE j,UWORD *k) {BltBitMap(a,b,c,d,e,f,g,h,i,j,k);} #endif int CGX_SetHWColorKey(_THIS,SDL_Surface *surface, Uint32 key) { if(surface->hwdata) { if(surface->hwdata->mask) SDL_free(surface->hwdata->mask); if(surface->hwdata->mask=SDL_malloc(RASSIZE(surface->w,surface->h))) { Uint32 pitch,ok=0; APTR lock; SDL_memset(surface->hwdata->mask,255,RASSIZE(surface->w,surface->h)); D(bug("Building colorkey mask: color: %ld, size: %ld x %ld, %ld bytes...Bpp:%ld\n",key,surface->w,surface->h,RASSIZE(surface->w,surface->h),surface->format->BytesPerPixel)); if(lock=LockBitMapTags(surface->hwdata->bmap,LBMI_BASEADDRESS,(ULONG)&surface->pixels, LBMI_BYTESPERROW,(ULONG)&pitch,TAG_DONE)) { switch(surface->format->BytesPerPixel) { case 1: { unsigned char k=key; register int i,j,t; register unsigned char *dest=surface->hwdata->mask,*map=surface->pixels; pitch-=surface->w; for(i=0;i<surface->h;i++) { for(t=128,j=0;j<surface->w;j++) { if(*map==k) *dest&=~t; t>>=1; if(t==0) { dest++; t=128; } map++; } map+=pitch; } } break; case 2: { Uint16 k=key,*mapw; register int i,j,t; register unsigned char *dest=surface->hwdata->mask,*map=surface->pixels; for(i=surface->h;i;--i) { mapw=(Uint16 *)map; for(t=128,j=surface->w;j;--j) { if(*mapw==k) *dest&=~t; t>>=1; if(t==0) { dest++; t=128; } mapw++; } map+=pitch; } } break; case 4: { Uint32 *mapl; register int i,j,t; register unsigned char *dest=surface->hwdata->mask,*map=surface->pixels; for(i=surface->h;i;--i) { mapl=(Uint32 *)map; for(t=128,j=surface->w;j;--j) { if(*mapl==key) *dest&=~t; t>>=1; if(t==0) { dest++; t=128; } mapl++; } map+=pitch; } } break; default: D(bug("Pixel mode non supported for color key...")); SDL_free(surface->hwdata->mask); surface->hwdata->mask=NULL; ok=-1; } UnLockBitMap(lock); D(bug("...Colorkey built!\n")); return ok; } } } D(bug("HW colorkey not supported for this depth\n")); return -1; } int CGX_CheckHWBlit(_THIS,SDL_Surface *src,SDL_Surface *dst) { // Doesn't support yet alpha blitting if(src->hwdata&& !(src->flags & (SDL_SRCALPHA))) { D(bug("CheckHW blit... OK!\n")); if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { if ( CGX_SetHWColorKey(this, src, src->format->colorkey) < 0 ) { src->flags &= ~SDL_HWACCEL; return -1; } } src->flags|=SDL_HWACCEL; src->map->hw_blit = CGX_HWAccelBlit; return 1; } else src->flags &= ~SDL_HWACCEL; D(bug("CheckHW blit... NO!\n")); return 0; } static int temprp_init=0; static struct RastPort temprp; static int CGX_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect) { struct SDL_VideoDevice *this=src->hwdata->videodata; // D(bug("Accel blit!\n")); if(src->flags&SDL_SRCCOLORKEY && src->hwdata->mask) { if(dst==SDL_VideoSurface) { BMKBRP(src->hwdata->bmap,srcrect->x,srcrect->y, SDL_RastPort,dstrect->x+SDL_Window->BorderLeft,dstrect->y+SDL_Window->BorderTop, srcrect->w,srcrect->h,0xc0,src->hwdata->mask); } else if(dst->hwdata) { if(!temprp_init) { InitRastPort(&temprp); temprp_init=1; } temprp.BitMap=(struct BitMap *)dst->hwdata->bmap; BMKBRP(src->hwdata->bmap,srcrect->x,srcrect->y, &temprp,dstrect->x,dstrect->y, srcrect->w,srcrect->h,0xc0,src->hwdata->mask); } } else if(dst==SDL_VideoSurface) { BBRP(src->hwdata->bmap,srcrect->x,srcrect->y,SDL_RastPort,dstrect->x+SDL_Window->BorderLeft,dstrect->y+SDL_Window->BorderTop,srcrect->w,srcrect->h,0xc0); } else if(dst->hwdata) BBB(src->hwdata->bmap,srcrect->x,srcrect->y,dst->hwdata->bmap,dstrect->x,dstrect->y,srcrect->w,srcrect->h,0xc0,0xff,NULL); return 0; } int CGX_FillHWRect(_THIS,SDL_Surface *dst,SDL_Rect *dstrect,Uint32 color) { if(dst==SDL_VideoSurface) { FillPixelArray(SDL_RastPort,dstrect->x+SDL_Window->BorderLeft,dstrect->y+SDL_Window->BorderTop,dstrect->w,dstrect->h,color); } else if(dst->hwdata) { if(!temprp_init) { InitRastPort(&temprp); temprp_init=1; } temprp.BitMap=(struct BitMap *)dst->hwdata->bmap; FillPixelArray(&temprp,dstrect->x,dstrect->y,dstrect->w,dstrect->h,color); } return 0; }