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view docs/html/sdlsetcolorkey.html @ 1775:5572e4204f36
Date: Sun, 7 May 2006 19:22:33 -0400
From: Mike Frysinger
Subject: [SDL] [patch] fix building with DirectFB-0.9.25.1
another DirectFB release, another small bit of API breakage :)
this time around, DIKI_ALTGR has been removed and DIKI_ALT_R is supposed to be
used ... DIKI_ALT_R is not a new define, so there shouldnt be any need for
checking the DirectFB version ... it should work with older DirectFB's as
well
thanks to Sascha Schwarz for pointing this out on the Gentoo bugzilla:
http://bugs.gentoo.org/132571
-mike
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 08 May 2006 02:09:34 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_SetColorKey</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Video" HREF="video.html"><LINK REL="PREVIOUS" TITLE="SDL_SaveBMP" HREF="sdlsavebmp.html"><LINK REL="NEXT" TITLE="SDL_SetAlpha" HREF="sdlsetalpha.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlsavebmp.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlsetalpha.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLSETCOLORKEY" ></A >SDL_SetColorKey</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN2045" ></A ><H2 >Name</H2 >SDL_SetColorKey -- Sets the color key (transparent pixel) in a blittable surface and RLE acceleration.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN2048" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN2049" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >int <B CLASS="FSFUNC" >SDL_SetColorKey</B ></CODE >(SDL_Surface *surface, Uint32 flag, Uint32 key);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN2055" ></A ><H2 >Description</H2 ><P > Sets the color key (transparent pixel) in a blittable surface and enables or disables RLE blit acceleration.</P ><P >RLE acceleration can substantially speed up blitting of images with large horizontal runs of transparent pixels (i.e., pixels that match the <TT CLASS="PARAMETER" ><I >key</I ></TT > value). The <TT CLASS="PARAMETER" ><I >key</I ></TT > must be of the same pixel format as the <TT CLASS="PARAMETER" ><I >surface</I ></TT >, <A HREF="sdlmaprgb.html" ><TT CLASS="FUNCTION" >SDL_MapRGB</TT ></A > is often useful for obtaining an acceptable value.</P ><P >If <TT CLASS="PARAMETER" ><I >flag</I ></TT > is <TT CLASS="LITERAL" >SDL_SRCCOLORKEY</TT > then <TT CLASS="PARAMETER" ><I >key</I ></TT > is the transparent pixel value in the source image of a blit.</P ><P >If <TT CLASS="PARAMETER" ><I >flag</I ></TT > is OR'd with <TT CLASS="LITERAL" >SDL_RLEACCEL</TT > then the surface will be draw using RLE acceleration when drawn with <A HREF="sdlblitsurface.html" >SDL_BlitSurface</A >. The surface will actually be encoded for RLE acceleration the first time <A HREF="sdlblitsurface.html" >SDL_BlitSurface</A > or <A HREF="sdldisplayformat.html" >SDL_DisplayFormat</A > is called on the surface.</P ><P >If <TT CLASS="PARAMETER" ><I >flag</I ></TT > is 0, this function clears any current color key.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN2076" ></A ><H2 >Return Value</H2 ><P >This function returns <SPAN CLASS="RETURNVALUE" >0</SPAN >, or <SPAN CLASS="RETURNVALUE" >-1</SPAN > if there was an error.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN2081" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlblitsurface.html" ><TT CLASS="FUNCTION" >SDL_BlitSurface</TT ></A >, <A HREF="sdldisplayformat.html" ><TT CLASS="FUNCTION" >SDL_DisplayFormat</TT ></A >, <A HREF="sdlmaprgb.html" ><TT CLASS="FUNCTION" >SDL_MapRGB</TT ></A >, <A HREF="sdlsetalpha.html" ><TT CLASS="FUNCTION" >SDL_SetAlpha</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlsavebmp.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlsetalpha.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_SaveBMP</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="video.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_SetAlpha</TD ></TR ></TABLE ></DIV ></BODY ></HTML >