Mercurial > sdl-ios-xcode
view sdl.pc.in @ 4333:55717a755897 SDL-1.2
Switched from setting the period size and count to setting the buffer size directly, based on feedback from the ALSA development list:
http://mailman.alsa-project.org/pipermail/alsa-devel/2009-October/022267.html
This has the nice side effect of reducing latency on my SBLive! card.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 13 Oct 2009 09:56:15 +0000 |
parents | f7e5a35a1d0d |
children |
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# sdl pkg-config source file prefix=@prefix@ exec_prefix=@exec_prefix@ libdir=@libdir@ includedir=@includedir@ Name: sdl Description: Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. Version: @SDL_VERSION@ Requires: Conflicts: Libs: -L${libdir} @SDL_RLD_FLAGS@ @SDL_LIBS@ Libs.private: @SDL_STATIC_LIBS@ Cflags: -I${includedir}/SDL @SDL_CFLAGS@