Mercurial > sdl-ios-xcode
view src/video/xbios/SDL_xbios.c @ 1192:54aa9aa32327
To: sdl@libsdl.org
From: Christian Walther <cwalther@gmx.ch>
Date: Fri, 18 Nov 2005 23:39:02 +0100
Subject: [SDL] Mouse position bugs on Mac OS X
The attached patch fixes a few bugs in SDL related to the mouse position
in windowed mode on Mac OS X, reproduced using the attached minimal test
program - at least here on 10.3.9, with SDL CVS from today. Could anyone
test whether the bugs exist and are fixed by the patch on 10.2 and 10.4?
1. When using OpenGL, the vertical mouse positions obtained through
events or SDL_GetMouseState() are off by one.
2. When using OpenGL, SDL_WarpMouse() inverts the y coordinate.
3. Clicks on the topmost pixel row of the window are not recognized.
1 and 2 do not occur in non-OpenGL mode, while 3 does. All three only
occur in windowed mode, not in fullscreen.
The cause for 1 and 3 is that in Cocoa, "the location of the mouse"
seems to be defined as "the location of the top left corner of the mouse
pointer's hot pixel" (this is not documented, it's just what I found out
here), which together with the fact that Cocoa's usual y coordinates
start at the bottom and increase upwards means that the y coordinate of
the mouse runs from 1 to h, not from 0 to h-1, in a window of height h.
If it does work on 10.2 and 10.4 (I'll try to test it as soon as I can,
but at the moment all I have at hand is 10.3.9), can this be applied to
the CVS?
-Christian
To: sdl@libsdl.org
From: Christian Walther <cwalther@gmx.ch>
Date: Mon, 28 Nov 2005 10:41:51 +0100
Subject: [SDL] Re: Mouse position bugs on Mac OS X
I wrote:
> I'll try to test it as soon as I can, but at the moment all I have at hand is 10.3.9
So, here are the results of my tests (with patched and unpatched
frameworks compiled with Xcode 1.5 (gcc 3.3) on 10.3.9):
On 10.1.5, my test program doesn't run because of "Undefined symbols:
SDL undefined reference to _CGMainDisplayID expected to be defined in
Carbon". I guess not supporting 10.1 was a deliberate decision then and
that's OK with me.
On 10.2.8, 10.3.9, and 10.4.0, the bugs exist as described in my
original post and are fixed by my patch. That is, there is no difference
between pre/post 10.3 and the patched version works correctly in all
combinations of GL/non-GL and windowed/fullscreen.
I therefore recommend the patch for inclusion.
-Christian
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 28 Nov 2005 13:58:26 +0000 |
parents | bf145eaf76ef |
children | 1901fea5edac |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* * Xbios SDL video driver * * Patrice Mandin */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/stat.h> #include <unistd.h> /* Mint includes */ #include <mint/cookie.h> #include <mint/osbind.h> #include <mint/falcon.h> #include "SDL.h" #include "SDL_error.h" #include "SDL_video.h" #include "SDL_mouse.h" #include "SDL_sysvideo.h" #include "SDL_pixels_c.h" #include "SDL_events_c.h" #include "SDL_ataric2p_s.h" #include "SDL_atarievents_c.h" #include "SDL_atarimxalloc_c.h" #include "SDL_atarigl_c.h" #include "SDL_xbios.h" #include "SDL_xbios_blowup.h" #include "SDL_xbios_centscreen.h" #include "SDL_xbios_sb3.h" #define XBIOS_VID_DRIVER_NAME "xbios" /* Debug print info */ #if 0 #define DEBUG_PRINT(what) \ { \ printf what; \ } #define DEBUG_VIDEO_XBIOS 1 #else #define DEBUG_PRINT(what) #undef DEBUG_VIDEO_XBIOS #endif /* Initialization/Query functions */ static int XBIOS_VideoInit(_THIS, SDL_PixelFormat *vformat); static SDL_Rect **XBIOS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); static SDL_Surface *XBIOS_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); static int XBIOS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); static void XBIOS_VideoQuit(_THIS); /* Hardware surface functions */ static int XBIOS_AllocHWSurface(_THIS, SDL_Surface *surface); static int XBIOS_LockHWSurface(_THIS, SDL_Surface *surface); static int XBIOS_FlipHWSurface(_THIS, SDL_Surface *surface); static void XBIOS_UnlockHWSurface(_THIS, SDL_Surface *surface); static void XBIOS_FreeHWSurface(_THIS, SDL_Surface *surface); static void XBIOS_UpdateRects(_THIS, int numrects, SDL_Rect *rects); #ifdef HAVE_OPENGL /* OpenGL functions */ static void XBIOS_GL_SwapBuffers(_THIS); #endif /* To setup palette */ static unsigned short TT_palette[256]; static unsigned long F30_palette[256]; /* Xbios driver bootstrap functions */ static int XBIOS_Available(void) { unsigned long cookie_vdo, cookie_mil, cookie_hade, cookie_scpn; /* Milan/Hades Atari clones do not have an Atari video chip */ if ( (Getcookie(C__MIL, &cookie_mil) == C_FOUND) || (Getcookie(C_hade, &cookie_hade) == C_FOUND) ) { return 0; } /* Cookie _VDO present ? if not, assume ST machine */ if (Getcookie(C__VDO, &cookie_vdo) != C_FOUND) { cookie_vdo = VDO_ST << 16; } /* Test if we have a monochrome monitor plugged in */ switch( cookie_vdo >>16) { case VDO_ST: case VDO_STE: if ( Getrez() == (ST_HIGH>>8) ) return 0; break; case VDO_TT: if ( (EgetShift() & ES_MODE) == TT_HIGH) return 0; break; case VDO_F30: if ( Montype() == MONITOR_MONO) return 0; if (Getcookie(C_SCPN, &cookie_scpn) == C_FOUND) { if (!SDL_XBIOS_SB3Usable((scpn_cookie_t *)cookie_scpn)) { return 0; } } break; default: return 0; } return 1; } static void XBIOS_DeleteDevice(SDL_VideoDevice *device) { free(device->hidden); free(device); } static SDL_VideoDevice *XBIOS_CreateDevice(int devindex) { SDL_VideoDevice *device; /* Initialize all variables that we clean on shutdown */ device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); if ( device ) { memset(device, 0, (sizeof *device)); device->hidden = (struct SDL_PrivateVideoData *) malloc((sizeof *device->hidden)); device->gl_data = (struct SDL_PrivateGLData *) malloc((sizeof *device->gl_data)); } if ( (device == NULL) || (device->hidden == NULL) ) { SDL_OutOfMemory(); if ( device ) { free(device); } return(0); } memset(device->hidden, 0, (sizeof *device->hidden)); memset(device->gl_data, 0, sizeof(*device->gl_data)); /* Video functions */ device->VideoInit = XBIOS_VideoInit; device->ListModes = XBIOS_ListModes; device->SetVideoMode = XBIOS_SetVideoMode; device->SetColors = XBIOS_SetColors; device->UpdateRects = NULL; device->VideoQuit = XBIOS_VideoQuit; device->AllocHWSurface = XBIOS_AllocHWSurface; device->LockHWSurface = XBIOS_LockHWSurface; device->UnlockHWSurface = XBIOS_UnlockHWSurface; device->FlipHWSurface = XBIOS_FlipHWSurface; device->FreeHWSurface = XBIOS_FreeHWSurface; #ifdef HAVE_OPENGL /* OpenGL functions */ device->GL_LoadLibrary = SDL_AtariGL_LoadLibrary; device->GL_GetProcAddress = SDL_AtariGL_GetProcAddress; device->GL_GetAttribute = SDL_AtariGL_GetAttribute; device->GL_MakeCurrent = SDL_AtariGL_MakeCurrent; device->GL_SwapBuffers = XBIOS_GL_SwapBuffers; #endif /* Events */ device->InitOSKeymap = Atari_InitOSKeymap; device->PumpEvents = Atari_PumpEvents; device->free = XBIOS_DeleteDevice; return device; } VideoBootStrap XBIOS_bootstrap = { XBIOS_VID_DRIVER_NAME, "Atari Xbios driver", XBIOS_Available, XBIOS_CreateDevice }; void SDL_XBIOS_AddMode(_THIS, Uint16 modecode, Uint16 width, Uint16 height, Uint16 depth, SDL_bool flags) { int i, curpos; xbiosmode_t *current_mode; /* Check if mode already exists */ if (XBIOS_modelist) { current_mode = XBIOS_modelist; for (i=0;i<XBIOS_nummodes; i++, current_mode++) { if (current_mode->width != width) continue; if (current_mode->height != height) continue; if (current_mode->depth != depth) continue; return; } } ++XBIOS_nummodes; XBIOS_modelist = (xbiosmode_t *) realloc(XBIOS_modelist, XBIOS_nummodes * sizeof(xbiosmode_t)); /* Keep the list sorted: bpp, width, height */ curpos=0; for(i=0; i<XBIOS_nummodes-1; i++) { if (XBIOS_modelist[i].depth <= depth) { if (XBIOS_modelist[i].width < width) { break; } else if (XBIOS_modelist[i].width == width) { if (XBIOS_modelist[i].height <= height) { break; } } } curpos++; } /* Push remaining modes further */ for(i=XBIOS_nummodes-1; i>curpos; i--) { memcpy(&XBIOS_modelist[i], &XBIOS_modelist[i-1], sizeof(xbiosmode_t)); } XBIOS_modelist[curpos].number = modecode; XBIOS_modelist[curpos].width = width; XBIOS_modelist[curpos].height = height; XBIOS_modelist[curpos].depth = depth; XBIOS_modelist[curpos].doubleline = flags; } static int XBIOS_VideoInit(_THIS, SDL_PixelFormat *vformat) { int i,j8,j16; xbiosmode_t *current_mode; unsigned long cookie_blow, cookie_scpn, cookie_cnts; /* Initialize all variables that we clean on shutdown */ memset (SDL_modelist, 0, sizeof(SDL_modelist)); /* Cookie _VDO present ? if not, assume ST machine */ if (Getcookie(C__VDO, &XBIOS_cvdo) != C_FOUND) { XBIOS_cvdo = VDO_ST << 16; } /* Allocate memory for old palette */ XBIOS_oldpalette = (void *)malloc(256*sizeof(long)); if ( !XBIOS_oldpalette ) { SDL_SetError("Unable to allocate memory for old palette\n"); return(-1); } /* Initialize video mode list */ /* and save current screen status (palette, screen address, video mode) */ XBIOS_nummodes = 0; XBIOS_modelist = NULL; XBIOS_centscreen = SDL_FALSE; switch (XBIOS_cvdo >>16) { case VDO_ST: case VDO_STE: { short *oldpalette; SDL_XBIOS_AddMode(this, ST_LOW>>8,320,200,4,SDL_FALSE); XBIOS_oldvbase=Physbase(); XBIOS_oldvmode=Getrez(); switch(XBIOS_oldvmode << 8) { case ST_LOW: XBIOS_oldnumcol=16; break; case ST_MED: XBIOS_oldnumcol=4; break; case ST_HIGH: XBIOS_oldnumcol=2; break; default: XBIOS_oldnumcol=0; break; } oldpalette= (short *) XBIOS_oldpalette; for (i=0;i<XBIOS_oldnumcol;i++) { *oldpalette++=Setcolor(i,-1); } vformat->BitsPerPixel = 8; } break; case VDO_TT: SDL_XBIOS_AddMode(this, TT_LOW,320,480,8,SDL_FALSE); /* Software double-lined mode */ SDL_XBIOS_AddMode(this, TT_LOW,320,240,8,SDL_TRUE); XBIOS_oldvbase=Logbase(); XBIOS_oldvmode=EgetShift(); switch(XBIOS_oldvmode & ES_MODE) { case TT_LOW: XBIOS_oldnumcol=256; break; case ST_LOW: case TT_MED: XBIOS_oldnumcol=16; break; case ST_MED: XBIOS_oldnumcol=4; break; case ST_HIGH: case TT_HIGH: XBIOS_oldnumcol=2; break; default: XBIOS_oldnumcol=0; break; } if (XBIOS_oldnumcol) { EgetPalette(0, XBIOS_oldnumcol, XBIOS_oldpalette); } vformat->BitsPerPixel = 8; break; case VDO_F30: switch (Montype()) { case MONITOR_MONO: /* Not usable */ break; case MONITOR_RGB: case MONITOR_TV: SDL_XBIOS_AddMode(this, BPS16|COL80|OVERSCAN|VERTFLAG,768,480,16,SDL_FALSE); SDL_XBIOS_AddMode(this, BPS16|COL80|OVERSCAN,768,240,16,SDL_FALSE); SDL_XBIOS_AddMode(this, BPS16|COL80|VERTFLAG,640,400,16,SDL_FALSE); SDL_XBIOS_AddMode(this, BPS16|COL80,640,200,16,SDL_FALSE); SDL_XBIOS_AddMode(this, BPS16|OVERSCAN|VERTFLAG,384,480,16,SDL_FALSE); SDL_XBIOS_AddMode(this, BPS16|OVERSCAN,384,240,16,SDL_FALSE); SDL_XBIOS_AddMode(this, BPS16|VERTFLAG,320,400,16,SDL_FALSE); SDL_XBIOS_AddMode(this, BPS16,320,200,16,SDL_FALSE); SDL_XBIOS_AddMode(this, BPS8|COL80|OVERSCAN|VERTFLAG,768,480,8,SDL_FALSE); SDL_XBIOS_AddMode(this, BPS8|COL80|OVERSCAN,768,240,8,SDL_FALSE); SDL_XBIOS_AddMode(this, BPS8|COL80|VERTFLAG,640,400,8,SDL_FALSE); SDL_XBIOS_AddMode(this, BPS8|COL80,640,200,8,SDL_FALSE); SDL_XBIOS_AddMode(this, BPS8|OVERSCAN|VERTFLAG,384,480,8,SDL_FALSE); SDL_XBIOS_AddMode(this, BPS8|OVERSCAN,384,240,8,SDL_FALSE); SDL_XBIOS_AddMode(this, BPS8|VERTFLAG,320,400,8,SDL_FALSE); SDL_XBIOS_AddMode(this, BPS8,320,200,8,SDL_FALSE); break; case MONITOR_VGA: SDL_XBIOS_AddMode(this, BPS16,320,480,16,SDL_FALSE); SDL_XBIOS_AddMode(this, BPS16|VERTFLAG,320,240,16,SDL_FALSE); SDL_XBIOS_AddMode(this, BPS8|COL80,640,480,8,SDL_FALSE); SDL_XBIOS_AddMode(this, BPS8|COL80|VERTFLAG,640,240,8,SDL_FALSE); SDL_XBIOS_AddMode(this, BPS8,320,480,8,SDL_FALSE); SDL_XBIOS_AddMode(this, BPS8|VERTFLAG,320,240,8,SDL_FALSE); break; } XBIOS_oldvbase=Logbase(); XBIOS_oldvmode=Vsetmode(-1); XBIOS_oldnumcol= 1<< (1 << (XBIOS_oldvmode & NUMCOLS)); if (XBIOS_oldnumcol > 256) { XBIOS_oldnumcol = 0; } if (XBIOS_oldnumcol) { VgetRGB(0, XBIOS_oldnumcol, XBIOS_oldpalette); } vformat->BitsPerPixel = 16; /* Keep vga/rvb, and pal/ntsc bits */ current_mode = XBIOS_modelist; for (i=0;i<XBIOS_nummodes;i++) { Uint16 newvmode; newvmode = current_mode->number; newvmode &= ~(VGA|PAL); newvmode |= XBIOS_oldvmode & (VGA|PAL); current_mode->number = newvmode; current_mode++; } /* Initialize BlowUp/SB3/Centscreen stuff if present */ if (Getcookie(C_BLOW, &cookie_blow) == C_FOUND) { SDL_XBIOS_BlowupInit(this, (blow_cookie_t *)cookie_blow); } else if (Getcookie(C_SCPN, &cookie_scpn) == C_FOUND) { SDL_XBIOS_SB3Init(this, (scpn_cookie_t *)cookie_scpn); } else if (Getcookie(C_CNTS, &cookie_cnts) == C_FOUND) { XBIOS_oldvmode = SDL_XBIOS_CentscreenInit(this); XBIOS_centscreen = SDL_TRUE; } break; } current_mode = XBIOS_modelist; j8 = j16 = 0; for (i=0; i<XBIOS_nummodes; i++, current_mode++) { switch (current_mode->depth) { case 4: case 8: SDL_modelist[0][j8] = malloc(sizeof(SDL_Rect)); SDL_modelist[0][j8]->x = SDL_modelist[0][j8]->y = 0; SDL_modelist[0][j8]->w = current_mode->width; SDL_modelist[0][j8]->h = current_mode->height; XBIOS_videomodes[0][j8]=current_mode; j8++; break; case 16: SDL_modelist[1][j16] = malloc(sizeof(SDL_Rect)); SDL_modelist[1][j16]->x = SDL_modelist[1][j16]->y = 0; SDL_modelist[1][j16]->w = current_mode->width; SDL_modelist[1][j16]->h = current_mode->height; XBIOS_videomodes[1][j16]=current_mode; j16++; break; } } SDL_modelist[0][j8] = NULL; SDL_modelist[1][j16] = NULL; XBIOS_screens[0]=NULL; XBIOS_screens[1]=NULL; XBIOS_shadowscreen=NULL; /* Update hardware info */ this->info.hw_available = 1; this->info.video_mem = (Uint32) Atari_SysMalloc(-1L, MX_STRAM); /* Init chunky to planar routine */ SDL_Atari_C2pConvert = SDL_Atari_C2pConvert8; #ifdef HAVE_OPENGL SDL_AtariGL_InitPointers(this); #endif /* We're done! */ return(0); } static SDL_Rect **XBIOS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) { /* 8 bits -> list 0 */ /* 16 bits -> list 1 */ if ((format->BitsPerPixel != 8) && (format->BitsPerPixel !=16)) { return NULL; } return(SDL_modelist[(format->BitsPerPixel)>>4]); } static void XBIOS_FreeBuffers(_THIS) { int i; for (i=0;i<2;i++) { if (XBIOS_screensmem[i]!=NULL) { Mfree(XBIOS_screensmem[i]); XBIOS_screensmem[i]=NULL; } } if (XBIOS_shadowscreen!=NULL) { Mfree(XBIOS_shadowscreen); XBIOS_shadowscreen=NULL; } } static SDL_Surface *XBIOS_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags) { int mode, new_depth; int i; xbiosmode_t *new_video_mode; Uint32 new_screen_size; Uint32 modeflags; /* Free current buffers */ XBIOS_FreeBuffers(this); /* Limit bpp */ if (bpp>16) { bpp = 16; } bpp >>= 4; /* Search if the mode exists (width, height, bpp) */ for ( mode=0; SDL_modelist[bpp][mode]; ++mode ) { if ( (SDL_modelist[bpp][mode]->w == width) && (SDL_modelist[bpp][mode]->h == height) ) { break; } } if ( SDL_modelist[bpp][mode] == NULL ) { SDL_SetError("Couldn't find requested mode in list"); return(NULL); } modeflags = SDL_FULLSCREEN | SDL_PREALLOC; /* Allocate needed buffers: simple/double buffer and shadow surface */ new_video_mode = XBIOS_videomodes[bpp][mode]; new_depth = new_video_mode->depth; if (new_depth == 4) { SDL_Atari_C2pConvert = SDL_Atari_C2pConvert4; new_depth=8; modeflags |= SDL_SWSURFACE|SDL_HWPALETTE; } else if (new_depth == 8) { SDL_Atari_C2pConvert = SDL_Atari_C2pConvert8; modeflags |= SDL_SWSURFACE|SDL_HWPALETTE; } else { modeflags |= SDL_HWSURFACE; } new_screen_size = width * height * ((new_depth)>>3); new_screen_size += 256; /* To align on a 256 byte adress */ if (new_depth == 8) { XBIOS_shadowscreen = Atari_SysMalloc(new_screen_size, MX_PREFTTRAM); if (XBIOS_shadowscreen == NULL) { SDL_SetError("Can not allocate %d KB for shadow buffer", new_screen_size>>10); return (NULL); } memset(XBIOS_shadowscreen, 0, new_screen_size); } /* Output buffer needs to be twice in size for the software double-line mode */ XBIOS_doubleline = SDL_FALSE; if (new_video_mode->doubleline) { new_screen_size <<= 1; XBIOS_doubleline = SDL_TRUE; } XBIOS_screensmem[0] = Atari_SysMalloc(new_screen_size, MX_STRAM); if (XBIOS_screensmem[0]==NULL) { XBIOS_FreeBuffers(this); SDL_SetError("Can not allocate %d KB for frame buffer", new_screen_size>>10); return (NULL); } memset(XBIOS_screensmem[0], 0, new_screen_size); XBIOS_screens[0]=(void *) (( (long) XBIOS_screensmem[0]+256) & 0xFFFFFF00UL); #ifdef HAVE_OPENGL if (flags & SDL_OPENGL) { if (this->gl_config.double_buffer) { flags |= SDL_DOUBLEBUF; } } #endif /* Double buffer ? */ if (flags & SDL_DOUBLEBUF) { XBIOS_screensmem[1] = Atari_SysMalloc(new_screen_size, MX_STRAM); if (XBIOS_screensmem[1]==NULL) { XBIOS_FreeBuffers(this); SDL_SetError("Can not allocate %d KB for double buffer", new_screen_size>>10); return (NULL); } memset(XBIOS_screensmem[1], 0, new_screen_size); XBIOS_screens[1]=(void *) (( (long) XBIOS_screensmem[1]+256) & 0xFFFFFF00UL); modeflags |= SDL_DOUBLEBUF; } /* Allocate the new pixel format for the screen */ if ( ! SDL_ReallocFormat(current, new_depth, 0, 0, 0, 0) ) { XBIOS_FreeBuffers(this); SDL_SetError("Couldn't allocate new pixel format for requested mode"); return(NULL); } current->w = XBIOS_width = width; current->h = XBIOS_height = height; current->pitch = (width * new_depth)>>3; /* this is for C2P conversion */ XBIOS_pitch = (new_video_mode->width * new_video_mode->depth)>>3; if (new_depth == 8) current->pixels = XBIOS_shadowscreen; else current->pixels = XBIOS_screens[0]; XBIOS_fbnum = 0; #ifdef HAVE_OPENGL if (flags & SDL_OPENGL) { if (!SDL_AtariGL_Init(this, current)) { XBIOS_FreeBuffers(this); SDL_SetError("Can not create OpenGL context"); return NULL; } modeflags |= SDL_OPENGL; } #endif current->flags = modeflags; /* Now set the video mode */ #ifndef DEBUG_VIDEO_XBIOS Setscreen(-1,XBIOS_screens[0],-1); #endif switch(XBIOS_cvdo >> 16) { case VDO_ST: #ifndef DEBUG_VIDEO_XBIOS Setscreen(-1,-1,new_video_mode->number); #endif /* Reset palette */ for (i=0;i<16;i++) { TT_palette[i]= ((i>>1)<<8) | (((i*8)/17)<<4) | (i>>1); } #ifndef DEBUG_VIDEO_XBIOS Setpalette(TT_palette); #endif break; case VDO_STE: #ifndef DEBUG_VIDEO_XBIOS Setscreen(-1,-1,new_video_mode->number); #endif /* Reset palette */ for (i=0;i<16;i++) { int c; c=((i&1)<<3)|((i>>1)&7); TT_palette[i]=(c<<8)|(c<<4)|c; } #ifndef DEBUG_VIDEO_XBIOS Setpalette(TT_palette); #endif break; case VDO_TT: #ifndef DEBUG_VIDEO_XBIOS EsetShift(new_video_mode->number); #endif break; case VDO_F30: #ifndef DEBUG_VIDEO_XBIOS if (XBIOS_centscreen) { SDL_XBIOS_CentscreenSetmode(this, width, height, new_depth); } else { Vsetmode(new_video_mode->number); } #endif /* Set hardware palette to black in True Colour */ if (new_depth == 16) { memset(F30_palette, 0, sizeof(F30_palette)); VsetRGB(0,256,F30_palette); } break; } Vsync(); this->UpdateRects = XBIOS_UpdateRects; return (current); } /* We don't actually allow hardware surfaces other than the main one */ static int XBIOS_AllocHWSurface(_THIS, SDL_Surface *surface) { return(-1); } static void XBIOS_FreeHWSurface(_THIS, SDL_Surface *surface) { return; } static int XBIOS_LockHWSurface(_THIS, SDL_Surface *surface) { return(0); } static void XBIOS_UnlockHWSurface(_THIS, SDL_Surface *surface) { return; } static void XBIOS_UpdateRects(_THIS, int numrects, SDL_Rect *rects) { SDL_Surface *surface; surface = this->screen; if ((surface->format->BitsPerPixel) == 8) { void *destscr; int destx; int i; /* Center on destination screen */ destscr = XBIOS_screens[XBIOS_fbnum]; destscr += XBIOS_pitch * ((XBIOS_height - surface->h) >> 1); destx = (XBIOS_width - surface->w) >> 1; destx &= ~15; destscr += destx; for (i=0;i<numrects;i++) { void *source,*destination; int x1,x2; x1 = rects[i].x & ~15; x2 = rects[i].x+rects[i].w; if (x2 & 15) { x2 = (x2 | 15) +1; } source = surface->pixels; source += surface->pitch * rects[i].y; source += x1; destination = destscr; destination += XBIOS_pitch * rects[i].y; destination += x1; /* Convert chunky to planar screen */ SDL_Atari_C2pConvert( source, destination, x2-x1, rects[i].h, XBIOS_doubleline, surface->pitch, XBIOS_pitch ); } } #ifndef DEBUG_VIDEO_XBIOS Setscreen(-1,XBIOS_screens[XBIOS_fbnum],-1); #endif Vsync(); if ((surface->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF) { XBIOS_fbnum ^= 1; if ((surface->format->BitsPerPixel) > 8) { surface->pixels=XBIOS_screens[XBIOS_fbnum]; } } } static int XBIOS_FlipHWSurface(_THIS, SDL_Surface *surface) { if ((surface->format->BitsPerPixel) == 8) { void *destscr; int destx; /* Center on destination screen */ destscr = XBIOS_screens[XBIOS_fbnum]; destscr += XBIOS_pitch * ((XBIOS_height - surface->h) >> 1); destx = (XBIOS_width - surface->w) >> 1; destx &= ~15; destscr += destx; /* Convert chunky to planar screen */ SDL_Atari_C2pConvert( surface->pixels, destscr, surface->w, surface->h, XBIOS_doubleline, surface->pitch, XBIOS_pitch ); } #ifndef DEBUG_VIDEO_XBIOS Setscreen(-1,XBIOS_screens[XBIOS_fbnum],-1); #endif Vsync(); if ((surface->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF) { XBIOS_fbnum ^= 1; if ((surface->format->BitsPerPixel) > 8) { surface->pixels=XBIOS_screens[XBIOS_fbnum]; } } return(0); } static int XBIOS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) { int i; int r,v,b; switch( XBIOS_cvdo >> 16) { case VDO_ST: case VDO_STE: for (i=0;i<ncolors;i++) { r = colors[i].r; v = colors[i].g; b = colors[i].b; TT_palette[firstcolor+i]=((r*30)+(v*59)+(b*11))/100; } SDL_Atari_C2pConvert4_pal(TT_palette); /* convert the lighting */ break; case VDO_TT: for(i = 0; i < ncolors; i++) { r = colors[i].r; v = colors[i].g; b = colors[i].b; TT_palette[i]=((r>>4)<<8)|((v>>4)<<4)|(b>>4); } #ifndef DEBUG_VIDEO_XBIOS EsetPalette(firstcolor,ncolors,TT_palette); #endif break; case VDO_F30: for(i = 0; i < ncolors; i++) { r = colors[i].r; v = colors[i].g; b = colors[i].b; F30_palette[i]=(r<<16)|(v<<8)|b; } #ifndef DEBUG_VIDEO_XBIOS VsetRGB(firstcolor,ncolors,F30_palette); #endif break; } return(1); } /* Note: If we are terminated, this could be called in the middle of another SDL video routine -- notably UpdateRects. */ static void XBIOS_VideoQuit(_THIS) { int i,j; Atari_ShutdownEvents(); /* Restore video mode and palette */ #ifndef DEBUG_VIDEO_XBIOS switch(XBIOS_cvdo >> 16) { case VDO_ST: case VDO_STE: Setscreen(-1,XBIOS_oldvbase,XBIOS_oldvmode); if (XBIOS_oldnumcol) { Setpalette(XBIOS_oldpalette); } break; case VDO_TT: Setscreen(-1,XBIOS_oldvbase,-1); EsetShift(XBIOS_oldvmode); if (XBIOS_oldnumcol) { EsetPalette(0, XBIOS_oldnumcol, XBIOS_oldpalette); } break; case VDO_F30: Setscreen(-1, XBIOS_oldvbase, -1); if (XBIOS_centscreen) { SDL_XBIOS_CentscreenRestore(this, XBIOS_oldvmode); } else { Vsetmode(XBIOS_oldvmode); } if (XBIOS_oldnumcol) { VsetRGB(0, XBIOS_oldnumcol, XBIOS_oldpalette); } break; } Vsync(); #endif #ifdef HAVE_OPENGL if (gl_active) { SDL_AtariGL_Quit(this, SDL_TRUE); } #endif if (XBIOS_oldpalette) { free(XBIOS_oldpalette); XBIOS_oldpalette=NULL; } XBIOS_FreeBuffers(this); /* Free mode list */ for (j=0;j<NUM_MODELISTS;j++) { for (i=0;i<SDL_NUMMODES;i++) { if (SDL_modelist[j][i]!=NULL) { free(SDL_modelist[j][i]); SDL_modelist[j][i]=NULL; } } } if (XBIOS_modelist) { free(XBIOS_modelist); XBIOS_nummodes=0; XBIOS_modelist=NULL; } this->screen->pixels = NULL; } #ifdef HAVE_OPENGL static void XBIOS_GL_SwapBuffers(_THIS) { SDL_AtariGL_SwapBuffers(this); XBIOS_FlipHWSurface(this, this->screen); SDL_AtariGL_MakeCurrent(this); } #endif