view src/video/x11/SDL_x11yuv.c @ 1192:54aa9aa32327

To: sdl@libsdl.org From: Christian Walther <cwalther@gmx.ch> Date: Fri, 18 Nov 2005 23:39:02 +0100 Subject: [SDL] Mouse position bugs on Mac OS X The attached patch fixes a few bugs in SDL related to the mouse position in windowed mode on Mac OS X, reproduced using the attached minimal test program - at least here on 10.3.9, with SDL CVS from today. Could anyone test whether the bugs exist and are fixed by the patch on 10.2 and 10.4? 1. When using OpenGL, the vertical mouse positions obtained through events or SDL_GetMouseState() are off by one. 2. When using OpenGL, SDL_WarpMouse() inverts the y coordinate. 3. Clicks on the topmost pixel row of the window are not recognized. 1 and 2 do not occur in non-OpenGL mode, while 3 does. All three only occur in windowed mode, not in fullscreen. The cause for 1 and 3 is that in Cocoa, "the location of the mouse" seems to be defined as "the location of the top left corner of the mouse pointer's hot pixel" (this is not documented, it's just what I found out here), which together with the fact that Cocoa's usual y coordinates start at the bottom and increase upwards means that the y coordinate of the mouse runs from 1 to h, not from 0 to h-1, in a window of height h. If it does work on 10.2 and 10.4 (I'll try to test it as soon as I can, but at the moment all I have at hand is 10.3.9), can this be applied to the CVS? -Christian To: sdl@libsdl.org From: Christian Walther <cwalther@gmx.ch> Date: Mon, 28 Nov 2005 10:41:51 +0100 Subject: [SDL] Re: Mouse position bugs on Mac OS X I wrote: > I'll try to test it as soon as I can, but at the moment all I have at hand is 10.3.9 So, here are the results of my tests (with patched and unpatched frameworks compiled with Xcode 1.5 (gcc 3.3) on 10.3.9): On 10.1.5, my test program doesn't run because of "Undefined symbols: SDL undefined reference to _CGMainDisplayID expected to be defined in Carbon". I guess not supporting 10.1 was a deliberate decision then and that's OK with me. On 10.2.8, 10.3.9, and 10.4.0, the bugs exist as described in my original post and are fixed by my patch. That is, there is no difference between pre/post 10.3 and the patched version works correctly in all combinations of GL/non-GL and windowed/fullscreen. I therefore recommend the patch for inclusion. -Christian
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 28 Nov 2005 13:58:26 +0000
parents 045f186426e1
children b81f54c3963f
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* This is the XFree86 Xv extension implementation of YUV video overlays */

#ifdef XFREE86_XV

#include <stdlib.h>
#include <string.h>
#include <X11/Xlib.h>
#ifndef NO_SHARED_MEMORY
#include <sys/ipc.h>
#include <sys/shm.h>
#include <X11/extensions/XShm.h>
#endif
#include <XFree86/extensions/Xvlib.h>

#include "SDL_error.h"
#include "SDL_video.h"
#include "SDL_x11yuv_c.h"
#include "SDL_yuvfuncs.h"

#define XFREE86_REFRESH_HACK
#ifdef XFREE86_REFRESH_HACK
#include "SDL_x11image_c.h"
#endif

/* Workaround when pitch != width */
#define PITCH_WORKAROUND

/* Fix for the NVidia GeForce 2 - use the last available adaptor */
/*#define USE_LAST_ADAPTOR*/  /* Apparently the NVidia drivers are fixed */

/* The functions used to manipulate software video overlays */
static struct private_yuvhwfuncs x11_yuvfuncs = {
	X11_LockYUVOverlay,
	X11_UnlockYUVOverlay,
	X11_DisplayYUVOverlay,
	X11_FreeYUVOverlay
};

struct private_yuvhwdata {
	int port;
#ifndef NO_SHARED_MEMORY
	int yuv_use_mitshm;
	XShmSegmentInfo yuvshm;
#endif
	SDL_NAME(XvImage) *image;
};


static int (*X_handler)(Display *, XErrorEvent *) = NULL;

#ifndef NO_SHARED_MEMORY
/* Shared memory error handler routine */
static int shm_error;
static int shm_errhandler(Display *d, XErrorEvent *e)
{
        if ( e->error_code == BadAccess ) {
        	shm_error = True;
        	return(0);
        } else
		return(X_handler(d,e));
}
#endif /* !NO_SHARED_MEMORY */

static int xv_error;
static int xv_errhandler(Display *d, XErrorEvent *e)
{
        if ( e->error_code == BadMatch ) {
        	xv_error = True;
        	return(0);
        } else
		return(X_handler(d,e));
}

SDL_Overlay *X11_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display)
{
	SDL_Overlay *overlay;
	struct private_yuvhwdata *hwdata;
	int xv_port;
	int i, j, k;
	int adaptors;
	SDL_NAME(XvAdaptorInfo) *ainfo;
	int bpp;
#ifndef NO_SHARED_MEMORY
	XShmSegmentInfo *yuvshm;
#endif

	/* Look for the XVideo extension with a valid port for this format */
	xv_port = -1;
	if ( (Success == SDL_NAME(XvQueryExtension)(GFX_Display, &j, &j, &j, &j, &j)) &&
	     (Success == SDL_NAME(XvQueryAdaptors)(GFX_Display,
	                                 RootWindow(GFX_Display, SDL_Screen),
	                                 &adaptors, &ainfo)) ) {
#ifdef USE_LAST_ADAPTOR
		for ( i=0; i < adaptors; ++i )
#else
		for ( i=0; (i < adaptors) && (xv_port == -1); ++i )
#endif /* USE_LAST_ADAPTOR */
		{
			/* Check to see if the visual can be used */
			if ( BUGGY_XFREE86(<=, 4001) ) {
				int visual_ok = 0;
				for ( j=0; j<ainfo[i].num_formats; ++j ) {
					if ( ainfo[i].formats[j].visual_id ==
							SDL_Visual->visualid ) {
						visual_ok = 1;
						break;
					}
				}
				if ( ! visual_ok ) {
					continue;
				}
			}
			if ( (ainfo[i].type & XvInputMask) &&
			     (ainfo[i].type & XvImageMask) ) {
				int num_formats;
				SDL_NAME(XvImageFormatValues) *formats;
				formats = SDL_NAME(XvListImageFormats)(GFX_Display,
				              ainfo[i].base_id, &num_formats);
#ifdef USE_LAST_ADAPTOR
				for ( j=0; j < num_formats; ++j )
#else
				for ( j=0; (j < num_formats) && (xv_port == -1); ++j )
#endif /* USE_LAST_ADAPTOR */
				{
					if ( (Uint32)formats[j].id == format ) {
						for ( k=0; k < ainfo[i].num_ports; ++k ) {
							if ( Success == SDL_NAME(XvGrabPort)(GFX_Display, ainfo[i].base_id+k, CurrentTime) ) {
								xv_port = ainfo[i].base_id+k;
								break;
							}
						}
					}
				}
				if ( formats ) {
					pXFree(formats);
				}
			}
		}
		SDL_NAME(XvFreeAdaptorInfo)(ainfo);
	}

	/* Precalculate the bpp for the pitch workaround below */
	switch (format) {
	    /* Add any other cases we need to support... */
	    case SDL_YUY2_OVERLAY:
	    case SDL_UYVY_OVERLAY:
	    case SDL_YVYU_OVERLAY:
		bpp = 2;
		break;
	    default:
		bpp = 1;
		break;
	}

#if 0
    /*
     * !!! FIXME:
     * "Here are some diffs for X11 and yuv.  Note that the last part 2nd
     *  diff should probably be a new call to XvQueryAdaptorFree with ainfo
     *  and the number of adaptors, instead of the loop through like I did."
     *
     *  ACHTUNG: This is broken! It looks like XvFreeAdaptorInfo does this
     *  for you, so we end up with a double-free. I need to look at this
     *  more closely...  --ryan.
     */
 	for ( i=0; i < adaptors; ++i ) {
 	  if (ainfo[i].name != NULL) Xfree(ainfo[i].name);
 	  if (ainfo[i].formats != NULL) Xfree(ainfo[i].formats);
   	}
 	Xfree(ainfo);
#endif

	if ( xv_port == -1 ) {
		SDL_SetError("No available video ports for requested format");
		return(NULL);
	}

	/* Enable auto-painting of the overlay colorkey */
	{
		static const char *attr[] = { "XV_AUTOPAINT_COLORKEY", "XV_AUTOPAINT_COLOURKEY" };
		unsigned int i;

		SDL_NAME(XvSelectPortNotify)(GFX_Display, xv_port, True);
		X_handler = pXSetErrorHandler(xv_errhandler);
		for ( i=0; i < sizeof(attr)/(sizeof attr[0]); ++i ) {
			Atom a;

			xv_error = False;
			a = pXInternAtom(GFX_Display, attr[i], True);
			if ( a != None ) {
     				SDL_NAME(XvSetPortAttribute)(GFX_Display, xv_port, a, 1);
				pXSync(GFX_Display, True);
				if ( ! xv_error ) {
					break;
				}
			}
		}
		pXSetErrorHandler(X_handler);
		SDL_NAME(XvSelectPortNotify)(GFX_Display, xv_port, False);
	}

	/* Create the overlay structure */
	overlay = (SDL_Overlay *)malloc(sizeof *overlay);
	if ( overlay == NULL ) {
		SDL_NAME(XvUngrabPort)(GFX_Display, xv_port, CurrentTime);
		SDL_OutOfMemory();
		return(NULL);
	}
	memset(overlay, 0, (sizeof *overlay));

	/* Fill in the basic members */
	overlay->format = format;
	overlay->w = width;
	overlay->h = height;

	/* Set up the YUV surface function structure */
	overlay->hwfuncs = &x11_yuvfuncs;
	overlay->hw_overlay = 1;

	/* Create the pixel data and lookup tables */
	hwdata = (struct private_yuvhwdata *)malloc(sizeof *hwdata);
	overlay->hwdata = hwdata;
	if ( hwdata == NULL ) {
		SDL_NAME(XvUngrabPort)(GFX_Display, xv_port, CurrentTime);
		SDL_OutOfMemory();
		SDL_FreeYUVOverlay(overlay);
		return(NULL);
	}
	hwdata->port = xv_port;
#ifndef NO_SHARED_MEMORY
	yuvshm = &hwdata->yuvshm;
	memset(yuvshm, 0, sizeof(*yuvshm));
	hwdata->image = SDL_NAME(XvShmCreateImage)(GFX_Display, xv_port, format,
						   0, width, height, yuvshm);
#ifdef PITCH_WORKAROUND
	if ( hwdata->image != NULL && hwdata->image->pitches[0] != (width*bpp) ) {
		/* Ajust overlay width according to pitch */ 
		pXFree(hwdata->image);
		width = hwdata->image->pitches[0] / bpp;
		hwdata->image = SDL_NAME(XvShmCreateImage)(GFX_Display, xv_port, format,
							   0, width, height, yuvshm);
	}
#endif /* PITCH_WORKAROUND */
	hwdata->yuv_use_mitshm = (hwdata->image != NULL);
	if ( hwdata->yuv_use_mitshm ) {
		yuvshm->shmid = shmget(IPC_PRIVATE, hwdata->image->data_size,
				       IPC_CREAT | 0777);
		if ( yuvshm->shmid >= 0 ) {
			yuvshm->shmaddr = (char *)shmat(yuvshm->shmid, 0, 0);
			yuvshm->readOnly = False;
			if ( yuvshm->shmaddr != (char *)-1 ) {
				shm_error = False;
				X_handler = pXSetErrorHandler(shm_errhandler);
				pXShmAttach(GFX_Display, yuvshm);
				pXSync(GFX_Display, True);
				pXSetErrorHandler(X_handler);
				if ( shm_error )
					shmdt(yuvshm->shmaddr);
			} else {
				shm_error = True;
			}
			shmctl(yuvshm->shmid, IPC_RMID, NULL);
		} else {
			shm_error = True;
		}
		if ( shm_error ) {
			pXFree(hwdata->image);
			hwdata->yuv_use_mitshm = 0;
		} else {
			hwdata->image->data = yuvshm->shmaddr;
		}
	}
	if ( !hwdata->yuv_use_mitshm )
#endif /* NO_SHARED_MEMORY */
	{
		hwdata->image = SDL_NAME(XvCreateImage)(GFX_Display, xv_port, format,
							0, width, height);

#ifdef PITCH_WORKAROUND
		if ( hwdata->image != NULL && hwdata->image->pitches[0] != (width*bpp) ) {
			/* Ajust overlay width according to pitch */ 
			pXFree(hwdata->image);
			width = hwdata->image->pitches[0] / bpp;
			hwdata->image = SDL_NAME(XvCreateImage)(GFX_Display, xv_port, format,
								0, width, height);
		}
#endif /* PITCH_WORKAROUND */
		if ( hwdata->image == NULL ) {
			SDL_SetError("Couldn't create XVideo image");
			SDL_FreeYUVOverlay(overlay);
			return(NULL);
		}
		hwdata->image->data = malloc(hwdata->image->data_size);
		if ( hwdata->image->data == NULL ) {
			SDL_OutOfMemory();
			SDL_FreeYUVOverlay(overlay);
			return(NULL);
		}
	}

	/* Find the pitch and offset values for the overlay */
	overlay->planes = hwdata->image->num_planes;
	overlay->pitches = (Uint16 *)malloc(overlay->planes * sizeof(Uint16));
	overlay->pixels = (Uint8 **)malloc(overlay->planes * sizeof(Uint8 *));
	if ( !overlay->pitches || !overlay->pixels ) {
		SDL_OutOfMemory();
		SDL_FreeYUVOverlay(overlay);
		return(NULL);
	}
	for ( i=0; i<overlay->planes; ++i ) {
		overlay->pitches[i] = hwdata->image->pitches[i];
		overlay->pixels[i] = (Uint8 *)hwdata->image->data +
		                              hwdata->image->offsets[i];
	}

#ifdef XFREE86_REFRESH_HACK
	/* Work around an XFree86 X server bug (?)
	   We can't perform normal updates in windows that have video
	   being output to them.  See SDL_x11image.c for more details.
	 */
	X11_DisableAutoRefresh(this);
#endif

	/* We're all done.. */
	return(overlay);
}

int X11_LockYUVOverlay(_THIS, SDL_Overlay *overlay)
{
	return(0);
}

void X11_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay)
{
	return;
}

int X11_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *dstrect)
{
	struct private_yuvhwdata *hwdata;

	hwdata = overlay->hwdata;
#ifndef NO_SHARED_MEMORY
	if ( hwdata->yuv_use_mitshm ) {
		SDL_NAME(XvShmPutImage)(GFX_Display, hwdata->port, SDL_Window, SDL_GC,
	              hwdata->image, 0, 0, overlay->w, overlay->h,
	              dstrect->x, dstrect->y, dstrect->w, dstrect->h, False);
	}
	else
#endif
	{
		SDL_NAME(XvPutImage)(GFX_Display, hwdata->port, SDL_Window, SDL_GC,
				     hwdata->image, 0, 0, overlay->w, overlay->h,
				     dstrect->x, dstrect->y, dstrect->w, dstrect->h);
	}
	pXSync(GFX_Display, False);
	return(0);
}

void X11_FreeYUVOverlay(_THIS, SDL_Overlay *overlay)
{
	struct private_yuvhwdata *hwdata;

	hwdata = overlay->hwdata;
	if ( hwdata ) {
		SDL_NAME(XvUngrabPort)(GFX_Display, hwdata->port, CurrentTime);
#ifndef NO_SHARED_MEMORY
		if ( hwdata->yuv_use_mitshm ) {
			pXShmDetach(GFX_Display, &hwdata->yuvshm);
			shmdt(hwdata->yuvshm.shmaddr);
		}
#endif
		if ( hwdata->image ) {
			pXFree(hwdata->image);
		}
		free(hwdata);
	}
	if ( overlay->pitches ) {
		free(overlay->pitches);
		overlay->pitches = NULL;
	}
	if ( overlay->pixels ) {
		free(overlay->pixels);
		overlay->pixels = NULL;
	}
#ifdef XFREE86_REFRESH_HACK
	X11_EnableAutoRefresh(this);
#endif
}

#endif /* XFREE86_XV */