view src/audio/mint/SDL_mintaudio.h @ 1192:54aa9aa32327

To: sdl@libsdl.org From: Christian Walther <cwalther@gmx.ch> Date: Fri, 18 Nov 2005 23:39:02 +0100 Subject: [SDL] Mouse position bugs on Mac OS X The attached patch fixes a few bugs in SDL related to the mouse position in windowed mode on Mac OS X, reproduced using the attached minimal test program - at least here on 10.3.9, with SDL CVS from today. Could anyone test whether the bugs exist and are fixed by the patch on 10.2 and 10.4? 1. When using OpenGL, the vertical mouse positions obtained through events or SDL_GetMouseState() are off by one. 2. When using OpenGL, SDL_WarpMouse() inverts the y coordinate. 3. Clicks on the topmost pixel row of the window are not recognized. 1 and 2 do not occur in non-OpenGL mode, while 3 does. All three only occur in windowed mode, not in fullscreen. The cause for 1 and 3 is that in Cocoa, "the location of the mouse" seems to be defined as "the location of the top left corner of the mouse pointer's hot pixel" (this is not documented, it's just what I found out here), which together with the fact that Cocoa's usual y coordinates start at the bottom and increase upwards means that the y coordinate of the mouse runs from 1 to h, not from 0 to h-1, in a window of height h. If it does work on 10.2 and 10.4 (I'll try to test it as soon as I can, but at the moment all I have at hand is 10.3.9), can this be applied to the CVS? -Christian To: sdl@libsdl.org From: Christian Walther <cwalther@gmx.ch> Date: Mon, 28 Nov 2005 10:41:51 +0100 Subject: [SDL] Re: Mouse position bugs on Mac OS X I wrote: > I'll try to test it as soon as I can, but at the moment all I have at hand is 10.3.9 So, here are the results of my tests (with patched and unpatched frameworks compiled with Xcode 1.5 (gcc 3.3) on 10.3.9): On 10.1.5, my test program doesn't run because of "Undefined symbols: SDL undefined reference to _CGMainDisplayID expected to be defined in Carbon". I guess not supporting 10.1 was a deliberate decision then and that's OK with me. On 10.2.8, 10.3.9, and 10.4.0, the bugs exist as described in my original post and are fixed by my patch. That is, there is no difference between pre/post 10.3 and the patched version works correctly in all combinations of GL/non-GL and windowed/fullscreen. I therefore recommend the patch for inclusion. -Christian
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 28 Nov 2005 13:58:26 +0000
parents 12c49532be00
children 19418e4422cb
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line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

/*
	MiNT audio driver

	Patrice Mandin
*/

#ifndef _SDL_mintaudio_h
#define _SDL_mintaudio_h

#include "SDL_sysaudio.h"
#include "SDL_mintaudio_stfa.h"

/* Hidden "this" pointer for the audio functions */
#define _THIS	SDL_AudioDevice *this

/* 16 predivisors with 3 clocks max. */
#define MINTAUDIO_maxfreqs		(16*3)		

typedef struct {
	Uint32	frequency;
	Uint32	masterclock;
	Uint32	predivisor;
	int	gpio_bits;	/* in case of external clock */
} mint_frequency_t;

struct SDL_PrivateAudioData {
	mint_frequency_t	frequencies[MINTAUDIO_maxfreqs];
	int 	freq_count;		/* Number of frequencies in the array */
	int		numfreq;		/* Number of selected frequency */
};

/* Old variable names */

#define MINTAUDIO_frequencies	(this->hidden->frequencies)
#define MINTAUDIO_freqcount		(this->hidden->freq_count)
#define MINTAUDIO_numfreq		(this->hidden->numfreq)

/* _MCH cookie (values>>16) */
enum {
	MCH_ST=0,
	MCH_STE,
	MCH_TT,
	MCH_F30,
	MCH_CLONE,
	MCH_ARANYM
};

/* Master clocks for replay frequencies */
#define MASTERCLOCK_STE		8010666		/* Not sure of this one */
#define MASTERCLOCK_TT		16107953	/* Not sure of this one */
#define MASTERCLOCK_FALCON1	25175000
#define MASTERCLOCK_FALCON2	32000000	/* Only usable for DSP56K */
#define MASTERCLOCK_FALCONEXT	-1		/* Clock on DSP56K port, unknown */
#define MASTERCLOCK_44K		22579200	/* Standard clock for 44.1 Khz */
#define MASTERCLOCK_48K		24576000	/* Standard clock for 48 Khz */

/* Master clock predivisors */
#define MASTERPREDIV_STE	160
#define MASTERPREDIV_TT		320
#define MASTERPREDIV_FALCON	256
#define MASTERPREDIV_MILAN	256

/* MFP 68901 interrupt sources */
enum {
	MFP_PARALLEL=0,
	MFP_DCD,
	MFP_CTS,
	MFP_BITBLT,
	MFP_TIMERD,
	MFP_BAUDRATE=MFP_TIMERD,
	MFP_TIMERC,
	MFP_200HZ=MFP_TIMERC,
	MFP_ACIA,
	MFP_DISK,
	MFP_TIMERB,
	MFP_HBLANK=MFP_TIMERB,
	MFP_TERR,
	MFP_TBE,
	MFP_RERR,
	MFP_RBF,
	MFP_TIMERA,
	MFP_DMASOUND=MFP_TIMERA,
	MFP_RING,
	MFP_MONODETECT
};

/* Xbtimer() timers */
enum {
	XB_TIMERA=0,
	XB_TIMERB,
	XB_TIMERC,
	XB_TIMERD
};

/* Variables */
extern SDL_AudioDevice *SDL_MintAudio_device;
extern Uint8 *SDL_MintAudio_audiobuf[2];	/* Pointers to buffers */
extern unsigned long SDL_MintAudio_audiosize;		/* Length of audio buffer=spec->size */
extern unsigned short SDL_MintAudio_numbuf;		/* Buffer to play */
extern unsigned short SDL_MintAudio_mutex;
extern cookie_stfa_t *SDL_MintAudio_stfa;
extern unsigned long SDL_MintAudio_clocktics;

/* MiNT thread variables */
extern SDL_bool	SDL_MintAudio_mint_present;
extern SDL_bool SDL_MintAudio_quit_thread;
extern SDL_bool SDL_MintAudio_thread_finished;
extern long SDL_MintAudio_thread_pid;

/* Functions */
void SDL_MintAudio_Callback(void);
void SDL_MintAudio_AddFrequency(_THIS, Uint32 frequency, Uint32 clock,
	Uint32 prediv, int gpio_bits);
int SDL_MintAudio_SearchFrequency(_THIS, int desired_freq);

/* MiNT thread functions */
int SDL_MintAudio_Thread(long param);
void SDL_MintAudio_WaitThread(void);

/* ASM interrupt functions */
void SDL_MintAudio_GsxbInterrupt(void);
void SDL_MintAudio_EmptyGsxbInterrupt(void);
void SDL_MintAudio_XbiosInterruptMeasureClock(void);
void SDL_MintAudio_XbiosInterrupt(void);
void SDL_MintAudio_Dma8Interrupt(void);
void SDL_MintAudio_StfaInterrupt(void);

#endif /* _SDL_mintaudio_h */