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view src/audio/mint/SDL_mintaudio.h @ 1192:54aa9aa32327
To: sdl@libsdl.org
From: Christian Walther <cwalther@gmx.ch>
Date: Fri, 18 Nov 2005 23:39:02 +0100
Subject: [SDL] Mouse position bugs on Mac OS X
The attached patch fixes a few bugs in SDL related to the mouse position
in windowed mode on Mac OS X, reproduced using the attached minimal test
program - at least here on 10.3.9, with SDL CVS from today. Could anyone
test whether the bugs exist and are fixed by the patch on 10.2 and 10.4?
1. When using OpenGL, the vertical mouse positions obtained through
events or SDL_GetMouseState() are off by one.
2. When using OpenGL, SDL_WarpMouse() inverts the y coordinate.
3. Clicks on the topmost pixel row of the window are not recognized.
1 and 2 do not occur in non-OpenGL mode, while 3 does. All three only
occur in windowed mode, not in fullscreen.
The cause for 1 and 3 is that in Cocoa, "the location of the mouse"
seems to be defined as "the location of the top left corner of the mouse
pointer's hot pixel" (this is not documented, it's just what I found out
here), which together with the fact that Cocoa's usual y coordinates
start at the bottom and increase upwards means that the y coordinate of
the mouse runs from 1 to h, not from 0 to h-1, in a window of height h.
If it does work on 10.2 and 10.4 (I'll try to test it as soon as I can,
but at the moment all I have at hand is 10.3.9), can this be applied to
the CVS?
-Christian
To: sdl@libsdl.org
From: Christian Walther <cwalther@gmx.ch>
Date: Mon, 28 Nov 2005 10:41:51 +0100
Subject: [SDL] Re: Mouse position bugs on Mac OS X
I wrote:
> I'll try to test it as soon as I can, but at the moment all I have at hand is 10.3.9
So, here are the results of my tests (with patched and unpatched
frameworks compiled with Xcode 1.5 (gcc 3.3) on 10.3.9):
On 10.1.5, my test program doesn't run because of "Undefined symbols:
SDL undefined reference to _CGMainDisplayID expected to be defined in
Carbon". I guess not supporting 10.1 was a deliberate decision then and
that's OK with me.
On 10.2.8, 10.3.9, and 10.4.0, the bugs exist as described in my
original post and are fixed by my patch. That is, there is no difference
between pre/post 10.3 and the patched version works correctly in all
combinations of GL/non-GL and windowed/fullscreen.
I therefore recommend the patch for inclusion.
-Christian
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 28 Nov 2005 13:58:26 +0000 |
parents | 12c49532be00 |
children | 19418e4422cb |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ /* MiNT audio driver Patrice Mandin */ #ifndef _SDL_mintaudio_h #define _SDL_mintaudio_h #include "SDL_sysaudio.h" #include "SDL_mintaudio_stfa.h" /* Hidden "this" pointer for the audio functions */ #define _THIS SDL_AudioDevice *this /* 16 predivisors with 3 clocks max. */ #define MINTAUDIO_maxfreqs (16*3) typedef struct { Uint32 frequency; Uint32 masterclock; Uint32 predivisor; int gpio_bits; /* in case of external clock */ } mint_frequency_t; struct SDL_PrivateAudioData { mint_frequency_t frequencies[MINTAUDIO_maxfreqs]; int freq_count; /* Number of frequencies in the array */ int numfreq; /* Number of selected frequency */ }; /* Old variable names */ #define MINTAUDIO_frequencies (this->hidden->frequencies) #define MINTAUDIO_freqcount (this->hidden->freq_count) #define MINTAUDIO_numfreq (this->hidden->numfreq) /* _MCH cookie (values>>16) */ enum { MCH_ST=0, MCH_STE, MCH_TT, MCH_F30, MCH_CLONE, MCH_ARANYM }; /* Master clocks for replay frequencies */ #define MASTERCLOCK_STE 8010666 /* Not sure of this one */ #define MASTERCLOCK_TT 16107953 /* Not sure of this one */ #define MASTERCLOCK_FALCON1 25175000 #define MASTERCLOCK_FALCON2 32000000 /* Only usable for DSP56K */ #define MASTERCLOCK_FALCONEXT -1 /* Clock on DSP56K port, unknown */ #define MASTERCLOCK_44K 22579200 /* Standard clock for 44.1 Khz */ #define MASTERCLOCK_48K 24576000 /* Standard clock for 48 Khz */ /* Master clock predivisors */ #define MASTERPREDIV_STE 160 #define MASTERPREDIV_TT 320 #define MASTERPREDIV_FALCON 256 #define MASTERPREDIV_MILAN 256 /* MFP 68901 interrupt sources */ enum { MFP_PARALLEL=0, MFP_DCD, MFP_CTS, MFP_BITBLT, MFP_TIMERD, MFP_BAUDRATE=MFP_TIMERD, MFP_TIMERC, MFP_200HZ=MFP_TIMERC, MFP_ACIA, MFP_DISK, MFP_TIMERB, MFP_HBLANK=MFP_TIMERB, MFP_TERR, MFP_TBE, MFP_RERR, MFP_RBF, MFP_TIMERA, MFP_DMASOUND=MFP_TIMERA, MFP_RING, MFP_MONODETECT }; /* Xbtimer() timers */ enum { XB_TIMERA=0, XB_TIMERB, XB_TIMERC, XB_TIMERD }; /* Variables */ extern SDL_AudioDevice *SDL_MintAudio_device; extern Uint8 *SDL_MintAudio_audiobuf[2]; /* Pointers to buffers */ extern unsigned long SDL_MintAudio_audiosize; /* Length of audio buffer=spec->size */ extern unsigned short SDL_MintAudio_numbuf; /* Buffer to play */ extern unsigned short SDL_MintAudio_mutex; extern cookie_stfa_t *SDL_MintAudio_stfa; extern unsigned long SDL_MintAudio_clocktics; /* MiNT thread variables */ extern SDL_bool SDL_MintAudio_mint_present; extern SDL_bool SDL_MintAudio_quit_thread; extern SDL_bool SDL_MintAudio_thread_finished; extern long SDL_MintAudio_thread_pid; /* Functions */ void SDL_MintAudio_Callback(void); void SDL_MintAudio_AddFrequency(_THIS, Uint32 frequency, Uint32 clock, Uint32 prediv, int gpio_bits); int SDL_MintAudio_SearchFrequency(_THIS, int desired_freq); /* MiNT thread functions */ int SDL_MintAudio_Thread(long param); void SDL_MintAudio_WaitThread(void); /* ASM interrupt functions */ void SDL_MintAudio_GsxbInterrupt(void); void SDL_MintAudio_EmptyGsxbInterrupt(void); void SDL_MintAudio_XbiosInterruptMeasureClock(void); void SDL_MintAudio_XbiosInterrupt(void); void SDL_MintAudio_Dma8Interrupt(void); void SDL_MintAudio_StfaInterrupt(void); #endif /* _SDL_mintaudio_h */