view src/audio/alsa/SDL_alsa_audio.c @ 1192:54aa9aa32327

To: sdl@libsdl.org From: Christian Walther <cwalther@gmx.ch> Date: Fri, 18 Nov 2005 23:39:02 +0100 Subject: [SDL] Mouse position bugs on Mac OS X The attached patch fixes a few bugs in SDL related to the mouse position in windowed mode on Mac OS X, reproduced using the attached minimal test program - at least here on 10.3.9, with SDL CVS from today. Could anyone test whether the bugs exist and are fixed by the patch on 10.2 and 10.4? 1. When using OpenGL, the vertical mouse positions obtained through events or SDL_GetMouseState() are off by one. 2. When using OpenGL, SDL_WarpMouse() inverts the y coordinate. 3. Clicks on the topmost pixel row of the window are not recognized. 1 and 2 do not occur in non-OpenGL mode, while 3 does. All three only occur in windowed mode, not in fullscreen. The cause for 1 and 3 is that in Cocoa, "the location of the mouse" seems to be defined as "the location of the top left corner of the mouse pointer's hot pixel" (this is not documented, it's just what I found out here), which together with the fact that Cocoa's usual y coordinates start at the bottom and increase upwards means that the y coordinate of the mouse runs from 1 to h, not from 0 to h-1, in a window of height h. If it does work on 10.2 and 10.4 (I'll try to test it as soon as I can, but at the moment all I have at hand is 10.3.9), can this be applied to the CVS? -Christian To: sdl@libsdl.org From: Christian Walther <cwalther@gmx.ch> Date: Mon, 28 Nov 2005 10:41:51 +0100 Subject: [SDL] Re: Mouse position bugs on Mac OS X I wrote: > I'll try to test it as soon as I can, but at the moment all I have at hand is 10.3.9 So, here are the results of my tests (with patched and unpatched frameworks compiled with Xcode 1.5 (gcc 3.3) on 10.3.9): On 10.1.5, my test program doesn't run because of "Undefined symbols: SDL undefined reference to _CGMainDisplayID expected to be defined in Carbon". I guess not supporting 10.1 was a deliberate decision then and that's OK with me. On 10.2.8, 10.3.9, and 10.4.0, the bugs exist as described in my original post and are fixed by my patch. That is, there is no difference between pre/post 10.3 and the patched version works correctly in all combinations of GL/non-GL and windowed/fullscreen. I therefore recommend the patch for inclusion. -Christian
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 28 Nov 2005 13:58:26 +0000
parents 05d4b93b911e
children 1cbaeee565b1
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/



/* Allow access to a raw mixing buffer */

#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <errno.h>
#include <unistd.h>
#include <fcntl.h>
#include <signal.h>
#include <sys/types.h>
#include <sys/time.h>

#include "SDL_audio.h"
#include "SDL_error.h"
#include "SDL_audiomem.h"
#include "SDL_audio_c.h"
#include "SDL_timer.h"
#include "SDL_alsa_audio.h"

#ifdef ALSA_DYNAMIC
#ifdef USE_DLVSYM
#define __USE_GNU
#endif
#include <dlfcn.h>
#include "SDL_name.h"
#include "SDL_loadso.h"
#else
#define SDL_NAME(X)	X
#endif


/* The tag name used by ALSA audio */
#define DRIVER_NAME         "alsa"

/* The default ALSA audio driver */
#define DEFAULT_DEVICE	"default"

/* Audio driver functions */
static int ALSA_OpenAudio(_THIS, SDL_AudioSpec *spec);
static void ALSA_WaitAudio(_THIS);
static void ALSA_PlayAudio(_THIS);
static Uint8 *ALSA_GetAudioBuf(_THIS);
static void ALSA_CloseAudio(_THIS);

#ifdef ALSA_DYNAMIC

static const char *alsa_library = ALSA_DYNAMIC;
static void *alsa_handle = NULL;
static int alsa_loaded = 0;

static int (*SDL_snd_pcm_open)(snd_pcm_t **pcm, const char *name, snd_pcm_stream_t stream, int mode);
static int (*SDL_NAME(snd_pcm_open))(snd_pcm_t **pcm, const char *name, snd_pcm_stream_t stream, int mode);
static int (*SDL_NAME(snd_pcm_close))(snd_pcm_t *pcm);
static snd_pcm_sframes_t (*SDL_NAME(snd_pcm_writei))(snd_pcm_t *pcm, const void *buffer, snd_pcm_uframes_t size);
static int (*SDL_NAME(snd_pcm_resume))(snd_pcm_t *pcm);
static int (*SDL_NAME(snd_pcm_prepare))(snd_pcm_t *pcm);
static int (*SDL_NAME(snd_pcm_drain))(snd_pcm_t *pcm);
static const char *(*SDL_NAME(snd_strerror))(int errnum);
static size_t (*SDL_NAME(snd_pcm_hw_params_sizeof))(void);
static int (*SDL_NAME(snd_pcm_hw_params_any))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params);
static int (*SDL_NAME(snd_pcm_hw_params_set_access))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params, snd_pcm_access_t access);
static int (*SDL_NAME(snd_pcm_hw_params_set_format))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params, snd_pcm_format_t val);
static int (*SDL_NAME(snd_pcm_hw_params_set_channels))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params, unsigned int val);
static int (*SDL_NAME(snd_pcm_hw_params_get_channels))(const snd_pcm_hw_params_t *params);
static unsigned int (*SDL_NAME(snd_pcm_hw_params_set_rate_near))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params, unsigned int val, int *dir);
static snd_pcm_uframes_t (*SDL_NAME(snd_pcm_hw_params_set_period_size_near))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params, snd_pcm_uframes_t val, int *dir);
static unsigned int (*SDL_NAME(snd_pcm_hw_params_set_periods_near))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params, unsigned int val, int *dir);
static int (*SDL_NAME(snd_pcm_hw_params))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params);
static int (*SDL_NAME(snd_pcm_nonblock))(snd_pcm_t *pcm, int nonblock);
#define snd_pcm_hw_params_sizeof SDL_NAME(snd_pcm_hw_params_sizeof)

/* cast funcs to char* first, to please GCC's strict aliasing rules. */
static struct {
	const char *name;
	void **func;
} alsa_functions[] = {
	{ "snd_pcm_open",	(void**)(char*)&SDL_NAME(snd_pcm_open)		},
	{ "snd_pcm_close",	(void**)(char*)&SDL_NAME(snd_pcm_close)	},
	{ "snd_pcm_writei",	(void**)(char*)&SDL_NAME(snd_pcm_writei)	},
	{ "snd_pcm_resume",	(void**)(char*)&SDL_NAME(snd_pcm_resume)	},
	{ "snd_pcm_prepare",	(void**)(char*)&SDL_NAME(snd_pcm_prepare)	},
	{ "snd_pcm_drain",	(void**)(char*)&SDL_NAME(snd_pcm_drain)	},
	{ "snd_strerror",	(void**)(char*)&SDL_NAME(snd_strerror)		},
	{ "snd_pcm_hw_params_sizeof",		(void**)(char*)&SDL_NAME(snd_pcm_hw_params_sizeof)		},
	{ "snd_pcm_hw_params_any",		(void**)(char*)&SDL_NAME(snd_pcm_hw_params_any)		},
	{ "snd_pcm_hw_params_set_access",	(void**)(char*)&SDL_NAME(snd_pcm_hw_params_set_access)		},
	{ "snd_pcm_hw_params_set_format",	(void**)(char*)&SDL_NAME(snd_pcm_hw_params_set_format)		},
	{ "snd_pcm_hw_params_set_channels",	(void**)(char*)&SDL_NAME(snd_pcm_hw_params_set_channels)	},
	{ "snd_pcm_hw_params_get_channels",	(void**)(char*)&SDL_NAME(snd_pcm_hw_params_get_channels)	},
	{ "snd_pcm_hw_params_set_rate_near",	(void**)(char*)&SDL_NAME(snd_pcm_hw_params_set_rate_near)	},
	{ "snd_pcm_hw_params_set_period_size_near",	(void**)(char*)&SDL_NAME(snd_pcm_hw_params_set_period_size_near)	},
	{ "snd_pcm_hw_params_set_periods_near",	(void**)(char*)&SDL_NAME(snd_pcm_hw_params_set_periods_near)	},
	{ "snd_pcm_hw_params",	(void**)(char*)&SDL_NAME(snd_pcm_hw_params)	},
	{ "snd_pcm_nonblock",	(void**)(char*)&SDL_NAME(snd_pcm_nonblock)	},
};

static void UnloadALSALibrary(void) {
	if (alsa_loaded) {
/*		SDL_UnloadObject(alsa_handle);*/
		dlclose(alsa_handle);
		alsa_handle = NULL;
		alsa_loaded = 0;
	}
}

static int LoadALSALibrary(void) {
	int i, retval = -1;

/*	alsa_handle = SDL_LoadObject(alsa_library);*/
	alsa_handle = dlopen(alsa_library,RTLD_NOW);
	if (alsa_handle) {
		alsa_loaded = 1;
		retval = 0;
		for (i = 0; i < SDL_TABLESIZE(alsa_functions); i++) {
/*			*alsa_functions[i].func = SDL_LoadFunction(alsa_handle,alsa_functions[i].name);*/
#ifdef USE_DLVSYM
			*alsa_functions[i].func = dlvsym(alsa_handle,alsa_functions[i].name,"ALSA_0.9");
			if (!*alsa_functions[i].func)
#endif
				*alsa_functions[i].func = dlsym(alsa_handle,alsa_functions[i].name);
			if (!*alsa_functions[i].func) {
				retval = -1;
				UnloadALSALibrary();
				break;
			}
		}
	}
	return retval;
}

#else

static void UnloadALSALibrary(void) {
	return;
}

static int LoadALSALibrary(void) {
	return 0;
}

#endif /* ALSA_DYNAMIC */

static const char *get_audio_device(int channels)
{
	const char *device;
	
	device = getenv("AUDIODEV");	/* Is there a standard variable name? */
	if ( device == NULL ) {
		if (channels == 6) device = "surround51";
		else if (channels == 4) device = "surround40";
		else device = DEFAULT_DEVICE;
	}
	return device;
}

/* Audio driver bootstrap functions */

static int Audio_Available(void)
{
	int available;
	int status;
	snd_pcm_t *handle;

	available = 0;
	if (LoadALSALibrary() < 0) {
		return available;
	}
	status = SDL_NAME(snd_pcm_open)(&handle, get_audio_device(2), SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK);
	if ( status >= 0 ) {
		available = 1;
        	SDL_NAME(snd_pcm_close)(handle);
	}
	UnloadALSALibrary();
	return(available);
}

static void Audio_DeleteDevice(SDL_AudioDevice *device)
{
	free(device->hidden);
	free(device);
	UnloadALSALibrary();
}

static SDL_AudioDevice *Audio_CreateDevice(int devindex)
{
	SDL_AudioDevice *this;

	/* Initialize all variables that we clean on shutdown */
	LoadALSALibrary();
	this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice));
	if ( this ) {
		memset(this, 0, (sizeof *this));
		this->hidden = (struct SDL_PrivateAudioData *)
				malloc((sizeof *this->hidden));
	}
	if ( (this == NULL) || (this->hidden == NULL) ) {
		SDL_OutOfMemory();
		if ( this ) {
			free(this);
		}
		return(0);
	}
	memset(this->hidden, 0, (sizeof *this->hidden));

	/* Set the function pointers */
	this->OpenAudio = ALSA_OpenAudio;
	this->WaitAudio = ALSA_WaitAudio;
	this->PlayAudio = ALSA_PlayAudio;
	this->GetAudioBuf = ALSA_GetAudioBuf;
	this->CloseAudio = ALSA_CloseAudio;

	this->free = Audio_DeleteDevice;

	return this;
}

AudioBootStrap ALSA_bootstrap = {
	DRIVER_NAME, "ALSA 0.9 PCM audio",
	Audio_Available, Audio_CreateDevice
};

/* This function waits until it is possible to write a full sound buffer */
static void ALSA_WaitAudio(_THIS)
{
	/* Check to see if the thread-parent process is still alive */
	{ static int cnt = 0;
		/* Note that this only works with thread implementations 
		   that use a different process id for each thread.
		*/
		if (parent && (((++cnt)%10) == 0)) { /* Check every 10 loops */
			if ( kill(parent, 0) < 0 ) {
				this->enabled = 0;
			}
		}
	}
}

static void ALSA_PlayAudio(_THIS)
{
	int           status;
	int           sample_len;
	signed short *sample_buf;

	sample_len = this->spec.samples;
	sample_buf = (signed short *)mixbuf;
	while ( sample_len > 0 ) {
		status = SDL_NAME(snd_pcm_writei)(pcm_handle, sample_buf, sample_len);
		if ( status < 0 ) {
			if ( status == -EAGAIN ) {
				SDL_Delay(1);
				continue;
			}
			if ( status == -ESTRPIPE ) {
				do {
					SDL_Delay(1);
					status = SDL_NAME(snd_pcm_resume)(pcm_handle);
				} while ( status == -EAGAIN );
			}
			if ( status < 0 ) {
				status = SDL_NAME(snd_pcm_prepare)(pcm_handle);
			}
			if ( status < 0 ) {
				/* Hmm, not much we can do - abort */
				this->enabled = 0;
				return;
			}
			continue;
		}
		sample_buf += status * this->spec.channels;
		sample_len -= status;
	}
}

static Uint8 *ALSA_GetAudioBuf(_THIS)
{
	return(mixbuf);
}

static void ALSA_CloseAudio(_THIS)
{
	if ( mixbuf != NULL ) {
		SDL_FreeAudioMem(mixbuf);
		mixbuf = NULL;
	}
	if ( pcm_handle ) {
		SDL_NAME(snd_pcm_drain)(pcm_handle);
		SDL_NAME(snd_pcm_close)(pcm_handle);
		pcm_handle = NULL;
	}
}

static int ALSA_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
	int                  status;
	snd_pcm_hw_params_t *params;
	snd_pcm_format_t     format;
	snd_pcm_uframes_t    frames;
	Uint16               test_format;

	/* Open the audio device */
	/* Name of device should depend on # channels in spec */
	status = SDL_NAME(snd_pcm_open)(&pcm_handle, get_audio_device(spec->channels), SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK);

	if ( status < 0 ) {
		SDL_SetError("Couldn't open audio device: %s", SDL_NAME(snd_strerror)(status));
		return(-1);
	}

	/* Figure out what the hardware is capable of */
	snd_pcm_hw_params_alloca(&params);
	status = SDL_NAME(snd_pcm_hw_params_any)(pcm_handle, params);
	if ( status < 0 ) {
		SDL_SetError("Couldn't get hardware config: %s", SDL_NAME(snd_strerror)(status));
		ALSA_CloseAudio(this);
		return(-1);
	}

	/* SDL only uses interleaved sample output */
	status = SDL_NAME(snd_pcm_hw_params_set_access)(pcm_handle, params, SND_PCM_ACCESS_RW_INTERLEAVED);
	if ( status < 0 ) {
		SDL_SetError("Couldn't set interleaved access: %s", SDL_NAME(snd_strerror)(status));
		ALSA_CloseAudio(this);
		return(-1);
	}

	/* Try for a closest match on audio format */
	status = -1;
	for ( test_format = SDL_FirstAudioFormat(spec->format);
	      test_format && (status < 0); ) {
		switch ( test_format ) {
			case AUDIO_U8:
				format = SND_PCM_FORMAT_U8;
				break;
			case AUDIO_S8:
				format = SND_PCM_FORMAT_S8;
				break;
			case AUDIO_S16LSB:
				format = SND_PCM_FORMAT_S16_LE;
				break;
			case AUDIO_S16MSB:
				format = SND_PCM_FORMAT_S16_BE;
				break;
			case AUDIO_U16LSB:
				format = SND_PCM_FORMAT_U16_LE;
				break;
			case AUDIO_U16MSB:
				format = SND_PCM_FORMAT_U16_BE;
				break;
			default:
				format = 0;
				break;
		}
		if ( format != 0 ) {
			status = SDL_NAME(snd_pcm_hw_params_set_format)(pcm_handle, params, format);
		}
		if ( status < 0 ) {
			test_format = SDL_NextAudioFormat();
		}
	}
	if ( status < 0 ) {
		SDL_SetError("Couldn't find any hardware audio formats");
		ALSA_CloseAudio(this);
		return(-1);
	}
	spec->format = test_format;

	/* Set the number of channels */
	status = SDL_NAME(snd_pcm_hw_params_set_channels)(pcm_handle, params, spec->channels);
	if ( status < 0 ) {
		status = SDL_NAME(snd_pcm_hw_params_get_channels)(params);
		if ( (status <= 0) || (status > 2) ) {
			SDL_SetError("Couldn't set audio channels");
			ALSA_CloseAudio(this);
			return(-1);
		}
		spec->channels = status;
	}

	/* Set the audio rate */
	status = SDL_NAME(snd_pcm_hw_params_set_rate_near)(pcm_handle, params, spec->freq, NULL);
	if ( status < 0 ) {
		SDL_SetError("Couldn't set audio frequency: %s", SDL_NAME(snd_strerror)(status));
		ALSA_CloseAudio(this);
		return(-1);
	}
	spec->freq = status;

	/* Set the buffer size, in samples */
	frames = spec->samples;
	frames = SDL_NAME(snd_pcm_hw_params_set_period_size_near)(pcm_handle, params, frames, NULL);
	spec->samples = frames;
	SDL_NAME(snd_pcm_hw_params_set_periods_near)(pcm_handle, params, 2, NULL);

	/* "set" the hardware with the desired parameters */
	status = SDL_NAME(snd_pcm_hw_params)(pcm_handle, params);
	if ( status < 0 ) {
		SDL_SetError("Couldn't set audio parameters: %s", SDL_NAME(snd_strerror)(status));
		ALSA_CloseAudio(this);
		return(-1);
	}

	/* Calculate the final parameters for this audio specification */
	SDL_CalculateAudioSpec(spec);

	/* Allocate mixing buffer */
	mixlen = spec->size;
	mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen);
	if ( mixbuf == NULL ) {
		ALSA_CloseAudio(this);
		return(-1);
	}
	memset(mixbuf, spec->silence, spec->size);

	/* Get the parent process id (we're the parent of the audio thread) */
	parent = getpid();

	/* Switch to blocking mode for playback */
	SDL_NAME(snd_pcm_nonblock)(pcm_handle, 0);

	/* We're ready to rock and roll. :-) */
	return(0);
}