Mercurial > sdl-ios-xcode
view src/video/symbian/EKA1/SDL_epocvideo.cpp @ 3983:540466e900db SDL-1.2
Removed textrels from hermes code.
Partially fixes Bugzilla #418.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 27 Jun 2007 10:12:49 +0000 |
parents | e85e65aec22f |
children | a1b03ba2fcd0 |
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line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@devolution.com */ /* SDL_epocvideo.cpp Epoc based SDL video driver implementation Thanks to Peter van Sebille, the author of EMame. It is a great example of low level graphics coding in Epoc. Epoc version by Hannu Viitala (hannu.j.viitala@mbnet.fi) Assembler routines by Kimmo Kinnunen */ #include <stdlib.h> #include <stdio.h> #include <string.h> extern "C" { #include "SDL_error.h" #include "SDL_timer.h" #include "SDL_video.h" #undef NULL #include "SDL_pixels_c.h" #include "SDL.h" }; #include "SDL_epocvideo.h" #include "SDL_epocevents_c.h" #include "sdl_epocruntime.h" #include <hal.h> #include <coedef.h> #include <flogger.h> #ifdef SYMBIAN_QUARTZ SDL_VideoDevice* _thisDevice; #endif _LIT(KLibName, "SDL"); /* For debugging */ //if old SOS, from 7.x this is public! class CLockable : public CFbsBitmap { public: static CLockable* Lockable(CFbsBitmap* aBmp) {return static_cast<CLockable*>(aBmp);} void Lock() {LockHeap();} void Unlock() {UnlockHeap();} }; #define LockHeap(x) CLockable::Lockable(x)->Lock() #define UnlockHeap(x) CLockable::Lockable(x)->Unlock() void RDebug_Print_b(char* error_str, void* param) { TBuf8<128> error8((TUint8*)error_str); TBuf<128> error; error.Copy(error8); #ifndef TRACE_TO_FILE if (param) //!! Do not work if the parameter is really 0!! RDebug::Print(error, param); else RDebug::Print(error); #else if (param) //!! Do not work if the parameter is really 0!! RFileLogger::WriteFormat(KLibName, _L("SDL.txt"), EFileLoggingModeAppend, error, param); else RFileLogger::Write(KLibName, _L("SDL.txt"), EFileLoggingModeAppend, error); #endif } extern "C" void RDebug_Print(char* error_str, void* param) { RDebug_Print_b(error_str, param); } int Debug_AvailMem2() { //User::CompressAllHeaps(); TMemoryInfoV1Buf membuf; User::LeaveIfError(UserHal::MemoryInfo(membuf)); TMemoryInfoV1 minfo = membuf(); return(minfo.iFreeRamInBytes); } extern "C" int Debug_AvailMem() { return(Debug_AvailMem2()); } extern "C" { /* Initialization/Query functions */ static int EPOC_VideoInit(_THIS, SDL_PixelFormat *vformat); static SDL_Rect **EPOC_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); static SDL_Surface *EPOC_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); static int EPOC_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); static void EPOC_VideoQuit(_THIS); /* Hardware surface functions */ static int EPOC_AllocHWSurface(_THIS, SDL_Surface *surface); static int EPOC_LockHWSurface(_THIS, SDL_Surface *surface); static int EPOC_FlipHWSurface(_THIS, SDL_Surface *surface); static void EPOC_UnlockHWSurface(_THIS, SDL_Surface *surface); static void EPOC_FreeHWSurface(_THIS, SDL_Surface *surface); static void EPOC_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); static int EPOC_Available(void); static SDL_VideoDevice *EPOC_CreateDevice(int devindex); void DrawBackground(_THIS); void DirectDraw(_THIS, int numrects, SDL_Rect *rects, TUint16* screenBuffer); void DirectDrawRotated(_THIS, int numrects, SDL_Rect *rects, TUint16* screenBuffer); /* Mouse functions */ static WMcursor *EPOC_CreateWMCursor(_THIS, Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y); static void EPOC_FreeWMCursor(_THIS, WMcursor *cursor); static int EPOC_ShowWMCursor(_THIS, WMcursor *cursor); /* !!For 12 bit screen HW. Table for fast conversion from 8 bit to 12 bit */ // TUint16 is enough, but using TUint32 so we can use better instruction selection on ARMI static TUint32 EPOC_HWPalette_256_to_Screen[256]; VideoBootStrap EPOC_bootstrap = { "epoc", "EPOC system", EPOC_Available, EPOC_CreateDevice }; const TUint32 WindowClientHandle = 9210; //!! const /* Epoc video driver bootstrap functions */ static int EPOC_Available(void) { return 1; /* Always available */ } static void EPOC_DeleteDevice(SDL_VideoDevice *device) { free(device->hidden); free(device); } static SDL_VideoDevice *EPOC_CreateDevice(int /*devindex*/) { SDL_VideoDevice *device; SDL_TRACE("SDL:EPOC_CreateDevice"); /* Allocate all variables that we free on delete */ device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); if ( device ) { memset(device, 0, (sizeof *device)); device->hidden = (struct SDL_PrivateVideoData *) malloc((sizeof *device->hidden)); } if ( (device == NULL) || (device->hidden == NULL) ) { SDL_OutOfMemory(); if ( device ) { free(device); } return(0); } memset(device->hidden, 0, (sizeof *device->hidden)); /* Set the function pointers */ device->VideoInit = EPOC_VideoInit; device->ListModes = EPOC_ListModes; device->SetVideoMode = EPOC_SetVideoMode; device->SetColors = EPOC_SetColors; device->UpdateRects = NULL; device->VideoQuit = EPOC_VideoQuit; device->AllocHWSurface = EPOC_AllocHWSurface; device->CheckHWBlit = NULL; device->FillHWRect = NULL; device->SetHWColorKey = NULL; device->SetHWAlpha = NULL; device->LockHWSurface = EPOC_LockHWSurface; device->UnlockHWSurface = EPOC_UnlockHWSurface; device->FlipHWSurface = EPOC_FlipHWSurface; device->FreeHWSurface = EPOC_FreeHWSurface; device->SetIcon = NULL; device->SetCaption = NULL; device->GetWMInfo = NULL; device->FreeWMCursor = EPOC_FreeWMCursor; device->CreateWMCursor = EPOC_CreateWMCursor; device->ShowWMCursor = EPOC_ShowWMCursor; device->WarpWMCursor = NULL; device->InitOSKeymap = EPOC_InitOSKeymap; device->PumpEvents = EPOC_PumpEvents; device->free = EPOC_DeleteDevice; return device; } int GetBpp(TDisplayMode displaymode) { /*TInt numColors = TDisplayModeUtils::NumDisplayModeColors(displaymode); TInt bitsPerPixel = 1; for (TInt32 i = 2; i < numColors; i <<= 1, bitsPerPixel++); return bitsPerPixel;*/ return TDisplayModeUtils::NumDisplayModeBitsPerPixel(displaymode); } void DisableKeyBlocking(_THIS) { // Disable key blocking TRawEvent event; event.Set((TRawEvent::TType)/*EDisableKeyBlock*/51); // !!EDisableKeyBlock not found in epoc32\include! Private->EPOC_WsSession.SimulateRawEvent(event); } void ConstructWindowL(_THIS) { TInt error; SDL_TRACE("SDL:ConstructWindowL"); error = Private->EPOC_WsSession.Connect(); User::LeaveIfError(error); Private->EPOC_WsScreen=new(ELeave) CWsScreenDevice(Private->EPOC_WsSession); User::LeaveIfError(Private->EPOC_WsScreen->Construct()); User::LeaveIfError(Private->EPOC_WsScreen->CreateContext(Private->EPOC_WindowGc)); Private->EPOC_WsWindowGroup=RWindowGroup(Private->EPOC_WsSession); User::LeaveIfError(Private->EPOC_WsWindowGroup.Construct(WindowClientHandle)); Private->EPOC_WsWindowGroup.SetOrdinalPosition(0); // Set window group name (the same as process name)) !!Gives always "EPOC" in WINS RProcess thisProcess; TParse exeName; exeName.Set(thisProcess.FileName(), NULL, NULL); TBuf<32> winGroupName; winGroupName.Append(0); winGroupName.Append(0); winGroupName.Append(0);// uid winGroupName.Append(0); winGroupName.Append(exeName.Name()); // caption winGroupName.Append(0); winGroupName.Append(0); //doc name Private->EPOC_WsWindowGroup.SetName(winGroupName); Private->EPOC_WsWindow=RWindow(Private->EPOC_WsSession); // Markus, it was: // User::LeaveIfError(Private->EPOC_WsWindow.Construct(Private->EPOC_WsWindowGroup,WindowClientHandle )); // but SOS 7.0s debug does not accept same window handle twice User::LeaveIfError(Private->EPOC_WsWindow.Construct(Private->EPOC_WsWindowGroup,WindowClientHandle - 1)); Private->EPOC_WsWindow.SetBackgroundColor(KRgbWhite); Private->EPOC_WsWindow.Activate(); Private->EPOC_WsWindow.SetSize(Private->EPOC_WsScreen->SizeInPixels()); Private->EPOC_WsWindow.SetVisible(ETrue); Private->EPOC_WsWindowGroupID = Private->EPOC_WsWindowGroup.Identifier(); Private->EPOC_IsWindowFocused = EFalse; DisableKeyBlocking(_this); //disable key blocking } int EPOC_VideoInit(_THIS, SDL_PixelFormat *vformat) { // !!TODO:handle leave functions! int i; SDL_TRACE("SDL:EPOC_VideoInit"); /* Initialize all variables that we clean on shutdown */ for ( i=0; i<SDL_NUMMODES; ++i ) { Private->SDL_modelist[i] = (SDL_Rect *)malloc(sizeof(SDL_Rect)); Private->SDL_modelist[i]->x = Private->SDL_modelist[i]->y = 0; } /* Modes sorted largest to smallest */ Private->SDL_modelist[0]->w = 800; Private->SDL_modelist[0]->h = 250; Private->SDL_modelist[1]->w = 640; Private->SDL_modelist[1]->h = 480; Private->SDL_modelist[2]->w = 480; Private->SDL_modelist[2]->h = 600; Private->SDL_modelist[3]->w = 640; Private->SDL_modelist[3]->h = 400; Private->SDL_modelist[4]->w = 352; Private->SDL_modelist[4]->h = 416; Private->SDL_modelist[5]->w = 416; Private->SDL_modelist[5]->h = 352; Private->SDL_modelist[6]->w = 416; Private->SDL_modelist[6]->h = 312; Private->SDL_modelist[7]->w = 352; Private->SDL_modelist[7]->h = 264; Private->SDL_modelist[8]->w = 800; Private->SDL_modelist[8]->h = 240; //for doom all these.. Private->SDL_modelist[9]->w = 640; Private->SDL_modelist[9]->h = 240; Private->SDL_modelist[10]->w = 480; Private->SDL_modelist[10]->h = 240; Private->SDL_modelist[11]->w = 640; Private->SDL_modelist[11]->h = 240; Private->SDL_modelist[12]->w = 352; Private->SDL_modelist[12]->h = 240; Private->SDL_modelist[13]->w = 416; Private->SDL_modelist[13]->h = 240; Private->SDL_modelist[14]->w = 416; Private->SDL_modelist[14]->h = 240; Private->SDL_modelist[15]->w = 352; Private->SDL_modelist[15]->h = 240; Private->SDL_modelist[16]->w = 640; Private->SDL_modelist[16]->h = 200; Private->SDL_modelist[17]->w = 320; Private->SDL_modelist[17]->h = 240; //...for doom, currently engine renders no-higher windows :-(, propably should get fixed Private->SDL_modelist[18]->w = 320; Private->SDL_modelist[18]->h = 200; Private->SDL_modelist[19]->w = 256; Private->SDL_modelist[19]->h = 192; Private->SDL_modelist[20]->w = 176; Private->SDL_modelist[20]->h = 208; Private->SDL_modelist[21]->w = 208; Private->SDL_modelist[21]->h = 176; // Rotated Private->SDL_modelist[22]->w = 160; Private->SDL_modelist[22]->h = 144; Private->SDL_modelist[23]->w = 640; Private->SDL_modelist[2]->h = 200; //s80 some new modes Private->SDL_modelist[24]->w = 640; Private->SDL_modelist[2]->h = 320; //s90 modes are added Private->SDL_modelist[25]->w = 640; Private->SDL_modelist[2]->h = 240; //here Private->SDL_modelist[26]->w = 640; Private->SDL_modelist[4]->h = 200; //now Private->SDL_modelist[27] = NULL; /* Construct Epoc window */ ConstructWindowL(_this); /* Initialise Epoc frame buffer */ TDisplayMode displayMode = Private->EPOC_WsScreen->DisplayMode(); #if !defined(__WINS__) && !defined(TEST_BM_DRAW) TScreenInfoV01 screenInfo; TPckg<TScreenInfoV01> sInfo(screenInfo); UserSvr::ScreenInfo(sInfo); Private->EPOC_ScreenSize = screenInfo.iScreenSize; Private->EPOC_DisplayMode = displayMode; Private->EPOC_HasFrameBuffer = screenInfo.iScreenAddressValid; Private->EPOC_FrameBuffer = Private->EPOC_HasFrameBuffer ? (TUint8*) screenInfo.iScreenAddress : NULL; Private->EPOC_BytesPerPixel = ((GetBpp(displayMode)-1) / 8) + 1; Private->EPOC_BytesPerScanLine = screenInfo.iScreenSize.iWidth * Private->EPOC_BytesPerPixel; Private->EPOC_BytesPerScreen = Private->EPOC_BytesPerScanLine * Private->EPOC_ScreenSize.iHeight; SDL_TRACE1("Screen width %d", screenInfo.iScreenSize.iWidth); SDL_TRACE1("Screen height %d", screenInfo.iScreenSize.iHeight); SDL_TRACE1("Screen dmode %d", displayMode); SDL_TRACE1("Screen valid %d", screenInfo.iScreenAddressValid); SDL_TRACE1("bpp %d", Private->EPOC_BytesPerPixel); SDL_TRACE1("bpsl %d", Private->EPOC_BytesPerScanLine); SDL_TRACE1("bps %d", Private->EPOC_BytesPerScreen); /* It seems that in SA1100 machines for 8bpp displays there is a 512 palette table at the * beginning of the frame buffer. E.g. Series 7 and Netbook. * In 12 bpp machines the table has 16 entries. */ if (Private->EPOC_HasFrameBuffer && GetBpp(displayMode) == 8) { Private->EPOC_FrameBuffer += 512; } else { Private->EPOC_FrameBuffer += 32; } /*if (Private->EPOC_HasFrameBuffer && GetBpp(displayMode) == 12) Private->EPOC_FrameBuffer += 16 * 2; if (Private->EPOC_HasFrameBuffer && GetBpp(displayMode) == 16) Private->EPOC_FrameBuffer += 16 * 2; */ #else /* defined __WINS__ */ /* Create bitmap, device and context for screen drawing */ Private->EPOC_ScreenSize = Private->EPOC_WsScreen->SizeInPixels(); Private->EPOC_Bitmap = new (ELeave) CWsBitmap(Private->EPOC_WsSession); Private->EPOC_Bitmap->Create(Private->EPOC_ScreenSize, displayMode); Private->EPOC_DisplayMode = displayMode; Private->EPOC_HasFrameBuffer = ETrue; Private->EPOC_FrameBuffer = NULL; /* Private->EPOC_Bitmap->DataAddress() can change any time */ Private->EPOC_BytesPerPixel = ((GetBpp(displayMode)-1) / 8) + 1; Private->EPOC_BytesPerScanLine = Private->EPOC_WsScreen->SizeInPixels().iWidth * Private->EPOC_BytesPerPixel; #endif /* __WINS__ */ #ifndef SYMBIAN_CRYSTAL // Get draw device for updating the screen TScreenInfoV01 screenInfo2; Epoc_Runtime::GetScreenInfo(screenInfo2); TRAPD(status, Private->EPOC_DrawDevice = CFbsDrawDevice::NewScreenDeviceL(screenInfo2, displayMode)); User::LeaveIfError(status); #endif /* The "best" video format should be returned to caller. */ vformat->BitsPerPixel = /*!!GetBpp(displayMode) */ 8; vformat->BytesPerPixel = /*!!Private->EPOC_BytesPerPixel*/ 1; /* Activate events for me */ Private->EPOC_WsEventStatus = KRequestPending; Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus); SDL_TRACE("SDL:WsEventStatus"); User::WaitForRequest(Private->EPOC_WsEventStatus); //Markus: I added this and ... Private->EPOC_RedrawEventStatus = KRequestPending; Private->EPOC_WsSession.RedrawReady(&Private->EPOC_RedrawEventStatus); SDL_TRACE("SDL:RedrawEventStatus"); User::WaitForRequest(Private->EPOC_RedrawEventStatus); //...this, if not catches a stray event is risen //if there are active objects used, or confucing //actions with User::WaitForAnyRequest Private->EPOC_WsWindow.PointerFilter(EPointerFilterDrag, 0); Private->EPOC_ScreenOffset = TPoint(0, 0); #if defined(__WINS__) || defined(TEST_BM_DRAW) LockHeap(Private->EPOC_Bitmap); // Lock bitmap heap #endif SDL_TRACE("SDL:DrawBackground"); DrawBackground(_this); // Clear screen #if defined(__WINS__) || defined(TEST_BM_DRAW) UnlockHeap(Private->EPOC_Bitmap); // Unlock bitmap heap #endif //!! TODO: error handling //if (ret != KErrNone) // return(-1); //else return(0); } SDL_Rect **EPOC_ListModes(_THIS, SDL_PixelFormat *format, Uint32 /*flags*/) { if (format->BitsPerPixel == 12 || format->BitsPerPixel == 8) return Private->SDL_modelist; return NULL; } int EPOC_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) { if ((firstcolor+ncolors) > 256) return -1; // SDL_TRACE1("colors %d", (TDisplayModeUtils::NumDisplayModeColors(Private->EPOC_DisplayMode))); if(TDisplayModeUtils::NumDisplayModeColors(Private->EPOC_DisplayMode) == 4096) { // Set 12 bit palette for(int i = firstcolor; i < ncolors; i++) { // 4k value: 0000 rrrr gggg bbbb TUint32 color4K = (colors[i].r & 0x0000f0) << 4; color4K |= (colors[i].g & 0x0000f0); color4K |= (colors[i].b & 0x0000f0) >> 4; EPOC_HWPalette_256_to_Screen[i] = color4K; } } else if(TDisplayModeUtils::NumDisplayModeColors(Private->EPOC_DisplayMode) == 65536) { for(int i = firstcolor; i < ncolors; i++) { // 64k-colour displays effectively support RGB values // with 5 bits allocated to red, 6 to green and 5 to blue // 64k value: rrrr rggg gggb bbbb TUint32 color64K = (colors[i].r & 0x0000f8) << 8; color64K |= (colors[i].g & 0x0000fc) << 3; color64K |= (colors[i].b & 0x0000f8) >> 3; EPOC_HWPalette_256_to_Screen[i] = color64K; } } else if(TDisplayModeUtils::NumDisplayModeColors(Private->EPOC_DisplayMode) == 16777216) { for(int i = firstcolor; i < ncolors; i++) { // 16M-colour //0000 0000 rrrr rrrr gggg gggg bbbb bbbb TUint32 color16M = colors[i].r << 16; color16M |= colors[i].g << 8; color16M |= colors[i].b; EPOC_HWPalette_256_to_Screen[i] = color16M; } } else { return -2; } return(0); } SDL_Surface *EPOC_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 /*flags*/) { SDL_TRACE("SDL:EPOC_SetVideoMode"); /* Check parameters */ #ifdef SYMBIAN_CRYSTAL if (! (bpp == 8 || bpp == 12 || bpp == 16) && ( (width == 640 && height == 200) || (width == 640 && height == 400) || (width == 640 && height == 480) || (width == 320 && height == 200) || (width == 320 && height == 240) )) { SDL_SetError("Requested video mode is not supported"); return NULL; } #else // SYMBIAN_SERIES60 if (! (bpp == 8 || bpp == 12 || bpp == 16) && ( (width == 320 && height == 200) || (width == 320 && height == 240) || (width == 256 && height == 192) || (width == 176 && height == 208) || (width == 208 && height == 176) || // Rotated (width == 160 && height == 144) )) { SDL_SetError("Requested video mode is not supported"); return NULL; } #endif if (current && current->pixels) { free(current->pixels); current->pixels = NULL; } if ( ! SDL_ReallocFormat(current, bpp, 0, 0, 0, 0) ) { return(NULL); } /* Set up the new mode framebuffer */ if (bpp == 8) current->flags = (SDL_FULLSCREEN|SDL_SWSURFACE|SDL_PREALLOC|SDL_HWPALETTE); else // 12 bpp, 16 bpp current->flags = (SDL_FULLSCREEN|SDL_SWSURFACE|SDL_PREALLOC); current->w = width; current->h = height; int numBytesPerPixel = ((bpp-1)>>3) + 1; current->pitch = numBytesPerPixel * width; // Number of bytes in scanline current->pixels = malloc(width * height * numBytesPerPixel); memset(current->pixels, 0, width * height * numBytesPerPixel); /* Set the blit function */ _this->UpdateRects = EPOC_DirectUpdate; /* * Logic for getting suitable screen dimensions, offset, scaling and orientation */ int w = current->w; int h = current->h; // Rotate, if the screen does not fit horizontally and it is landscape screen /* if ((width>Private->EPOC_ScreenSize.iWidth) && (width>height)) { Private->EPOC_ScreenOrientation = CFbsBitGc::EGraphicsOrientationRotated270; w = current->h; h = current->w; } */ // Get nearest stepwise scale values for width and height. The smallest supported scaled screen is 1/2. TInt scaleValue = 0; Private->EPOC_ScreenXScaleValue = 1; Private->EPOC_ScreenYScaleValue = 1; if (w > Private->EPOC_ScreenSize.iWidth) { // Find the biggest scale value that result the width that fits in the screen HW for (scaleValue = 2; scaleValue++;) { TInt scaledWidth = (w * (scaleValue-1))/scaleValue; if (scaledWidth > Private->EPOC_ScreenSize.iWidth) break; } Private->EPOC_ScreenXScaleValue = Max(2, scaleValue - 1); w = (w * (Private->EPOC_ScreenXScaleValue-1))/Private->EPOC_ScreenXScaleValue; } if (h > Private->EPOC_ScreenSize.iHeight) { // Find the biggest scale value that result the height that fits in the screen HW for (scaleValue = 2; scaleValue++;) { TInt scaledHeight = (h * (scaleValue-1))/scaleValue; if (scaledHeight > Private->EPOC_ScreenSize.iHeight) break; } Private->EPOC_ScreenYScaleValue = Max(2, scaleValue - 1); h = (h * (Private->EPOC_ScreenYScaleValue-1))/Private->EPOC_ScreenYScaleValue; } /* Centralize game window on device screen */ Private->EPOC_ScreenOffset.iX = (Private->EPOC_ScreenSize.iWidth - w) / 2; if (Private->EPOC_ScreenOffset.iX < 0) Private->EPOC_ScreenOffset.iX = 0; Private->EPOC_ScreenOffset.iY = (Private->EPOC_ScreenSize.iHeight - h) / 2; if (Private->EPOC_ScreenOffset.iY < 0) Private->EPOC_ScreenOffset.iY = 0; SDL_TRACE1("View width %d", w); SDL_TRACE1("View height %d", h); SDL_TRACE1("View bmode %d", bpp); SDL_TRACE1("View s %d", scaleValue); SDL_TRACE1("View x %d", Private->EPOC_ScreenOffset.iX); SDL_TRACE1("View y %d", Private->EPOC_ScreenOffset.iY); /* We're done */ return(current); } void RedrawWindowL(_THIS) { #if defined(__WINS__) || defined(TEST_BM_DRAW) LockHeap(Private->EPOC_Bitmap); // Lock bitmap heap Private->EPOC_WindowGc->Activate(Private->EPOC_WsWindow); #endif int w = _this->screen->w; int h = _this->screen->h; if (Private->EPOC_ScreenOrientation == CFbsBitGc::EGraphicsOrientationRotated270) { w = _this->screen->h; h = _this->screen->w; } if ((w < Private->EPOC_ScreenSize.iWidth) || (h < Private->EPOC_ScreenSize.iHeight)) { DrawBackground(_this); } /* Tell the system that something has been drawn */ TRect rect = TRect(Private->EPOC_WsWindow.Size()); Private->EPOC_WsWindow.Invalidate(rect); #if defined(__WINS__) || defined(TEST_BM_DRAW) Private->EPOC_WsWindow.BeginRedraw(rect); Private->EPOC_WindowGc->BitBlt(TPoint(), Private->EPOC_Bitmap); Private->EPOC_WsWindow.EndRedraw(); Private->EPOC_WindowGc->Deactivate(); UnlockHeap(Private->EPOC_Bitmap);; // Unlock bitmap heap Private->EPOC_WsSession.Flush(); #endif /* Draw current buffer */ SDL_Rect fullScreen; fullScreen.x = 0; fullScreen.y = 0; fullScreen.w = _this->screen->w; fullScreen.h = _this->screen->h; EPOC_DirectUpdate(_this, 1, &fullScreen); } void DrawBackground(_THIS) { /* Draw background */ #if defined(__WINS__) || defined(TEST_BM_DRAW) //warning heap is not locked! - a function calling must ensure that it's ok TUint16* screenBuffer = (TUint16*)Private->EPOC_Bitmap->DataAddress(); #else TUint16* screenBuffer = (TUint16*)Private->EPOC_FrameBuffer; #endif // Draw black background Mem::FillZ(screenBuffer, Private->EPOC_BytesPerScreen); #if 0 for (int y = 0; y < Private->EPOC_ScreenSize.iHeight; y++) { for (int x = 0; x < Private->EPOC_ScreenSize.iWidth; x++) { #ifdef SYMBIAN_CRYSTAL const TUint16 color = 0; // ((x+y)>>1) & 0xf; /* Draw blue stripes pattern, because in e.g. 320x200 mode there is a big background area*/ #else // SYMBIAN_SERIES60 const TUint16 color = 0; /* Draw black background */ #endif *screenBuffer++ = color; } } #endif } /* We don't actually allow hardware surfaces other than the main one */ static int EPOC_AllocHWSurface(_THIS, SDL_Surface* /*surface*/) { return(-1); } static void EPOC_FreeHWSurface(_THIS, SDL_Surface* /*surface*/) { return; } static int EPOC_LockHWSurface(_THIS, SDL_Surface* /*surface*/) { return(0); } static void EPOC_UnlockHWSurface(_THIS, SDL_Surface* /*surface*/) { return; } static int EPOC_FlipHWSurface(_THIS, SDL_Surface* /*surface*/) { return(0); } static void EPOC_DirectUpdate(_THIS, int numrects, SDL_Rect *rects) { //TInt focusWindowGroupId = Private->EPOC_WsSession.GetFocusWindowGroup();//these are async services // if (focusWindowGroupId != Private->EPOC_WsWindowGroupID) { //for that cannot be called from //SDL threads ??? if (!Private->EPOC_IsWindowFocused) { /* Force focus window to redraw again for cleaning away SDL screen graphics */ /* TInt pos = Private->EPOC_WsWindowGroup.OrdinalPosition(); Private->EPOC_WsWindowGroup.SetOrdinalPosition(0, KMaxTInt); TRect rect = TRect(Private->EPOC_WsWindow.Size()); Private->EPOC_WsWindow.Invalidate(rect); Private->EPOC_WsWindowGroup.SetOrdinalPosition(pos, ECoeWinPriorityNormal); */ /* If this is not the topmost window, wait here! Sleep for 1 second to give cpu time to multitasking and poll for being the topmost window. */ // if (Private->EPOC_WsSession.GetFocusWindowGroup() != Private->EPOC_WsWindowGroupID) { /* !!TODO: Could call GetRedraw() etc. for WsSession and redraw the screen if needed. That might be needed if a small dialog comes in front of Game screen. */ // while (Private->EPOC_WsSession.GetFocusWindowGroup() != Private->EPOC_WsWindowGroupID) SDL_PauseAudio(1); SDL_Delay(1000); return; // } // RedrawWindowL(_this); } SDL_PauseAudio(0); // if we are not focused, do not draw // if (!Private->EPOC_IsWindowFocused) // return; #if defined(__WINS__) || defined(TEST_BM_DRAW) TBitmapUtil lock(Private->EPOC_Bitmap); lock.Begin(TPoint(0,0)); // Lock bitmap heap Private->EPOC_WindowGc->Activate(Private->EPOC_WsWindow); TUint16* screenBuffer = (TUint16*)Private->EPOC_Bitmap->DataAddress(); #else TUint16* screenBuffer = (TUint16*)Private->EPOC_FrameBuffer; #endif if (Private->EPOC_ScreenOrientation == CFbsBitGc::EGraphicsOrientationRotated270) DirectDrawRotated(_this, numrects, rects, screenBuffer); else DirectDraw(_this, numrects, rects, screenBuffer); #if defined(__WINS__) || defined(TEST_BM_DRAW) TRect rect = TRect(Private->EPOC_WsWindow.Size()); Private->EPOC_WsWindow.Invalidate(rect); Private->EPOC_WsWindow.BeginRedraw(rect); Private->EPOC_WindowGc->BitBlt(TPoint(), Private->EPOC_Bitmap); Private->EPOC_WsWindow.EndRedraw(); Private->EPOC_WindowGc->Deactivate(); lock.End(); // Unlock bitmap heap Private->EPOC_WsSession.Flush(); #else #ifndef SYMBIAN_CRYSTAL // This is not needed in Crystal. What is the performance penalty in SERIES60? TRect rect2 = TRect(Private->EPOC_WsWindow.Size()); Private->EPOC_DrawDevice->UpdateRegion(rect2); // Should we update rects parameter area only?? Private->EPOC_DrawDevice->Update(); #endif #endif /* Update virtual cursor. !!Do not yet work properly Private->EPOC_WsSession.SetPointerCursorPosition(Private->EPOC_WsSession.PointerCursorPosition()); */ /*static int foo = 1; for ( int i=0; i < numrects; ++i ) { const SDL_Rect& currentRect = rects[i]; SDL_Rect rect2; rect2.x = currentRect.x; rect2.y = currentRect.y; rect2.w = currentRect.w; rect2.h = currentRect.h; if (rect2.w <= 0 || rect2.h <= 0) continue; foo++; if((foo % 200) == 0) { SDL_TRACE1("foo %d", foo); CFbsBitmap* b = new (ELeave) CFbsBitmap; SDL_TRACE1("bee %d", (int)b); int e = b->Create(TSize(currentRect.w, currentRect.h), Private->EPOC_DisplayMode); SDL_TRACE1("err %d", e); if(e != KErrNone) User::Panic(_L("damn"), e); TBitmapUtil u(b); u.Begin(TPoint(0, 0)); TUint32* d = b->DataAddress(); SDL_TRACE1("addr %d", (int)d); for(TInt o = 0; o < currentRect.h; o++) for(TInt p = 0; p < currentRect.w; p++) { u.SetPos(TPoint(p, o)); u.SetPixel(0xFFFF); } SDL_TRACE1("w %d", (int)currentRect.w); SDL_TRACE1("h %d", (int)currentRect.h); SDL_TRACE1("addr %d", (int)Private->EPOC_DisplayMode); const TUint f = (TUint)Private->EPOC_FrameBuffer; const TUint y = (TUint)Private->EPOC_BytesPerScreen; SDL_TRACE1("frame %u", f); SDL_TRACE1("bytes %u", y); Mem::Copy(d, Private->EPOC_FrameBuffer, Private->EPOC_BytesPerScreen); SDL_TRACE("kopied"); u.End(); TBuf<32> name; name.Format(_L("C:\\nokia\\images\\doom%d.mbm"), (foo / 200)); e= b->Save(name); if(e != KErrNone) User::Panic(_L("damned"), e); delete b; }}*/ } void DirectDraw(_THIS, int numrects, SDL_Rect *rects, TUint16* screenBuffer) { TInt i; const TInt sourceNumBytesPerPixel = ((_this->screen->format->BitsPerPixel-1)>>3) + 1; const TPoint fixedOffset = Private->EPOC_ScreenOffset; const TInt screenW = _this->screen->w; const TInt screenH = _this->screen->h; const TInt sourceScanlineLength = screenW; const TInt targetScanlineLength = Private->EPOC_ScreenSize.iWidth; /* Render the rectangles in the list */ for ( i=0; i < numrects; ++i ) { const SDL_Rect& currentRect = rects[i]; SDL_Rect rect2; rect2.x = currentRect.x; rect2.y = currentRect.y; rect2.w = currentRect.w; rect2.h = currentRect.h; if (rect2.w <= 0 || rect2.h <= 0) /* sanity check */ continue; /* All variables are measured in pixels */ /* Check rects validity, i.e. upper and lower bounds */ TInt maxX = Min(screenW - 1, rect2.x + rect2.w - 1); TInt maxY = Min(screenH - 1, rect2.y + rect2.h - 1); if (maxX < 0 || maxY < 0) /* sanity check */ continue; /* Clip from bottom */ maxY = Min(maxY, Private->EPOC_ScreenSize.iHeight-1); /* TODO: Clip from the right side */ const TInt sourceRectWidth = maxX - rect2.x + 1; const TInt sourceRectWidthInBytes = sourceRectWidth * sourceNumBytesPerPixel; const TInt sourceRectHeight = maxY - rect2.y + 1; const TInt sourceStartOffset = rect2.x + rect2.y * sourceScanlineLength; const TUint skipValue = 1; // no skip TInt targetStartOffset = fixedOffset.iX + rect2.x + (fixedOffset.iY +rect2.y) * targetScanlineLength; // Nokia7650 native mode: 12 bpp --> 12 bpp // switch (_this->screen->format->BitsPerPixel) { case 12: { TUint16* bitmapLine = (TUint16*)_this->screen->pixels + sourceStartOffset; TUint16* screenMemory = screenBuffer + targetStartOffset; if (skipValue == 1) { for(TInt y = 0 ; y < sourceRectHeight ; y++) { Mem::Copy(screenMemory, bitmapLine, sourceRectWidthInBytes); } bitmapLine += sourceScanlineLength; screenMemory += targetScanlineLength; } else { for(TInt y = 0 ; y < sourceRectHeight ; y++) { //TODO: optimize: separate loops for 1, 2 and n skip. Mem::Copy() can be used in unscaled case. TUint16* bitmapPos = bitmapLine; /* 2 bytes per pixel */ TUint16* screenMemoryLinePos = screenMemory; /* 2 bytes per pixel */ for(TInt x = 0 ; x < sourceRectWidth ; x++) { __ASSERT_DEBUG(screenMemory < (screenBuffer + Private->EPOC_ScreenSize.iWidth * Private->EPOC_ScreenSize.iHeight), User::Panic(_L("SDL"), KErrCorrupt)); __ASSERT_DEBUG(screenMemory >= screenBuffer, User::Panic(_L("SDL"), KErrCorrupt)); __ASSERT_DEBUG(bitmapLine < ((TUint16*)_this->screen->pixels + (_this->screen->w * _this->screen->h)), User::Panic(_L("SDL"), KErrCorrupt)); __ASSERT_DEBUG(bitmapLine >= (TUint16*)_this->screen->pixels, User::Panic(_L("SDL"), KErrCorrupt)); *screenMemoryLinePos++ = *bitmapPos; bitmapPos+=skipValue; } bitmapLine += sourceScanlineLength; screenMemory += targetScanlineLength; } } } break; // 256 color paletted mode: 8 bpp --> 12 bpp // default: { if(Private->EPOC_BytesPerPixel <= 2) { TUint8* bitmapLine = (TUint8*)_this->screen->pixels + sourceStartOffset; TUint16* screenMemory = screenBuffer + targetStartOffset; for(TInt y = 0 ; y < sourceRectHeight ; y++) { TUint8* bitmapPos = bitmapLine; /* 1 byte per pixel */ TUint16* screenMemoryLinePos = screenMemory; /* 2 bytes per pixel */ /* Convert each pixel from 256 palette to 4k color values */ for(TInt x = 0 ; x < sourceRectWidth ; x++) { __ASSERT_DEBUG(screenMemoryLinePos < (screenBuffer + (Private->EPOC_ScreenSize.iWidth * Private->EPOC_ScreenSize.iHeight)), User::Panic(_L("SDL"), KErrCorrupt)); __ASSERT_DEBUG(screenMemoryLinePos >= screenBuffer, User::Panic(_L("SDL"), KErrCorrupt)); __ASSERT_DEBUG(bitmapPos < ((TUint8*)_this->screen->pixels + (_this->screen->w * _this->screen->h)), User::Panic(_L("SDL"), KErrCorrupt)); __ASSERT_DEBUG(bitmapPos >= (TUint8*)_this->screen->pixels, User::Panic(_L("SDL"), KErrCorrupt)); *screenMemoryLinePos++ = EPOC_HWPalette_256_to_Screen[*bitmapPos++]; // bitmapPos+=skipValue; //TODO: optimize: separate loops for 1, 2 and n skip } bitmapLine += sourceScanlineLength; screenMemory += targetScanlineLength; } } else { TUint8* bitmapLine = (TUint8*)_this->screen->pixels + sourceStartOffset; TUint32* screenMemory = reinterpret_cast<TUint32*>(screenBuffer + targetStartOffset); for(TInt y = 0 ; y < sourceRectHeight ; y++) { TUint8* bitmapPos = bitmapLine; /* 1 byte per pixel */ TUint32* screenMemoryLinePos = screenMemory; /* 2 bytes per pixel */ /* Convert each pixel from 256 palette to 4k color values */ for(TInt x = 0 ; x < sourceRectWidth ; x++) { __ASSERT_DEBUG(screenMemoryLinePos < (reinterpret_cast<TUint32*>(screenBuffer) + (Private->EPOC_ScreenSize.iWidth * Private->EPOC_ScreenSize.iHeight)), User::Panic(_L("SDL"), KErrCorrupt)); __ASSERT_DEBUG(screenMemoryLinePos >= reinterpret_cast<TUint32*>(screenBuffer), User::Panic(_L("SDL"), KErrCorrupt)); __ASSERT_DEBUG(bitmapPos < ((TUint8*)_this->screen->pixels + (_this->screen->w * _this->screen->h)), User::Panic(_L("SDL"), KErrCorrupt)); __ASSERT_DEBUG(bitmapPos >= (TUint8*)_this->screen->pixels, User::Panic(_L("SDL"), KErrCorrupt)); *screenMemoryLinePos++ = EPOC_HWPalette_256_to_Screen[*bitmapPos++]; // bitmapPos+=skipValue; //TODO: optimize: separate loops for 1, 2 and n skip } bitmapLine += sourceScanlineLength; screenMemory += targetScanlineLength; } } } } // switch } // for } /* void DirectDraw(_THIS, int numrects, SDL_Rect *rects, TUint16* screenBuffer) { TInt i; const TInt sourceNumBytesPerPixel = ((_this->screen->format->BitsPerPixel-1)>>3) + 1; const TPoint fixedOffset = Private->EPOC_ScreenOffset; const TInt screenW = _this->screen->w; const TInt screenH = _this->screen->h; const TInt sourceScanlineLength = screenW; const TInt targetScanlineLength = Private->EPOC_ScreenSize.iWidth; /* Render the rectangles in the list */ /* for ( i=0; i < numrects; ++i ) { const SDL_Rect& currentRect = rects[i]; SDL_Rect rect2; rect2.x = currentRect.x; rect2.y = currentRect.y; rect2.w = currentRect.w; rect2.h = currentRect.h; if (rect2.w <= 0 || rect2.h <= 0) /* sanity check */ /* continue; /* All variables are measured in pixels */ /* Check rects validity, i.e. upper and lower bounds */ /* TInt maxX = Min(screenW - 1, rect2.x + rect2.w - 1); TInt maxY = Min(screenH - 1, rect2.y + rect2.h - 1); if (maxX < 0 || maxY < 0) /* sanity check */ /* continue; /* Clip from bottom */ /* maxY = Min(maxY, Private->EPOC_ScreenSize.iHeight-1); /* TODO: Clip from the right side */ /* TInt sourceRectWidth = maxX - rect2.x + 1; const TInt sourceRectWidthInBytes = sourceRectWidth * sourceNumBytesPerPixel; const TInt sourceRectHeight = maxY - rect2.y + 1; const TInt sourceStartOffset = rect2.x + rect2.y * sourceScanlineLength; const TUint skipValue = Private->EPOC_ScreenXScaleValue; //1; // no skip const TInt targetStartOffset = // = (fixedOffset.iX + (rect2.x / skipValue) + (fixedOffset.iY + rect2.y) * targetScanlineLength ) ; (skipValue > 1 ? (fixedOffset.iX + (rect2.x / skipValue) + (fixedOffset.iY + rect2.y) * targetScanlineLength ) : (fixedOffset.iX + rect2.x + (fixedOffset.iY + rect2.y) * targetScanlineLength )); __ASSERT_DEBUG(skipValue >= 1, User::Panic(KLibName, KErrArgument)); // Nokia7650 native mode: 12 bpp --> 12 bpp // switch (_this->screen->format->BitsPerPixel) { case 12: { TUint16* bitmapLine = (TUint16*)_this->screen->pixels + sourceStartOffset; TUint16* screenMemory = screenBuffer + targetStartOffset; if (skipValue == 1) { for(TInt y = 0 ; y < sourceRectHeight ; y++) { Mem::Copy(screenMemory, bitmapLine, sourceRectWidthInBytes); } bitmapLine += sourceScanlineLength; screenMemory += targetScanlineLength; } else { for(TInt y = 0 ; y < sourceRectHeight ; y++) { //TODO: optimize: separate loops for 1, 2 and n skip. Mem::Copy() can be used in unscaled case. TUint16* bitmapPos = bitmapLine; /* 2 bytes per pixel */ /* TUint16* screenMemoryLinePos = screenMemory; /* 2 bytes per pixel */ /* for(TInt x = 0 ; x < sourceRectWidth ; x++) { __ASSERT_DEBUG(screenMemory < (screenBuffer + Private->EPOC_ScreenSize.iWidth * Private->EPOC_ScreenSize.iHeight), User::Panic(KLibName, KErrCorrupt)); __ASSERT_DEBUG(screenMemory >= screenBuffer, User::Panic(KLibName, KErrCorrupt)); __ASSERT_DEBUG(bitmapLine < ((TUint16*)_this->screen->pixels + (_this->screen->w * _this->screen->h)), User::Panic(KLibName, KErrCorrupt)); __ASSERT_DEBUG(bitmapLine >= (TUint16*)_this->screen->pixels, User::Panic(KLibName, KErrCorrupt)); *screenMemoryLinePos++ = *bitmapPos; bitmapPos+=skipValue; } bitmapLine += sourceScanlineLength; screenMemory += targetScanlineLength; } } } break; // 256 color paletted mode: 8 bpp --> 12 bpp // default: { TUint8* bitmapLine = (TUint8*)_this->screen->pixels + sourceStartOffset; TUint16* screenMemory = screenBuffer + targetStartOffset; if (skipValue > 1) sourceRectWidth /= skipValue; #if defined __MARM_ARMI__ __asm volatile(" mov %4, %4, lsl #1 @ targetScanLineLength is in pixels, we need it in bytes 1: mov r6, %0 @ bitmapLine mov r7, %2 @ screenMemory mov r8, %6 @ sourceRectWidth 2: ldrb r4, [%0], %7 @ r4 = *bitmapPos; bitmapPos += skipValue ldr r5, [%1, r4, lsl #2] @ only 16 lower bits actually used subs r8, r8, #1 @ x-- strh r5, [%2], #2 @ *screenMemoryLinePos++ = r4 bne 2b add %0, r6, %3 @ bitmapLine += sourceScanlineLength add %2, r7, %4 @ screenMemory += targetScanlineLength subs %5, %5, #1 @ sourceRectHeight-- bne 1b " : // no output // %0 %1 %2 %3 %4 %5 %6 %7 : "r" (bitmapLine), "r" (&EPOC_HWPalette_256_to_Screen[0]), "r" (screenMemory), "r" (sourceScanlineLength), "r" (targetScanlineLength), "r" (sourceRectHeight), "r" (sourceRectWidth), "r" (skipValue) : "r4", "r5", "r6", "r7", "r8" ); #else for(TInt y = 0 ; y < sourceRectHeight ; y++) { TUint8* bitmapPos = bitmapLine; /* 1 byte per pixel */ /* TUint16* screenMemoryLinePos = screenMemory; /* 2 bytes per pixel */ /* Convert each pixel from 256 palette to 4k color values */ /* for (TInt x = 0 ; x < sourceRectWidth ; x++) { //__ASSERT_DEBUG(screenMemoryLinePos < (screenBuffer + (Private->EPOC_ScreenSize.iWidth * Private->EPOC_ScreenSize.iHeight)), User::Panic(KLibName, KErrCorrupt)); //__ASSERT_DEBUG(screenMemoryLinePos >= screenBuffer, User::Panic(KLibName, KErrCorrupt)); //__ASSERT_DEBUG(bitmapPos < ((TUint8*)_this->screen->pixels + (_this->screen->w * _this->screen->h)), User::Panic(KLibName, KErrCorrupt)); //__ASSERT_DEBUG(bitmapPos >= (TUint8*)_this->screen->pixels, User::Panic(KLibName, KErrCorrupt)); *screenMemoryLinePos++ = EPOC_HWPalette_256_to_Screen[*bitmapPos]; bitmapPos += skipValue; } bitmapLine += sourceScanlineLength; screenMemory += targetScanlineLength; } //#endif } } // switch } // for } */ void DirectDrawRotated(_THIS, int numrects, SDL_Rect *rects, TUint16* screenBuffer) { TInt i; // TInt sourceNumBytesPerPixel = ((_this->screen->format->BitsPerPixel-1)>>3) + 1; TPoint fixedScreenOffset = Private->EPOC_ScreenOffset; TInt bufferW = _this->screen->w; TInt bufferH = _this->screen->h; TInt ScreenW = Private->EPOC_ScreenSize.iWidth; // TInt ScreenH = Private->EPOC_ScreenSize.iWidth; TInt sourceW = bufferW; TInt sourceH = bufferH; TInt targetW = ScreenW - fixedScreenOffset.iX * 2; // TInt targetH = ScreenH - fixedScreenOffset.iY * 2; TInt sourceScanlineLength = bufferW; TInt targetScanlineLength = Private->EPOC_ScreenSize.iWidth; /* Render the rectangles in the list */ for ( i=0; i < numrects; ++i ) { SDL_Rect rect2; const SDL_Rect& currentRect = rects[i]; rect2.x = currentRect.x; rect2.y = currentRect.y; rect2.w = currentRect.w; rect2.h = currentRect.h; if (rect2.w <= 0 || rect2.h <= 0) /* sanity check */ continue; /* All variables are measured in pixels */ /* Check rects validity, i.e. upper and lower bounds */ TInt maxX = Min(sourceW - 1, rect2.x + rect2.w - 1); TInt maxY = Min(sourceH - 1, rect2.y + rect2.h - 1); if (maxX < 0 || maxY < 0) /* sanity check */ continue; /* Clip from bottom */ //maxX = Min(maxX, Private->EPOC_ScreenSize.iHeight-1); /* TODO: Clip from the right side */ TInt sourceRectWidth = maxX - rect2.x + 1; // TInt sourceRectWidthInBytes = sourceRectWidth * sourceNumBytesPerPixel; TInt sourceRectHeight = maxY - rect2.y + 1; TInt sourceStartOffset = rect2.x + rect2.y * sourceScanlineLength; TInt targetStartOffset = fixedScreenOffset.iX + (targetW-1 - rect2.y) + (fixedScreenOffset.iY +rect2.x) * targetScanlineLength; // Nokia7650 native mode: 12 bpp --> 12 bpp if (_this->screen->format->BitsPerPixel == 12) { /* !!TODO: not yet implemented TUint16* bitmapLine = (TUint16*)_this->screen->pixels + sourceStartOffset; TUint16* screenMemory = screenBuffer + targetStartOffset; for(TInt y = 0 ; y < sourceRectHeight ; y++) { //TODO: optimize: separate loops for 1, 2 and n skip //Mem::Copy(screenMemory, bitmapLine, sourceRectWidthInBytes); TUint16* bitmapPos = bitmapLine; // 2 bytes per pixel TUint16* screenMemoryLinePos = screenMemory; // 2 bytes per pixel for(TInt x = 0 ; x < sourceRectWidth ; x++) { __ASSERT_DEBUG(screenMemory < (screenBuffer + Private->EPOC_ScreenSize.iWidth * Private->EPOC_ScreenSize.iHeight), User::Panic(KLibName, KErrCorrupt)); __ASSERT_DEBUG(screenMemory >= screenBuffer, User::Panic(KLibName, KErrCorrupt)); __ASSERT_DEBUG(bitmapLine < ((TUint16*)_this->screen->pixels + (_this->screen->w * _this->screen->h)), User::Panic(KLibName, KErrCorrupt)); __ASSERT_DEBUG(bitmapLine >= (TUint16*)_this->screen->pixels, User::Panic(KLibName, KErrCorrupt)); *screenMemoryLinePos = *bitmapPos; bitmapPos++; screenMemoryLinePos += targetScanlineLength; } bitmapLine += sourceScanlineLength; screenMemory--; } */ } // 256 color paletted mode: 8 bpp --> 12 bpp else { TUint8* bitmapLine = (TUint8*)_this->screen->pixels + sourceStartOffset; TUint16* screenMemory = screenBuffer + targetStartOffset; TInt screenXScaleValue = Private->EPOC_ScreenXScaleValue; TInt debug_ycount=0; for(TInt y = 0 ; y < sourceRectHeight ; y++) { if(--screenXScaleValue) { TUint8* bitmapPos = bitmapLine; /* 1 byte per pixel */ TUint16* screenMemoryLinePos = screenMemory; /* 2 bytes per pixel */ TInt screenYScaleValue = Private->EPOC_ScreenYScaleValue; TInt debug_xcount=0; /* Convert each pixel from 256 palette to 4k color values */ for(TInt x = 0 ; x < sourceRectWidth ; x++) { if(--screenYScaleValue) { __ASSERT_DEBUG(screenMemoryLinePos < (screenBuffer + (Private->EPOC_ScreenSize.iWidth * Private->EPOC_ScreenSize.iHeight)), User::Panic(KLibName, KErrCorrupt)); __ASSERT_DEBUG(screenMemoryLinePos >= screenBuffer, User::Panic(KLibName, KErrCorrupt)); __ASSERT_DEBUG(bitmapPos < ((TUint8*)_this->screen->pixels + (_this->screen->w * _this->screen->h)), User::Panic(KLibName, KErrCorrupt)); __ASSERT_DEBUG(bitmapPos >= (TUint8*)_this->screen->pixels, User::Panic(KLibName, KErrCorrupt)); *screenMemoryLinePos = TUint16(EPOC_HWPalette_256_to_Screen[*bitmapPos]); screenMemoryLinePos += targetScanlineLength; debug_xcount++; } else screenYScaleValue = Private->EPOC_ScreenYScaleValue; bitmapPos++; } screenMemory--; debug_ycount++; } // endif else screenXScaleValue = Private->EPOC_ScreenXScaleValue; bitmapLine += sourceScanlineLength; } } } } /* Note: If we are terminated, this could be called in the middle of another SDL video routine -- notably UpdateRects. */ void EPOC_VideoQuit(_THIS) { int i; /* Free video mode lists */ for ( i=0; i<SDL_NUMMODES; ++i ) { if ( Private->SDL_modelist[i] != NULL ) { free(Private->SDL_modelist[i]); Private->SDL_modelist[i] = NULL; } } if ( _this->screen && (_this->screen->flags & SDL_HWSURFACE) ) { /* Direct screen access, no memory buffer */ _this->screen->pixels = NULL; } if (_this->screen && _this->screen->pixels) { free(_this->screen->pixels); _this->screen->pixels = NULL; } /* Free Epoc resources */ /* Disable events for me */ if (Private->EPOC_WsEventStatus != KRequestPending) Private->EPOC_WsSession.EventReadyCancel(); if (Private->EPOC_RedrawEventStatus != KRequestPending) Private->EPOC_WsSession.RedrawReadyCancel(); #if defined(__WINS__) || defined(TEST_BM_DRAW) delete Private->EPOC_Bitmap; Private->EPOC_Bitmap = NULL; #else #endif #ifndef SYMBIAN_CRYSTAL free(Private->EPOC_DrawDevice); #endif if (Private->EPOC_WsWindow.WsHandle()) Private->EPOC_WsWindow.Close(); if (Private->EPOC_WsWindowGroup.WsHandle()) Private->EPOC_WsWindowGroup.Close(); delete Private->EPOC_WindowGc; Private->EPOC_WindowGc = NULL; delete Private->EPOC_WsScreen; Private->EPOC_WsScreen = NULL; if (Private->EPOC_WsSession.WsHandle()) Private->EPOC_WsSession.Close(); } WMcursor *EPOC_CreateWMCursor(_THIS, Uint8* /*data*/, Uint8* /*mask*/, int /*w*/, int /*h*/, int /*hot_x*/, int /*hot_y*/) { return (WMcursor *) 9210; // it's ok to return something unuseful but true } void EPOC_FreeWMCursor(_THIS, WMcursor* /*cursor*/) { /* Disable virtual cursor */ HAL::Set(HAL::EMouseState, HAL::EMouseState_Invisible); Private->EPOC_WsSession.SetPointerCursorMode(EPointerCursorNone); } int EPOC_ShowWMCursor(_THIS, WMcursor *cursor) { if (cursor == (WMcursor *)9210) { /* Enable virtual cursor */ Private->EPOC_WsSession.SetPointerCursorMode(EPointerCursorNormal); if (isCursorVisible) HAL::Set(HAL::EMouseState, HAL::EMouseState_Visible); else Private->EPOC_WsSession.SetPointerCursorMode(EPointerCursorNone); } else { /* Disable virtual cursor */ HAL::Set(HAL::EMouseState, HAL::EMouseState_Invisible); Private->EPOC_WsSession.SetPointerCursorMode(EPointerCursorNone); } return(1); } }; // extern "C"